| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // WGLWindow: |
| // Implements initializing a WGL rendering context. |
| // |
| |
| #ifndef UTIL_WINDOWS_WGLWINDOW_H_ |
| #define UTIL_WINDOWS_WGLWINDOW_H_ |
| |
| #include "common/angleutils.h" |
| #include "export.h" |
| #include "util/EGLWindow.h" |
| |
| class OSWindow; |
| |
| namespace angle |
| { |
| class Library; |
| } // namespace angle |
| |
| class ANGLE_UTIL_EXPORT WGLWindow : public GLWindowBase |
| { |
| public: |
| static WGLWindow *New(int glesMajorVersion, int glesMinorVersion); |
| static void Delete(WGLWindow **window); |
| |
| // Internally initializes GL resources. |
| bool initializeGL(OSWindow *osWindow, |
| angle::Library *glWindowingLibrary, |
| const EGLPlatformParameters &platformParams, |
| const ConfigParameters &configParams) override; |
| void destroyGL() override; |
| bool isGLInitialized() const override; |
| |
| bool makeCurrent() override; |
| void swap() override; |
| bool hasError() const override; |
| bool setSwapInterval(EGLint swapInterval) override; |
| |
| private: |
| WGLWindow(int glesMajorVersion, int glesMinorVersion); |
| ~WGLWindow() override; |
| |
| // OS resources. |
| HDC mDeviceContext; |
| HGLRC mWGLContext; |
| HWND mWindow; |
| }; |
| |
| #endif // UTIL_WINDOWS_WGLWINDOW_H_ |