| <!-- |
| Copyright (c) 2019 The Khronos Group Inc. |
| Use of this source code is governed by an MIT-style license that can be |
| found in the LICENSE.txt file. |
| --> |
| |
| <!DOCTYPE html> |
| <html> |
| <head> |
| <meta charset="utf-8"> |
| <title>WebGL GLSL Conformance Tests - Ternary operator on arrays</title> |
| <link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
| <link rel="stylesheet" href="../../../resources/glsl-feature-tests.css"/> |
| <script src="../../../js/js-test-pre.js"></script> |
| <script src="../../../js/webgl-test-utils.js"></script> |
| <script src="../../../js/glsl-conformance-test.js"></script> |
| </head> |
| <body> |
| <div id="description"></div> |
| <div id="console"></div> |
| <script id="fshader-array-ternary-operator" type="x-shader/x-fragment"> |
| precision mediump float; |
| void main() |
| { |
| float a[3]; |
| float b[3]; |
| float c[3] = true ? a : b; |
| } |
| </script> |
| <script id="fshader-struct-array-ternary-operator" type="x-shader/x-fragment"> |
| precision mediump float; |
| struct MyStruct { |
| bool a[3]; |
| }; |
| |
| void main() |
| { |
| MyStruct b; |
| MyStruct c; |
| MyStruct d = true ? b : c; |
| } |
| </script> |
| <script> |
| "use strict"; |
| description("Checks ternary operators for structs and arrays."); |
| |
| GLSLConformanceTester.runTests([ |
| { fShaderId: 'fshader-array-ternary-operator', |
| fShaderSuccess: false, |
| linkSuccess: false, |
| passMsg: "Using ternary operators with arrays is not allowed", |
| }, |
| { fShaderId: 'fshader-struct-array-ternary-operator', |
| fShaderSuccess: false, |
| linkSuccess: false, |
| passMsg: "By implication, using ternary operators with structs containing arrays is not allowed", |
| }, |
| ]); |
| |
| debug(""); |
| var successfullyParsed = true; |
| </script> |
| </body> |
| </html> |