/* | |
Copyright (c) 2019 The Khronos Group Inc. | |
Use of this source code is governed by an MIT-style license that can be | |
found in the LICENSE.txt file. | |
*/ | |
#ifdef GL_ES | |
precision mediump float; | |
#endif | |
uniform float MIN; | |
uniform float R0; | |
uniform float FOGC; | |
uniform float CUBE; | |
uniform float f; | |
uniform float o; | |
uniform float p; | |
uniform float w; | |
uniform float x; | |
uniform float y; | |
uniform float z; | |
void main() | |
{ | |
gl_FragColor = vec4(f, o, p, w); | |
} |