blob: 8e9cb008159051d381ba56140c27ece3e3ea69fb [file] [log] [blame]
/*
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
*/
void main()
{
gl_FragColor = vec4(1.0); // can be used in fragment shader only
}