blob: 5ebba33d94747ba7b55f6bdd7c093425dbbacc1a [file] [log] [blame]
/*
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
*/
void main()
{
gl_FrontFacing = true; // can be used in fragment shader only
}