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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayVk_api.h:
// Defines the Vulkan Display APIs to be used by the code outside the back-end.
//
#ifndef LIBANGLE_RENDERER_VULKAN_DISPLAYVK_API_H_
#define LIBANGLE_RENDERER_VULKAN_DISPLAYVK_API_H_
#include "libANGLE/renderer/DisplayImpl.h"
namespace rx
{
#if defined(ANGLE_PLATFORM_WINDOWS)
bool IsVulkanWin32DisplayAvailable();
DisplayImpl *CreateVulkanWin32Display(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_WINDOWS)
#if defined(ANGLE_PLATFORM_LINUX)
bool IsVulkanXcbDisplayAvailable();
DisplayImpl *CreateVulkanXcbDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_LINUX)
#if defined(ANGLE_PLATFORM_ANDROID)
bool IsVulkanAndroidDisplayAvailable();
DisplayImpl *CreateVulkanAndroidDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_ANDROID)
#if defined(ANGLE_PLATFORM_FUCHSIA)
bool IsVulkanFuchsiaDisplayAvailable();
DisplayImpl *CreateVulkanFuchsiaDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_FUCHSIA)
#if defined(ANGLE_PLATFORM_GGP)
bool IsVulkanGGPDisplayAvailable();
DisplayImpl *CreateVulkanGGPDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_GGP)
#if defined(ANGLE_PLATFORM_APPLE)
bool IsVulkanMacDisplayAvailable();
DisplayImpl *CreateVulkanMacDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_APPLE)
} // namespace rx
#endif /* LIBANGLE_RENDERER_VULKAN_DISPLAYVK_API_H_ */