blob: c80315e6906d2240946519e020707c3d906f4b1f [file] [log] [blame]
/*
Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#pragma once
#include "CachedResourceClient.h"
#include <wtf/CompletionHandler.h>
namespace WebCore {
class CachedResource;
class ResourceRequest;
class ResourceResponse;
class ResourceTiming;
class CachedRawResourceClient : public CachedResourceClient {
public:
virtual ~CachedRawResourceClient() = default;
static CachedResourceClientType expectedType() { return RawResourceType; }
CachedResourceClientType resourceClientType() const override { return expectedType(); }
virtual void dataSent(CachedResource&, unsigned long long /* bytesSent */, unsigned long long /* totalBytesToBeSent */) { }
virtual void responseReceived(CachedResource&, const ResourceResponse&, CompletionHandler<void()>&& completionHandler)
{
if (completionHandler)
completionHandler();
}
virtual bool shouldCacheResponse(CachedResource&, const ResourceResponse&) { return true; }
virtual void dataReceived(CachedResource&, const char* /* data */, int /* length */) { }
virtual void redirectReceived(CachedResource&, ResourceRequest&& request, const ResourceResponse&, CompletionHandler<void(ResourceRequest&&)>&& completionHandler) { completionHandler(WTFMove(request)); }
virtual void finishedTimingForWorkerLoad(CachedResource&, const ResourceTiming&) { }
#if USE(QUICK_LOOK)
virtual void previewResponseReceived(CachedResource&, const ResourceResponse&) { };
#endif
};
}