blob: 1029d3d4456bc1866b325c41059ed6e94815eda2 [file] [log] [blame]
/*
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
*/
#ifdef GL_ES
precision mediump float;
#endif
varying float f;
void main()
{
float flt = 1.0;
flt++;
f++; // varyings in a fragment shader are read only
}