| Name |
| |
| ANGLE_program_binary |
| |
| Name Strings |
| |
| GL_ANGLE_program_binary |
| |
| Contributors |
| |
| Alastair Patrick, Google Inc. |
| Daniel Koch, TransGaming Inc. |
| |
| Contact |
| |
| Alastair Patrick, Google Inc. (apatrick 'at' google 'dot' com) |
| |
| Status |
| |
| Under development. |
| |
| Version |
| |
| Last Modifed Date: June 6, 2012 |
| Revision: #1 |
| |
| Number |
| |
| TBD |
| |
| Dependencies |
| |
| OpenGL ES 2.0 is required. |
| OES_get_program_binary is required. |
| This extension is written against the OpenGL ES 2.0.25 specification. |
| |
| Overview |
| |
| This extension makes available a program binary format, |
| PROGRAM_BINARY_ANGLE. It enables retrieving and loading of pre-linked |
| ANGLE program objects. |
| |
| New Procedures and Functions |
| |
| None |
| |
| New Tokens |
| |
| Accepted by the <binaryFormat> parameter of ProgramBinaryOES: |
| |
| PROGRAM_BINARY_ANGLE 0x93A6 |
| |
| Additions to Chapter 2 of the OpenGL-ES 2.0 Specification (OpenGL Operation) |
| |
| Add the following paragraph to the end of section 2.15.4, Program Binaries: |
| |
| "PROGRAM_BINARY_ANGLE, returned in the list of PROGRAM_BINARY_FORMATS_OES, |
| is a format that may be loaded into a program object via ProgramBinaryOES." |
| |
| Additions to Chapter 3 of the OpenGL ES 2.0 specification (Rasterizatoin) |
| |
| None. |
| |
| Additions to Chapter 4 of the OpenGL ES 2.0 specification (Per-Fragment |
| Operations and the Framebuffer) |
| |
| None. |
| |
| Additions to Chapter 5 of the OpenGL ES 2.0 Specification (Special |
| Functions) |
| |
| None. |
| |
| Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and State |
| Requests) |
| |
| None. |
| |
| Errors |
| |
| None |
| |
| New State |
| |
| None. |
| |
| Issues |
| |
| None |
| |
| Revision History |
| |
| 06/06/2012 apatrick intial revision |
| |