| <!-- |
| Copyright (c) 2019 The Khronos Group Inc. |
| Use of this source code is governed by an MIT-style license that can be |
| found in the LICENSE.txt file. |
| --> |
| |
| <!DOCTYPE html> |
| <html> |
| <head> |
| <meta charset="utf-8"> |
| <title>WebGL WEBGL_draw_buffers Conformance Tests</title> |
| <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| <script src="../../js/js-test-pre.js"></script> |
| <script src="../../js/webgl-test-utils.js"></script> |
| <script src="../../js/tests/webgl-draw-buffers-utils.js"></script> |
| </head> |
| <body> |
| <div id="description"></div> |
| <canvas id="canvas" width="64" height="64"> </canvas> |
| <div id="console"></div> |
| <script id="fshader" type="x-shader/x-fragment"> |
| #extension GL_EXT_draw_buffers : require |
| precision mediump float; |
| uniform vec4 u_colors[$(numDrawingBuffers)]; |
| void main() { |
| for (int i = 0; i < $(numDrawingBuffers); ++i) { |
| gl_FragData[i] = u_colors[i]; |
| } |
| } |
| </script> |
| <script id="fshaderNoWrite" type="x-shader/x-fragment"> |
| #extension GL_EXT_draw_buffers : require |
| void main() { |
| } |
| </script> |
| <script id="fshaderRed" type="x-shader/x-fragment"> |
| precision mediump float; |
| void main() { |
| gl_FragColor = vec4(1,0,0,1); |
| } |
| </script> |
| <script id="fshaderRedWithExtension" type="x-shader/x-fragment"> |
| #extension GL_EXT_draw_buffers : require |
| precision mediump float; |
| void main() { |
| gl_FragColor = vec4(1,0,0,1); |
| } |
| </script> |
| <script id="fshaderMacroDisabled" type="x-shader/x-fragment"> |
| #ifdef GL_EXT_draw_buffers |
| bad code here |
| #endif |
| precision mediump float; |
| void main() { |
| gl_FragColor = vec4(0,0,0,0); |
| } |
| </script> |
| <script id="fshaderMacroEnabled" type="x-shader/x-fragment"> |
| #ifdef GL_EXT_draw_buffers |
| #if GL_EXT_draw_buffers == 1 |
| #define CODE |
| #else |
| #define CODE this_code_is_bad_it_should_have_compiled |
| #endif |
| #else |
| #define CODE this_code_is_bad_it_should_have_compiled |
| #endif |
| CODE |
| precision mediump float; |
| void main() { |
| gl_FragColor = vec4(0,0,0,0); |
| } |
| </script> |
| <script id="fshaderBuiltInConstEnabled" type="x-shader/x-fragment"> |
| precision mediump float; |
| void main() { |
| gl_FragColor = (gl_MaxDrawBuffers == $(numDrawingBuffers)) ? vec4(0,1,0,1) : vec4(1,0,0,1); |
| } |
| </script> |
| <script> |
| "use strict"; |
| description("This test verifies the functionality of the WEBGL_draw_buffers extension, if it is available."); |
| |
| debug(""); |
| |
| var wtu = WebGLTestUtils; |
| var canvas = document.getElementById("canvas"); |
| var gl = wtu.create3DContext(canvas); |
| var ext = null; |
| var programWithMaxDrawBuffersEqualOne = null; |
| var drawBuffersUtils; |
| let fb; |
| |
| var extensionConstants = [ |
| { name: "MAX_COLOR_ATTACHMENTS_WEBGL", enum: 0x8CDF, expectedFn: function(v) { return v >= 4; }, passMsg: " should be >= 4"}, |
| { name: "MAX_DRAW_BUFFERS_WEBGL", enum: 0x8824, expectedFn: function(v) { return v > 0; }, passMsg: " should be > 0"}, |
| |
| { name: "COLOR_ATTACHMENT0_WEBGL", enum: 0x8CE0, }, |
| { name: "COLOR_ATTACHMENT1_WEBGL", enum: 0x8CE1, }, |
| { name: "COLOR_ATTACHMENT2_WEBGL", enum: 0x8CE2, }, |
| { name: "COLOR_ATTACHMENT3_WEBGL", enum: 0x8CE3, }, |
| { name: "COLOR_ATTACHMENT4_WEBGL", enum: 0x8CE4, }, |
| { name: "COLOR_ATTACHMENT5_WEBGL", enum: 0x8CE5, }, |
| { name: "COLOR_ATTACHMENT6_WEBGL", enum: 0x8CE6, }, |
| { name: "COLOR_ATTACHMENT7_WEBGL", enum: 0x8CE7, }, |
| { name: "COLOR_ATTACHMENT8_WEBGL", enum: 0x8CE8, }, |
| { name: "COLOR_ATTACHMENT9_WEBGL", enum: 0x8CE9, }, |
| { name: "COLOR_ATTACHMENT10_WEBGL", enum: 0x8CEA, }, |
| { name: "COLOR_ATTACHMENT11_WEBGL", enum: 0x8CEB, }, |
| { name: "COLOR_ATTACHMENT12_WEBGL", enum: 0x8CEC, }, |
| { name: "COLOR_ATTACHMENT13_WEBGL", enum: 0x8CED, }, |
| { name: "COLOR_ATTACHMENT14_WEBGL", enum: 0x8CEE, }, |
| { name: "COLOR_ATTACHMENT15_WEBGL", enum: 0x8CEF, }, |
| |
| { name: "DRAW_BUFFER0_WEBGL", enum: 0x8825, }, |
| { name: "DRAW_BUFFER1_WEBGL", enum: 0x8826, }, |
| { name: "DRAW_BUFFER2_WEBGL", enum: 0x8827, }, |
| { name: "DRAW_BUFFER3_WEBGL", enum: 0x8828, }, |
| { name: "DRAW_BUFFER4_WEBGL", enum: 0x8829, }, |
| { name: "DRAW_BUFFER5_WEBGL", enum: 0x882A, }, |
| { name: "DRAW_BUFFER6_WEBGL", enum: 0x882B, }, |
| { name: "DRAW_BUFFER7_WEBGL", enum: 0x882C, }, |
| { name: "DRAW_BUFFER8_WEBGL", enum: 0x882D, }, |
| { name: "DRAW_BUFFER9_WEBGL", enum: 0x882E, }, |
| { name: "DRAW_BUFFER10_WEBGL", enum: 0x882F, }, |
| { name: "DRAW_BUFFER11_WEBGL", enum: 0x8830, }, |
| { name: "DRAW_BUFFER12_WEBGL", enum: 0x8831, }, |
| { name: "DRAW_BUFFER13_WEBGL", enum: 0x8832, }, |
| { name: "DRAW_BUFFER14_WEBGL", enum: 0x8833, }, |
| { name: "DRAW_BUFFER15_WEBGL", enum: 0x8834, }, |
| ]; |
| |
| if (!gl) { |
| testFailed("WebGL context does not exist"); |
| } else { |
| testPassed("WebGL context exists"); |
| |
| // Run tests with extension disabled |
| runEnumTestDisabled(); |
| runShadersTestDisabled(); |
| runAttachmentTestDisabled(); |
| |
| debug(""); |
| |
| // Query the extension and store globally so shouldBe can access it |
| ext = gl.getExtension("WEBGL_draw_buffers"); |
| if (!ext) { |
| testPassed("No WEBGL_draw_buffers support -- this is legal"); |
| |
| runSupportedTest(false); |
| finishTest(); |
| } else { |
| testPassed("Successfully enabled WEBGL_draw_buffers extension"); |
| |
| drawBuffersUtils = WebGLDrawBuffersUtils(gl, ext); |
| runSupportedTest(true); |
| runEnumTestEnabled(); |
| runShadersTestEnabled(); |
| runAttachmentTestEnabled(); |
| runDrawTests(); |
| runPreserveTests(); |
| } |
| } |
| |
| function createExtDrawBuffersProgram(scriptId, sub) { |
| var fsource = wtu.getScript(scriptId); |
| fsource = wtu.replaceParams(fsource, sub); |
| return wtu.setupProgram(gl, [wtu.simpleVertexShader, fsource], ["vPosition"], undefined, true); |
| } |
| |
| function runSupportedTest(extensionEnabled) { |
| var supported = gl.getSupportedExtensions(); |
| if (supported.indexOf("WEBGL_draw_buffers") >= 0) { |
| if (extensionEnabled) { |
| testPassed("WEBGL_draw_buffers listed as supported and getExtension succeeded"); |
| } else { |
| testFailed("WEBGL_draw_buffers listed as supported but getExtension failed"); |
| } |
| } else { |
| if (extensionEnabled) { |
| testFailed("WEBGL_draw_buffers not listed as supported but getExtension succeeded"); |
| } else { |
| testPassed("WEBGL_draw_buffers not listed as supported and getExtension failed -- this is legal"); |
| } |
| } |
| } |
| |
| function runEnumTestDisabled() { |
| debug(""); |
| debug("Testing binding enum with extension disabled"); |
| |
| // Use the constant directly as we don't have the extension |
| extensionConstants.forEach(function(c) { |
| if (c.expectedFn) { |
| gl.getParameter(c.enum); |
| wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, c.name + " should not be queryable if extension is disabled"); |
| } |
| }); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| } |
| |
| function runEnumTestEnabled() { |
| debug(""); |
| debug("Testing enums with extension enabled"); |
| |
| extensionConstants.forEach(function(c) { |
| shouldBe("ext." + c.name, "0x" + c.enum.toString(16)); |
| if (c.expectedFn) { |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "before getParameter"); |
| debug(c.name + ": 0x" + ext[c.name].toString(16)); |
| expectTrue(c.expectedFn(gl.getParameter(ext[c.name])), "gl.getParameter(ext." + c.name + ")" + c.passMsg); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, c.name + " query should succeed if extension is enabled"); |
| } |
| }); |
| |
| shouldBeTrue("gl.getParameter(ext.MAX_COLOR_ATTACHMENTS_WEBGL) >= gl.getParameter(ext.MAX_DRAW_BUFFERS_WEBGL)"); |
| |
| debug("Testing drawBuffersWEBGL with default drawing buffer"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.BACK"); |
| wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, "ext.drawBuffersWEBGL([])"); |
| wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, "ext.drawBuffersWEBGL([gl.NONE, gl.NONE])"); |
| wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, "ext.drawBuffersWEBGL([ext.COLOR_ATTACHMENT0_WEBGL])"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.BACK"); |
| wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "ext.drawBuffersWEBGL([gl.NONE])"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.NONE"); |
| wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "ext.drawBuffersWEBGL([gl.BACK])"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.BACK"); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| |
| debug("Testing drawBuffers and getParameter with bindFramebuffer, without drawing."); |
| fb = gl.createFramebuffer(); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.COLOR_ATTACHMENT0"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL+1)", "gl.NONE"); |
| wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "ext.drawBuffersWEBGL([gl.NONE])"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, null); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.BACK"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.NONE"); |
| |
| wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "ext.drawBuffersWEBGL([gl.NONE,gl.COLOR_ATTACHMENT0+1])"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.NONE"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL+1)", "gl.COLOR_ATTACHMENT0+1"); |
| |
| wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "ext.drawBuffersWEBGL([gl.COLOR_ATTACHMENT0,gl.COLOR_ATTACHMENT0+1])"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.COLOR_ATTACHMENT0"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL+1)", "gl.COLOR_ATTACHMENT0+1"); |
| |
| wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteFramebuffer(fb)"); |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL)", "gl.BACK"); |
| } |
| |
| function testShaders(tests, sub) { |
| tests.forEach(function(test) { |
| var shaders = [wtu.simpleVertexShader, wtu.replaceParams(wtu.getScript(test.fragmentShaderTemplate), sub)]; |
| var program = wtu.setupProgram(gl, shaders, ["vPosition"], undefined, true); |
| var programLinkedSuccessfully = (program != null); |
| var expectedProgramToLinkSuccessfully = (test.expectFailure == true); |
| expectTrue(programLinkedSuccessfully != expectedProgramToLinkSuccessfully, test.msg); |
| gl.deleteProgram(program); |
| }); |
| } |
| |
| function runShadersTestDisabled() { |
| debug(""); |
| debug("test shaders disabled"); |
| |
| var sub = {numDrawingBuffers: 1}; |
| testShaders([ |
| { fragmentShaderTemplate: "fshaderMacroDisabled", |
| msg: "GL_EXT_draw_buffers should not be defined in GLSL", |
| }, |
| { fragmentShaderTemplate: "fshader", |
| msg: "#extension GL_EXT_draw_buffers should not be allowed in GLSL", |
| expectFailure: true, |
| }, |
| ], sub); |
| |
| programWithMaxDrawBuffersEqualOne = createExtDrawBuffersProgram("fshaderBuiltInConstEnabled", sub); |
| wtu.setupUnitQuad(gl); |
| wtu.clearAndDrawUnitQuad(gl); |
| wtu.checkCanvas(gl, [0, 255, 0, 255], "should be green"); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| } |
| |
| function runShadersTestEnabled() { |
| debug(""); |
| debug("test shaders enabled"); |
| |
| var sub = {numDrawingBuffers: gl.getParameter(ext.MAX_DRAW_BUFFERS_WEBGL)}; |
| testShaders([ |
| { fragmentShaderTemplate: "fshaderMacroEnabled", |
| msg: "GL_EXT_draw_buffers should be defined as 1 in GLSL", |
| }, |
| { fragmentShaderTemplate: "fshader", |
| msg: "fragment shader containing the #extension directive should compile", |
| }, |
| ], sub); |
| |
| var program = createExtDrawBuffersProgram("fshaderBuiltInConstEnabled", sub); |
| wtu.setupUnitQuad(gl); |
| wtu.clearAndDrawUnitQuad(gl); |
| wtu.checkCanvas(gl, [0, 255, 0, 255], "should be green"); |
| gl.deleteProgram(program); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| |
| debug(""); |
| debug("test that gl_MaxDrawBuffers is frozen at link time and enabling the extension won't change it."); |
| gl.useProgram(programWithMaxDrawBuffersEqualOne); |
| wtu.clearAndDrawUnitQuad(gl); |
| wtu.checkCanvas(gl, [0, 255, 0, 255], "should be green"); |
| gl.deleteProgram(programWithMaxDrawBuffersEqualOne); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| } |
| |
| function runAttachmentTestDisabled() { |
| debug(""); |
| debug("test attachment disabled"); |
| var tex = gl.createTexture(); |
| var fb = gl.createFramebuffer(); |
| gl.bindTexture(gl.TEXTURE_2D, tex); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 1, gl.TEXTURE_2D, tex, 0); |
| wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "should not be able to attach to gl.COLOR_ATTACHMENT1"); |
| gl.deleteFramebuffer(fb); |
| gl.deleteTexture(tex); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| } |
| |
| function makeArray(size, value) { |
| var array = [] |
| for (var ii = 0; ii < size; ++ii) { |
| array.push(value); |
| } |
| return array; |
| } |
| |
| function runAttachmentTestEnabled() { |
| debug(""); |
| debug("test attachment enabled"); |
| |
| var maxDrawingBuffers = gl.getParameter(ext.MAX_DRAW_BUFFERS_WEBGL); |
| var maxColorAttachments = gl.getParameter(ext.MAX_COLOR_ATTACHMENTS_WEBGL); |
| |
| var tex = gl.createTexture(); |
| var fb = gl.createFramebuffer(); |
| gl.bindTexture(gl.TEXTURE_2D, tex); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + maxColorAttachments, gl.TEXTURE_2D, tex, 0); |
| wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "should not be able to attach pass the max attachment point: gl.COLOR_ATTACHMENT0 + " + maxColorAttachments); |
| gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + maxColorAttachments - 1, gl.TEXTURE_2D, tex, 0); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be able to attach to the max attachment point: gl.COLOR_ATTACHMENT0 + " + (maxColorAttachments - 1)); |
| ext.drawBuffersWEBGL(makeArray(maxDrawingBuffers, gl.NONE)); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be able to call drawBuffersWEBGL with array NONE of size " + maxColorAttachments); |
| var bufs = drawBuffersUtils.makeColorAttachmentArray(maxDrawingBuffers); |
| ext.drawBuffersWEBGL(bufs); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be able to call drawBuffersWEBGL with array attachments of size " + maxColorAttachments); |
| bufs[0] = gl.NONE; |
| ext.drawBuffersWEBGL(bufs); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be able to call drawBuffersWEBGL with mixed array attachments of size " + maxColorAttachments); |
| if (maxDrawingBuffers > 1) { |
| bufs[0] = ext.COLOR_ATTACHMENT1_WEBGL; |
| bufs[1] = ext.COLOR_ATTACHMENT0_WEBGL; |
| ext.drawBuffersWEBGL(bufs); |
| wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "should not be able to call drawBuffersWEBGL with out of order attachments of size " + maxColorAttachments); |
| var bufs = drawBuffersUtils.makeColorAttachmentArray(Math.floor(maxDrawingBuffers / 2)); |
| ext.drawBuffersWEBGL(bufs); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be able to call drawBuffersWEBGL with short array of attachments of size " + bufs.length); |
| } |
| |
| gl.deleteFramebuffer(fb); |
| gl.deleteTexture(tex); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| } |
| |
| function makeColorByIndex(index) { |
| var low = (index - 1) % 15 + 1; |
| var high = (index - 1) / 15; |
| |
| var zeroOrOne = function(v) { |
| return v ? 1 : 0; |
| }; |
| |
| var oneOrTwo = function(v) { |
| return v ? 2 : 1; |
| } |
| |
| var makeComponent = function(b0, b1, b2) { |
| return Math.floor(255 * zeroOrOne(b0) / oneOrTwo(b1) / oneOrTwo(b2)); |
| }; |
| return [ |
| makeComponent(low & (1 << 0), high & (1 << 0), high & (1 << 4)), |
| makeComponent(low & (1 << 1), high & (1 << 1), high & (1 << 5)), |
| makeComponent(low & (1 << 2), high & (1 << 2), high & (1 << 6)), |
| makeComponent(low & (1 << 3), high & (1 << 3), high & (1 << 7)), |
| ]; |
| } |
| |
| function runDrawTests() { |
| debug(""); |
| debug("--------- draw tests -----------"); |
| var fb = gl.createFramebuffer(); |
| var fb2 = gl.createFramebuffer(); |
| var halfFB1 = gl.createFramebuffer(); |
| var halfFB2 = gl.createFramebuffer(); |
| var endsFB = gl.createFramebuffer(); |
| var middleFB = gl.createFramebuffer(); |
| |
| var maxDrawingBuffers = gl.getParameter(ext.MAX_DRAW_BUFFERS_WEBGL); |
| var maxUsable = drawBuffersUtils.getMaxUsableColorAttachments(); |
| var half = Math.floor(maxUsable / 2); |
| var bufs = drawBuffersUtils.makeColorAttachmentArray(maxUsable); |
| var nones = makeArray(maxUsable, gl.NONE); |
| |
| [fb, fb2, halfFB1, halfFB2, endsFB, middleFB].forEach(function(fbo) { |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| }); |
| |
| var checkProgram = wtu.setupTexturedQuad(gl); |
| var redProgram = wtu.setupProgram(gl, [wtu.simpleVertexShader, "fshaderRed"], ["vPosition"]); |
| var redProgramWithExtension = wtu.setupProgram(gl, [wtu.simpleVertexShader, "fshaderRedWithExtension"], ["vPosition"]); |
| var drawProgram = createExtDrawBuffersProgram("fshader", {numDrawingBuffers: maxDrawingBuffers}); |
| var width = 64; |
| var height = 64; |
| var attachments = []; |
| // Makes 6 framebuffers. |
| // fb and fb2 have all the attachments. |
| // halfFB1 has the first half of the attachments |
| // halfFB2 has the second half of the attachments |
| // endsFB has the first and last attachments |
| // middleFB has all but the first and last attachments |
| for (var ii = 0; ii < maxUsable; ++ii) { |
| var tex = gl.createTexture(); |
| gl.bindTexture(gl.TEXTURE_2D, tex); |
| gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + ii, gl.TEXTURE_2D, tex, 0); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + ii, gl.TEXTURE_2D, tex, 0); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, ii < half ? halfFB1 : halfFB2); |
| gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + ii, gl.TEXTURE_2D, tex, 0); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, (ii == 0 || ii == (maxUsable - 1)) ? endsFB : middleFB); |
| gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + ii, gl.TEXTURE_2D, tex, 0); |
| var location = gl.getUniformLocation(drawProgram, "u_colors[" + ii + "]"); |
| var color = makeColorByIndex(ii + 1); |
| var floatColor = [color[0] / 255, color[1] / 255, color[2] / 255, color[3] / 255]; |
| gl.uniform4fv(location, floatColor); |
| attachments.push({ |
| texture: tex, |
| color: color |
| }); |
| } |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)", "gl.FRAMEBUFFER_COMPLETE"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)", "gl.FRAMEBUFFER_COMPLETE"); |
| |
| var drawAndCheckAttachments = function(testFB, msg, testFn) { |
| debug("test clearing " + msg); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, testFB); |
| |
| attachments.forEach(function(attachment, index) { |
| debug("attachment: " + index + " = " + wtu.glEnumToString(gl, gl.getParameter(ext.DRAW_BUFFER0_WEBGL + index)) + |
| ", " + wtu.glEnumToString(gl, gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + index, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE))); |
| }); |
| |
| if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE) { |
| debug("framebuffer not complete"); |
| debug(""); |
| return; |
| } |
| |
| // Clear all the attachments |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| gl.clearColor(0, 0, 0, 0); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| //drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| // return [0, 0, 0, 0]; |
| //}); |
| //debug("--"); |
| |
| // Clear some attachments using testFB |
| gl.bindFramebuffer(gl.FRAMEBUFFER, testFB); |
| |
| gl.clearColor(0, 1, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return testFn(attachment, index) ? [0, 255, 0, 255] : [0, 0, 0, 0]; |
| }); |
| |
| debug("test drawing to " + msg); |
| |
| // Draw to some attachments using testFB |
| gl.useProgram(drawProgram); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, testFB); |
| wtu.drawUnitQuad(gl); |
| |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return testFn(attachment, index) ? attachment.color : [0, 0, 0, 0]; |
| }); |
| }; |
| |
| gl.useProgram(drawProgram); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| ext.drawBuffersWEBGL(bufs); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| |
| wtu.drawUnitQuad(gl); |
| |
| debug("test that each texture got the correct color."); |
| |
| drawBuffersUtils.checkAttachmentsForColor(attachments); |
| |
| debug("test clearing clears all the textures"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| gl.clearColor(0, 1, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| |
| drawBuffersUtils.checkAttachmentsForColor(attachments, [0, 255, 0, 255]); |
| |
| debug("test a fragment shader writing to neither gl_FragColor nor gl_FragData does not touch attachments"); |
| var noWriteProgram = wtu.setupProgram(gl, [wtu.simpleVertexShader, "fshaderNoWrite"], ["vPosition"]); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "Should be no GL error setting up the program"); |
| if (!noWriteProgram) { |
| testFailed("Setup a program where fragment shader writes nothing failed"); |
| } else { |
| gl.useProgram(noWriteProgram); |
| wtu.drawUnitQuad(gl); |
| wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "Active draw buffers with missing frag outputs."); |
| drawBuffersUtils.checkAttachmentsForColor(attachments, [0, 255, 0, 255]); |
| gl.deleteProgram(noWriteProgram); |
| } |
| |
| debug("test that NONE draws nothing"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(nones); |
| gl.useProgram(redProgram); |
| wtu.clearAndDrawUnitQuad(gl); |
| |
| drawBuffersUtils.checkAttachmentsForColor(attachments, [0, 255, 0, 255]); |
| |
| debug("test that gl_FragColor does not broadcast unless extension is enabled in fragment shader"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| gl.useProgram(redProgram); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| wtu.drawUnitQuad(gl); |
| wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "Active draw buffers with missing frag outputs."); |
| gl.colorMask(false, false, false, false); |
| wtu.drawUnitQuad(gl); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors when all 4 channels of color mask are disabled."); |
| gl.colorMask(false, true, false, false); |
| wtu.drawUnitQuad(gl); |
| wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "partially diabled color mask shall have no impact."); |
| gl.colorMask(true, true, true, true); |
| |
| debug("test that gl_FragColor broadcasts if extension is enabled in fragment shader"); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| gl.useProgram(redProgramWithExtension); |
| wtu.drawUnitQuad(gl); |
| |
| drawBuffersUtils.checkAttachmentsForColor(attachments, [255, 0, 0, 255]); |
| |
| if (maxUsable > 1) { |
| // First half of color buffers disable. |
| var bufs1 = drawBuffersUtils.makeColorAttachmentArray(maxUsable); |
| // Second half of color buffers disable. |
| var bufs2 = drawBuffersUtils.makeColorAttachmentArray(maxUsable); |
| // Color buffers with even indices disabled. |
| var bufs3 = drawBuffersUtils.makeColorAttachmentArray(maxUsable); |
| // Color buffers with odd indices disabled. |
| var bufs4 = drawBuffersUtils.makeColorAttachmentArray(maxUsable); |
| for (var ii = 0; ii < maxUsable; ++ii) { |
| if (ii < half) { |
| bufs1[ii] = gl.NONE; |
| } else { |
| bufs2[ii] = gl.NONE; |
| } |
| if (ii % 2) { |
| bufs3[ii] = gl.NONE; |
| } else { |
| bufs4[ii] = gl.NONE; |
| } |
| } |
| |
| debug("test setting first half to NONE and clearing"); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| // We should clear all buffers rather than depending on the previous |
| // gl_FragColor broadcasts test to succeed and setting the colors. |
| ext.drawBuffersWEBGL(bufs); |
| gl.clearColor(1, 0, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| |
| ext.drawBuffersWEBGL(bufs1); |
| gl.clearColor(0, 1, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return index < half ? [255, 0, 0, 255] : [0, 255, 0, 255]; |
| }); |
| |
| debug("test setting first half to NONE and drawing"); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| gl.useProgram(drawProgram); |
| wtu.drawUnitQuad(gl); |
| |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return index < half ? [255, 0, 0, 255] : attachment.color; |
| }); |
| |
| debug("test setting second half to NONE and clearing"); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| gl.clearColor(1, 0, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| |
| ext.drawBuffersWEBGL(bufs2); |
| gl.clearColor(0, 0, 1, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return index < half ? [0, 0, 255, 255] : [255, 0, 0, 255]; |
| }); |
| |
| debug("test setting second half to NONE and drawing"); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| gl.useProgram(drawProgram); |
| wtu.drawUnitQuad(gl); |
| |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return index < half ? attachment.color : [255, 0, 0, 255]; |
| }); |
| |
| debug("test setting buffers with even indices to NONE and clearing"); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| gl.clearColor(1, 0, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| ext.drawBuffersWEBGL(bufs3); |
| gl.clearColor(1, 0, 1, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return (index % 2) ? [255, 0, 0, 255] : [255, 0, 255, 255]; |
| }); |
| |
| debug("test setting buffers with odd indices to NONE and drawing"); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| gl.clearColor(0, 0, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| gl.useProgram(drawProgram); |
| ext.drawBuffersWEBGL(bufs4); |
| wtu.drawUnitQuad(gl); |
| |
| drawBuffersUtils.checkAttachmentsForColorFn(attachments, function(attachment, index) { |
| return (index % 2 == 0) ? [0, 0, 0, 255] : attachment.color; |
| }); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, halfFB1); |
| ext.drawBuffersWEBGL(bufs); |
| drawAndCheckAttachments( |
| halfFB1, "framebuffer that only has first half of attachments", |
| function(attachment, index) { |
| return index < half; |
| }); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, halfFB2); |
| ext.drawBuffersWEBGL(bufs); |
| drawAndCheckAttachments( |
| halfFB2, "framebuffer that only has second half of attachments", |
| function(attachment, index) { |
| return index >= half; |
| }); |
| |
| if (maxUsable > 2) { |
| gl.bindFramebuffer(gl.FRAMEBUFFER, endsFB); |
| ext.drawBuffersWEBGL(bufs); |
| drawAndCheckAttachments( |
| endsFB, "framebuffer that only has first and last attachments", |
| function(attachment, index) { |
| return index == 0 || index == (maxUsable - 1); |
| }); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, middleFB); |
| ext.drawBuffersWEBGL(bufs); |
| drawAndCheckAttachments( |
| middleFB, |
| "framebuffer that has all but the first and last attachments", |
| function(attachment, index) { |
| return index != 0 && index != (maxUsable - 1); |
| }); |
| } |
| } |
| |
| debug("test switching between fbos does not affect any color attachment contents"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| ext.drawBuffersWEBGL(nones); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| ext.drawBuffersWEBGL(bufs); |
| gl.clearColor(1, 0, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| drawBuffersUtils.checkAttachmentsForColor(attachments, [255, 0, 0, 255]); |
| |
| // fb2 still has the NONE draw buffers from before, so this draw should be a no-op. |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| gl.useProgram(drawProgram); |
| wtu.drawUnitQuad(gl); |
| drawBuffersUtils.checkAttachmentsForColor(attachments, [255, 0, 0, 255]); |
| |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| gl.useProgram(drawProgram); |
| wtu.drawUnitQuad(gl); |
| drawBuffersUtils.checkAttachmentsForColor(attachments); |
| |
| debug("test queries"); |
| debug("check framebuffer with all attachments on"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| for (var ii = 0; ii < maxUsable; ++ii) { |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL + " + ii + ")", "gl.COLOR_ATTACHMENT0 + " + ii); |
| } |
| |
| debug("check framebuffer with all attachments off"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| for (var ii = 0; ii < maxUsable; ++ii) { |
| shouldBe("gl.getParameter(ext.DRAW_BUFFER0_WEBGL + " + ii + ")", "gl.NONE"); |
| } |
| |
| debug("test attachment size mis-match"); |
| gl.bindTexture(gl.TEXTURE_2D, attachments[0].texture); |
| gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width * 2, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| shouldBeTrue("gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, fb2); |
| shouldBeTrue("gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE"); |
| |
| gl.deleteFramebuffer(fb); |
| gl.deleteFramebuffer(fb2); |
| gl.deleteFramebuffer(halfFB1); |
| gl.deleteFramebuffer(halfFB2); |
| attachments.forEach(function(attachment) { |
| gl.deleteTexture(attachment.texture); |
| }); |
| gl.deleteProgram(checkProgram); |
| gl.deleteProgram(redProgram); |
| gl.deleteProgram(redProgramWithExtension); |
| gl.deleteProgram(drawProgram); |
| } |
| |
| function runPreserveTests() { |
| debug(""); |
| debug("--------- preserve tests -----------"); |
| |
| debug("Testing that frame buffer is cleared after compositing"); |
| gl.bindFramebuffer(gl.FRAMEBUFFER, null); |
| |
| gl.clearColor(1, 1, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| wtu.checkCanvas(gl, [255, 255, 0, 255], "should be yellow"); |
| |
| // set the draw buffer to NONE |
| ext.drawBuffersWEBGL([gl.NONE]); |
| gl.clearColor(1, 0, 1, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| |
| // make sure the canvas is still clear |
| wtu.checkCanvas(gl, [255, 255, 0, 255], "should be yellow"); |
| |
| wtu.waitForComposite(function() { |
| gl.clearColor(1, 0, 0, 1); |
| gl.clear(gl.COLOR_BUFFER_BIT); |
| wtu.checkCanvas(gl, [0, 0, 0, 0], "should be clear"); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); |
| |
| runEndTests(); |
| }); |
| } |
| |
| function runEndTests() { |
| // Create new context and verify shader tests with no extension still succeeds. |
| debug(""); |
| debug("Testing new context with no extension"); |
| gl = wtu.create3DContext(); |
| if (!gl) { |
| testFailed("New WebGL context does not exist"); |
| } else { |
| testPassed("New WebGL context exists"); |
| runEnumTestDisabled(); |
| runShadersTestDisabled(); |
| runAttachmentTestDisabled(); |
| } |
| |
| finishTest(); |
| } |
| </script> |
| </body> |
| </html> |