/* | |
Copyright (c) 2019 The Khronos Group Inc. | |
Use of this source code is governed by an MIT-style license that can be | |
found in the LICENSE.txt file. | |
*/ | |
#ifdef GL_ES | |
precision mediump float; | |
#endif | |
varying float foo; | |
void main() | |
{ | |
foo = 5.0; // varying cannot be written by a fragment shader | |
} |