| /* |
| * Copyright (C) 2015-2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "DFGIntegerRangeOptimizationPhase.h" |
| |
| #if ENABLE(DFG_JIT) |
| |
| #include "DFGBlockMapInlines.h" |
| #include "DFGBlockSet.h" |
| #include "DFGGraph.h" |
| #include "DFGInsertionSet.h" |
| #include "DFGNodeFlowProjection.h" |
| #include "DFGPhase.h" |
| #include "DFGPredictionPropagationPhase.h" |
| #include "DFGVariableAccessDataDump.h" |
| #include "JSCInlines.h" |
| |
| namespace JSC { namespace DFG { |
| |
| namespace { |
| |
| namespace DFGIntegerRangeOptimizationPhaseInternal { |
| static constexpr bool verbose = false; |
| } |
| const unsigned giveUpThreshold = 50; |
| |
| int64_t clampedSumImpl() { return 0; } |
| |
| template<typename... Args> |
| int64_t clampedSumImpl(int left, Args... args) |
| { |
| return static_cast<int64_t>(left) + clampedSumImpl(args...); |
| } |
| |
| template<typename... Args> |
| int clampedSum(Args... args) |
| { |
| int64_t result = clampedSumImpl(args...); |
| return static_cast<int>(std::min( |
| static_cast<int64_t>(std::numeric_limits<int>::max()), |
| std::max( |
| static_cast<int64_t>(std::numeric_limits<int>::min()), |
| result))); |
| } |
| |
| bool isGeneralOffset(int offset) |
| { |
| return offset >= -1 && offset <= 1; |
| } |
| |
| class Relationship { |
| public: |
| enum Kind { |
| LessThan, |
| Equal, |
| NotEqual, |
| GreaterThan |
| }; |
| |
| // Some relationships provide more information than others. When a relationship provides more |
| // information, it is less vague. |
| static unsigned vagueness(Kind kind) |
| { |
| switch (kind) { |
| case Equal: |
| return 0; |
| case LessThan: |
| case GreaterThan: |
| return 1; |
| case NotEqual: |
| return 2; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| static constexpr unsigned minVagueness = 0; |
| static constexpr unsigned maxVagueness = 2; |
| |
| static Kind flipped(Kind kind) |
| { |
| switch (kind) { |
| case LessThan: |
| return GreaterThan; |
| case Equal: |
| return Equal; |
| case NotEqual: |
| return NotEqual; |
| case GreaterThan: |
| return LessThan; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| return kind; |
| } |
| |
| Relationship() |
| : m_left(nullptr) |
| , m_right(nullptr) |
| , m_kind(Equal) |
| , m_offset(0) |
| { |
| } |
| |
| Relationship(NodeFlowProjection left, NodeFlowProjection right, Kind kind, int offset = 0) |
| : m_left(left) |
| , m_right(right) |
| , m_kind(kind) |
| , m_offset(offset) |
| { |
| RELEASE_ASSERT(m_left); |
| RELEASE_ASSERT(m_right); |
| RELEASE_ASSERT(m_left != m_right); |
| } |
| |
| static Relationship safeCreate(NodeFlowProjection left, NodeFlowProjection right, Kind kind, int offset = 0) |
| { |
| if (!left.isStillValid() || !right.isStillValid() || left == right) |
| return Relationship(); |
| return Relationship(left, right, kind, offset); |
| } |
| |
| explicit operator bool() const { return !!m_left; } |
| |
| NodeFlowProjection left() const { return m_left; } |
| NodeFlowProjection right() const { return m_right; } |
| Kind kind() const { return m_kind; } |
| int offset() const { return m_offset; } |
| |
| unsigned vagueness() const { return vagueness(kind()); } |
| |
| Relationship flipped() const |
| { |
| if (!*this) |
| return Relationship(); |
| |
| // This should return Relationship() if -m_offset overflows. For example: |
| // |
| // @a > @b - 2**31 |
| // |
| // If we flip it we get: |
| // |
| // @b < @a + 2**31 |
| // |
| // Except that the sign gets flipped since it's INT_MIN: |
| // |
| // @b < @a - 2**31 |
| // |
| // And that makes no sense. To see how little sense it makes, consider: |
| // |
| // @a > @zero - 2**31 |
| // |
| // We would flip it to mean: |
| // |
| // @zero < @a - 2**31 |
| // |
| // Which is absurd. |
| |
| if (m_offset == std::numeric_limits<int>::min()) |
| return Relationship(); |
| |
| return Relationship(m_right, m_left, flipped(m_kind), -m_offset); |
| } |
| |
| Relationship inverse() const |
| { |
| if (!*this) |
| return *this; |
| |
| switch (m_kind) { |
| case Equal: |
| return Relationship(m_left, m_right, NotEqual, m_offset); |
| case NotEqual: |
| return Relationship(m_left, m_right, Equal, m_offset); |
| case LessThan: |
| if (sumOverflows<int>(m_offset, -1)) |
| return Relationship(); |
| return Relationship(m_left, m_right, GreaterThan, m_offset - 1); |
| case GreaterThan: |
| if (sumOverflows<int>(m_offset, 1)) |
| return Relationship(); |
| return Relationship(m_left, m_right, LessThan, m_offset + 1); |
| } |
| |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| bool isCanonical() const { return m_left < m_right; } |
| |
| Relationship canonical() const |
| { |
| if (isCanonical()) |
| return *this; |
| return flipped(); |
| } |
| |
| bool sameNodesAs(const Relationship& other) const |
| { |
| return m_left == other.m_left |
| && m_right == other.m_right; |
| } |
| |
| bool isEquivalentTo(const Relationship& other) const |
| { |
| if (m_left != other.m_left || m_kind != other.m_kind) |
| return false; |
| |
| if (*this == other) |
| return true; |
| |
| if (m_right->isInt32Constant() && other.m_right->isInt32Constant()) |
| return (m_right->asInt32() + m_offset) == (other.m_right->asInt32() + other.m_offset); |
| return false; |
| } |
| |
| bool operator==(const Relationship& other) const |
| { |
| return sameNodesAs(other) |
| && m_kind == other.m_kind |
| && m_offset == other.m_offset; |
| } |
| |
| bool operator!=(const Relationship& other) const |
| { |
| return !(*this == other); |
| } |
| |
| bool operator<(const Relationship& other) const |
| { |
| if (m_left != other.m_left) |
| return m_left < other.m_left; |
| if (m_right != other.m_right) |
| return m_right < other.m_right; |
| if (m_kind != other.m_kind) |
| return m_kind < other.m_kind; |
| return m_offset < other.m_offset; |
| } |
| |
| // If possible, returns a form of this relationship where the given node is the left |
| // side. Returns a null relationship if this relationship cannot say anything about this |
| // node. |
| Relationship forNode(NodeFlowProjection node) const |
| { |
| if (m_left == node) |
| return *this; |
| if (m_right == node) |
| return flipped(); |
| return Relationship(); |
| } |
| |
| void setLeft(NodeFlowProjection left) |
| { |
| RELEASE_ASSERT(left != m_right); |
| m_left = left; |
| } |
| void setRight(NodeFlowProjection right) |
| { |
| RELEASE_ASSERT(right != m_left); |
| m_right = right; |
| } |
| bool addToOffset(int offset) |
| { |
| if (sumOverflows<int>(m_offset, offset)) |
| return false; |
| m_offset += offset; |
| return true; |
| } |
| |
| // Attempts to create relationships that summarize the union of this relationship and |
| // the other relationship. Relationships are returned by calling the functor with the newly |
| // created relationships. No relationships are created to indicate TOP. This is used |
| // for merging the current relationship-at-head for some pair of nodes and a new |
| // relationship-at-head being proposed by a predecessor. We wish to create a new |
| // relationship that is true whenever either of them are true, which ensuring that we don't |
| // do this forever. Anytime we create a relationship that is not equal to either of the |
| // previous ones, we will cause the analysis fixpoint to reexecute. |
| // |
| // If *this and other are identical, we just pass it to the functor. |
| // |
| // If they are different, we pick from a finite set of "general" relationships: |
| // |
| // Eq: this == other + C, where C is -1, 0, or 1. |
| // Lt: this < other + C, where C is -1, 0, or 1. |
| // Gt: this > other + C, where C is -1, 0, or 1. |
| // Ne: this != other + C, where C is -1, 0, or 1. |
| // TOP: the null relationship. |
| // |
| // Constraining C to -1,0,1 is necessary to ensure that the set of general relationships is |
| // finite. This finite set of relationships forms a pretty simple lattice where a |
| // relA->relB means "relB is more general than relA". For example, this<other+1 is more |
| // general than this==other. I'll leave it as an exercise for the reader to see that a |
| // graph between the 13 general relationships is indeed a lattice. The fact that the set of |
| // general relationships is a finite lattice ensures monotonicity of the fixpoint, since |
| // any merge over not-identical relationships returns a relationship that is closer to the |
| // TOP relationship than either of the original relationships. Here's how convergence is |
| // achieved for any pair of relationships over the same nodes: |
| // |
| // - If they are identical, then returning *this means that we won't be responsible for |
| // causing another fixpoint iteration. Once all merges reach this point, we're done. |
| // |
| // - If they are different, then we pick the most constraining of the 13 general |
| // relationships that is true if either *this or other are true. This means that if the |
| // relationships are not identical, the merged relationship will be closer to TOP than |
| // either of the originals. Returning a different relationship means that we will be |
| // responsible for the fixpoint to reloop, but we can only do this at most 13 times since |
| // that's how "deep" the general relationship lattice is. |
| // |
| // Note that C being constrained to -1,0,1 also ensures that we never have to return a |
| // combination of Lt and Gt, as in for example this<other+C && this>other-D. The only possible |
| // values of C and D where this would work are -1 and 1, but in that case we just say |
| // this==other. That said, the logic for merging two == relationships, like this==other+C || |
| // this==other+D is to attempt to create these two relationships: this>other+min(C,D)-1 && |
| // this<other+max(C,D)+1. But only one of these relationships will belong to the set of general |
| // relationships. |
| // |
| // Here's an example of this in action: |
| // |
| // for (var i = a; ; ++i) { } |
| // |
| // Without C being constrained to -1,0,1, we could end up looping forever: first we'd say |
| // that i==a, then we might say that i<a+2, then i<a+3, then i<a+4, etc. We won't do this |
| // because i<a+2 is not a valid general relationship: so when we merge i==a from the first |
| // iteration and i==a+1 from the second iteration, we create i>a-1 and i<a+2 but then |
| // realize that only i>a-1 is a valid general relationship. This gives us exactly what we |
| // want: a statement that i>=a. |
| // |
| // However, this may return a pair of relationships when merging relationships involving |
| // constants. For example, if given: |
| // |
| // @x == @c |
| // @x == @d |
| // |
| // where @c and @d are constants, then this may pass two relationships to the functor: |
| // |
| // @x > min(@c, @d) - 1 |
| // @x < max(@c, @d) + 1 |
| // |
| // This still allows for convergence, because just as when merging relationships over |
| // variables, this always picks from a set of general relationships. Hence although this may |
| // produce two relationships as a result of the merge, the total number of relationships that |
| // can be present at head of block is limited by O(graph.size^2). |
| template<typename Functor> |
| void merge(const Relationship& other, const Functor& functor) const |
| { |
| // Handle the super obvious case first. |
| if (*this == other) { |
| functor(*this); |
| return; |
| } |
| |
| if (m_left != other.m_left) |
| return; |
| |
| if (m_right != other.m_right) { |
| mergeConstantsImpl(other, functor); |
| return; |
| } |
| |
| ASSERT(sameNodesAs(other)); |
| |
| // This does some interesting permutations to reduce the amount of duplicate code. For |
| // example: |
| // |
| // initially: @a != @b, @a > @b |
| // @b != @a, @b < @a |
| // @b < @a, @b != @a |
| // finally: @b != a, @b < @a |
| // |
| // Another example: |
| // |
| // initially: @a < @b, @a != @b |
| // finally: @a != @b, @a < @b |
| |
| Relationship a = *this; |
| Relationship b = other; |
| bool needFlip = false; |
| |
| // Get rid of GreaterThan. |
| if (a.m_kind == GreaterThan || b.m_kind == GreaterThan) { |
| a = a.flipped(); |
| b = b.flipped(); |
| |
| // In rare cases, we might not be able to flip. Just give up on life in those |
| // cases. |
| if (!a || !b) |
| return; |
| |
| needFlip = true; |
| |
| // If we still have GreaterThan, then it means that we started with @a < @b and |
| // @a > @b. That's pretty much always a tautology; we don't attempt to do smart |
| // things for that case for now. |
| if (a.m_kind == GreaterThan || b.m_kind == GreaterThan) |
| return; |
| } |
| |
| // Make sure that if we have a LessThan, then it's first. |
| if (b.m_kind == LessThan) |
| std::swap(a, b); |
| |
| // Make sure that if we have a NotEqual, then it's first. |
| if (b.m_kind == NotEqual) |
| std::swap(a, b); |
| |
| Relationship result = a.mergeImpl(b); |
| if (!result) |
| return; |
| |
| if (needFlip) |
| result = result.flipped(); |
| |
| functor(result); |
| } |
| |
| // Attempts to construct one Relationship that adequately summarizes the intersection of |
| // this and other. Returns a null relationship if the filtration should be expressed as two |
| // different relationships. Returning null is always safe because relationship lists in |
| // this phase always imply intersection. So, you could soundly skip calling this method and |
| // just put both relationships into the list. But, that could lead the fixpoint to diverge. |
| // Hence this will attempt to combine the two relationships into one as a convergence hack. |
| // In some cases, it will do something conservative. It's always safe for this to return |
| // *this, or to return other. It'll do that sometimes, mainly to accelerate convergence for |
| // things that we don't think are important enough to slow down the analysis. |
| Relationship filter(const Relationship& other) const |
| { |
| // We are only interested in merging relationships over the same nodes. |
| ASSERT(sameNodesAs(other)); |
| |
| if (*this == other) |
| return *this; |
| |
| // From here we can assume that the two relationships are not identical. Usually we use |
| // this to assume that we have different offsets anytime that everything but the offset |
| // is identical. |
| |
| // We want equality to take precedent over everything else, and we don't want multiple |
| // independent claims of equality. That would just be a contradiction. When it does |
| // happen, we will be conservative in the sense that we will pick one. |
| if (m_kind == Equal) |
| return *this; |
| if (other.m_kind == Equal) |
| return other; |
| |
| // Useful helper for flipping. |
| auto filterFlipped = [&] () -> Relationship { |
| // If we cannot flip, then just conservatively return *this. |
| Relationship a = flipped(); |
| Relationship b = other.flipped(); |
| if (!a || !b) |
| return *this; |
| Relationship result = a.filter(b); |
| if (!result) |
| return Relationship(); |
| result = result.flipped(); |
| if (!result) |
| return *this; |
| return result; |
| }; |
| |
| if (m_kind == NotEqual) { |
| if (other.m_kind == NotEqual) { |
| // We could do something smarter here. We could even keep both NotEqual's. We |
| // would need to make sure that we correctly collapsed them when merging. But |
| // for now, we just pick one of them and hope for the best. |
| return *this; |
| } |
| |
| if (other.m_kind == GreaterThan) { |
| // Implement this in terms of NotEqual.filter(LessThan). |
| return filterFlipped(); |
| } |
| |
| ASSERT(other.m_kind == LessThan); |
| // We have two claims: |
| // @a != @b + C |
| // @a < @b + D |
| // |
| // If C >= D, then the NotEqual is redundant. |
| // If C < D - 1, then we could keep both, but for now we just keep the LessThan. |
| // If C == D - 1, then the LessThan can be turned into: |
| // |
| // @a < @b + C |
| // |
| // Note that C == this.m_offset, D == other.m_offset. |
| |
| if (m_offset == other.m_offset - 1) |
| return Relationship(m_left, m_right, LessThan, m_offset); |
| |
| return other; |
| } |
| |
| if (other.m_kind == NotEqual) |
| return other.filter(*this); |
| |
| if (m_kind == LessThan) { |
| if (other.m_kind == LessThan) { |
| return Relationship( |
| m_left, m_right, LessThan, std::min(m_offset, other.m_offset)); |
| } |
| |
| ASSERT(other.m_kind == GreaterThan); |
| if (sumOverflows<int>(m_offset, -1)) |
| return Relationship(); |
| if (sumOverflows<int>(other.m_offset, 1)) |
| return Relationship(); |
| if (m_offset - 1 == other.m_offset + 1) |
| return Relationship(m_left, m_right, Equal, m_offset - 1); |
| |
| return Relationship(); |
| } |
| |
| ASSERT(m_kind == GreaterThan); |
| return filterFlipped(); |
| } |
| |
| // Come up with a relationship that is the best description of this && other, provided that left() is |
| // the same and right() is a constant. Also requires that this is at least as vague as other. It may |
| // return this or it may return something else, but whatever it returns, it will have the same nodes as |
| // this. This is not automatically done by filter() because it currently only makes sense to call this |
| // during a very particular part of setOneSide(). |
| Relationship filterConstant(const Relationship& other) const |
| { |
| ASSERT(m_left == other.m_left); |
| ASSERT(m_right->isInt32Constant()); |
| ASSERT(other.m_right->isInt32Constant()); |
| ASSERT(vagueness() >= other.vagueness()); |
| |
| if (vagueness() == other.vagueness()) |
| return *this; |
| |
| int thisRight = m_right->asInt32(); |
| int otherRight = other.m_right->asInt32(); |
| |
| // Ignore funny business. |
| if (sumOverflows<int>(otherRight, other.m_offset)) |
| return *this; |
| |
| int otherEffectiveRight = otherRight + other.m_offset; |
| |
| switch (other.m_kind) { |
| case Equal: |
| // Return a version of *this that is Equal to other's constant. |
| return Relationship(m_left, m_right, Equal, otherEffectiveRight - thisRight); |
| |
| case LessThan: |
| case GreaterThan: |
| ASSERT(m_kind == NotEqual); |
| // We could do smart things here. But we don't currently have an example of when it would be |
| // valuable. Note that you have to be careful. We could refine NotEqual to LessThan, but only |
| // if the LessThan subsumes the NotEqual. |
| return *this; |
| |
| case NotEqual: |
| RELEASE_ASSERT_NOT_REACHED(); |
| return Relationship(); |
| } |
| |
| RELEASE_ASSERT_NOT_REACHED(); |
| return Relationship(); |
| } |
| |
| int minValueOfLeft() const |
| { |
| if (m_left->isInt32Constant()) |
| return m_left->asInt32(); |
| |
| if (m_kind == LessThan || m_kind == NotEqual) |
| return std::numeric_limits<int>::min(); |
| |
| int minRightValue = std::numeric_limits<int>::min(); |
| if (m_right->isInt32Constant()) |
| minRightValue = m_right->asInt32(); |
| |
| if (m_kind == GreaterThan) |
| return clampedSum(minRightValue, m_offset, 1); |
| ASSERT(m_kind == Equal); |
| return clampedSum(minRightValue, m_offset); |
| } |
| |
| int maxValueOfLeft() const |
| { |
| if (m_left->isInt32Constant()) |
| return m_left->asInt32(); |
| |
| if (m_kind == GreaterThan || m_kind == NotEqual) |
| return std::numeric_limits<int>::max(); |
| |
| int maxRightValue = std::numeric_limits<int>::max(); |
| if (m_right->isInt32Constant()) |
| maxRightValue = m_right->asInt32(); |
| |
| if (m_kind == LessThan) |
| return clampedSum(maxRightValue, m_offset, -1); |
| ASSERT(m_kind == Equal); |
| return clampedSum(maxRightValue, m_offset); |
| } |
| |
| void dump(PrintStream& out) const |
| { |
| // This prints out the relationship without any whitespace, like @x<@y+42. This |
| // optimizes for the clarity of a list of relationships. It's easier to read something |
| // like [@1<@2+3, @4==@5-6] than it would be if there was whitespace inside the |
| // relationships. |
| |
| if (!*this) { |
| out.print("null"); |
| return; |
| } |
| |
| out.print(m_left); |
| switch (m_kind) { |
| case LessThan: |
| out.print("<"); |
| break; |
| case Equal: |
| out.print("=="); |
| break; |
| case NotEqual: |
| out.print("!="); |
| break; |
| case GreaterThan: |
| out.print(">"); |
| break; |
| } |
| out.print(m_right); |
| if (m_offset > 0) |
| out.print("+", m_offset); |
| else if (m_offset < 0) |
| out.print("-", -static_cast<int64_t>(m_offset)); |
| } |
| |
| private: |
| Relationship mergeImpl(const Relationship& other) const |
| { |
| ASSERT(sameNodesAs(other)); |
| ASSERT(m_kind != GreaterThan); |
| ASSERT(other.m_kind != GreaterThan); |
| ASSERT(*this != other); |
| |
| // The purpose of this method is to guarantee that: |
| // |
| // - We avoid having more than one Relationship over the same two nodes. Therefore, if |
| // the merge could be expressed as two Relationships, we prefer to instead pick the |
| // less precise single Relationship form even if that means TOP. |
| // |
| // - If the difference between two Relationships is just the m_offset, then we create a |
| // Relationship that has an offset of -1, 0, or 1. This is an essential convergence |
| // hack. We need -1 and 1 to support <= and >=. |
| |
| // From here we can assume that the two relationships are not identical. Usually we use |
| // this to assume that we have different offsets anytime that everything but the offset |
| // is identical. |
| |
| if (m_kind == NotEqual) { |
| if (other.m_kind == NotEqual) |
| return Relationship(); // Different offsets, so tautology. |
| |
| if (other.m_kind == Equal) { |
| if (m_offset != other.m_offset) { |
| // Saying that you might be B when you've already said that you're anything |
| // but A, where A and B are different, is a tautology. You could just say |
| // that you're anything but A. Adding "(a == b + 1)" to "(a != b + 5)" has |
| // no value. |
| return *this; |
| } |
| // Otherwise, same offsets: we're saying that you're either A or you're not |
| // equal to A. |
| |
| return Relationship(); |
| } |
| |
| RELEASE_ASSERT(other.m_kind == LessThan); |
| // We have these claims, and we're merging them: |
| // @a != @b + C |
| // @a < @b + D |
| // |
| // If we have C == D, then the merge is clearly just the NotEqual. |
| // If we have C < D, then the merge is a tautology. |
| // If we have C > D, then we could keep both claims, but we are cheap, so we |
| // don't. We just use the NotEqual. |
| |
| if (m_offset < other.m_offset) |
| return Relationship(); |
| |
| return *this; |
| } |
| |
| if (m_kind == LessThan) { |
| if (other.m_kind == LessThan) { |
| // Figure out what offset to select to merge them. The appropriate offsets are |
| // -1, 0, or 1. |
| |
| // First figure out what offset we'd like to use. |
| int bestOffset = std::max(m_offset, other.m_offset); |
| |
| // We have something like @a < @b + 2. We can't represent this under the |
| // -1,0,1 rule. |
| if (isGeneralOffset(bestOffset)) |
| return Relationship(m_left, m_right, LessThan, std::max(bestOffset, -1)); |
| |
| return Relationship(); |
| } |
| |
| // The only thing left is Equal. We would have eliminated the GreaterThan's, and |
| // if we merge LessThan and NotEqual, the NotEqual always comes first. |
| RELEASE_ASSERT(other.m_kind == Equal); |
| |
| // This is the really interesting case. We have: |
| // |
| // @a < @b + C |
| // |
| // and: |
| // |
| // @a == @b + D |
| // |
| // Therefore we'd like to return: |
| // |
| // @a < @b + max(C, D + 1) |
| |
| int bestOffset = std::max(m_offset, other.m_offset + 1); |
| |
| // We have something like @a < @b + 2. We can't do it. |
| if (isGeneralOffset(bestOffset)) |
| return Relationship(m_left, m_right, LessThan, std::max(bestOffset, -1)); |
| |
| return Relationship(); |
| } |
| |
| // The only thing left is Equal, since we would have gotten rid of the GreaterThan's. |
| RELEASE_ASSERT(m_kind == Equal); |
| |
| // We would never see NotEqual, because those always come first. We would never |
| // see GreaterThan, because we would have eliminated those. We would never see |
| // LessThan, because those always come first. |
| |
| RELEASE_ASSERT(other.m_kind == Equal); |
| // We have @a == @b + C and @a == @b + D, where C != D. Turn this into some |
| // inequality that involves a constant that is -1,0,1. Note that we will never have |
| // lessThan and greaterThan because the constants are constrained to -1,0,1. The only |
| // way for both of them to be valid is a<b+1 and a>b-1, but then we would have said |
| // a==b. |
| |
| Relationship lessThan; |
| Relationship greaterThan; |
| |
| int lessThanEqOffset = std::max(m_offset, other.m_offset); |
| if (lessThanEqOffset >= -2 && lessThanEqOffset <= 0) { |
| lessThan = Relationship( |
| m_left, other.m_right, LessThan, lessThanEqOffset + 1); |
| |
| ASSERT(isGeneralOffset(lessThan.offset())); |
| } |
| |
| int greaterThanEqOffset = std::min(m_offset, other.m_offset); |
| if (greaterThanEqOffset >= 0 && greaterThanEqOffset <= 2) { |
| greaterThan = Relationship( |
| m_left, other.m_right, GreaterThan, greaterThanEqOffset - 1); |
| |
| ASSERT(isGeneralOffset(greaterThan.offset())); |
| } |
| |
| if (lessThan) { |
| // Both relationships cannot be valid; see above. |
| RELEASE_ASSERT(!greaterThan); |
| |
| return lessThan; |
| } |
| |
| return greaterThan; |
| } |
| |
| template<typename Functor> |
| void mergeConstantsImpl(const Relationship& other, const Functor& functor) const |
| { |
| ASSERT(m_left == other.m_left); |
| |
| // Only deal with constant right. |
| if (!m_right->isInt32Constant() || !other.m_right->isInt32Constant()) |
| return; |
| |
| // What follows is a fairly conservative merge. We could tune this phase to come up with |
| // all possible inequalities between variables and constants, but we focus mainly on cheap |
| // cases for now. |
| |
| // Here are some of the arrangements we can merge usefully assuming @c < @d: |
| // |
| // @x == @c || @x == @d => @x >= c && @x <= @d |
| // @x >= @c || @x <= @d => TOP |
| // @x == @c || @x != @d => @x != @d |
| |
| int thisRight = m_right->asInt32(); |
| int otherRight = other.m_right->asInt32(); |
| |
| // Ignore funny business. |
| if (sumOverflows<int>(thisRight, m_offset)) |
| return; |
| if (sumOverflows<int>(otherRight, other.m_offset)) |
| return; |
| |
| int thisEffectiveRight = thisRight + m_offset; |
| int otherEffectiveRight = otherRight + other.m_offset; |
| |
| auto makeUpper = [&] (int64_t upper) { |
| if (upper <= thisRight) { |
| // We want m_right + offset to be equal to upper. Hence we want offset to cancel |
| // with m_right. But there's more to it, since we want +1 to turn the LessThan into |
| // a LessThanOrEqual, and we want to make sure we don't end up with non-general |
| // offsets. |
| int offset = static_cast<int>(std::max( |
| static_cast<int64_t>(1) + upper - static_cast<int64_t>(thisRight), |
| static_cast<int64_t>(-1))); |
| functor(Relationship(m_left, m_right, LessThan, offset)); |
| } |
| if (upper <= otherRight) { |
| int offset = static_cast<int>(std::max( |
| static_cast<int64_t>(1) + upper - static_cast<int64_t>(otherRight), |
| static_cast<int64_t>(-1))); |
| functor(Relationship(m_left, other.m_right, LessThan, offset)); |
| } |
| }; |
| auto makeLower = [&] (int64_t lower) { |
| if (lower >= thisRight) { |
| // We want m_right + offset to be equal to lower. Hence we want offset to cancel with |
| // m_right. But there's more to it, since we want -1 to turn the GreaterThan into a |
| // GreaterThanOrEqual, and we want to make sure we don't end up with non-general |
| // offsets. |
| int offset = static_cast<int>(std::min( |
| static_cast<int64_t>(-1) + lower - static_cast<int64_t>(thisRight), |
| static_cast<int64_t>(1))); |
| functor(Relationship(m_left, m_right, GreaterThan, offset)); |
| } |
| if (lower >= otherRight) { |
| int offset = static_cast<int>(std::min( |
| static_cast<int64_t>(-1) + lower - static_cast<int64_t>(otherRight), |
| static_cast<int64_t>(1))); |
| functor(Relationship(m_left, other.m_right, GreaterThan, offset)); |
| } |
| }; |
| |
| switch (m_kind) { |
| case Equal: { |
| switch (other.m_kind) { |
| case Equal: { |
| if (thisEffectiveRight == otherEffectiveRight) { |
| // This probably won't arise often. We can keep whichever relationship is general. |
| if (isGeneralOffset(m_offset)) |
| functor(*this); |
| if (isGeneralOffset(other.m_offset)) |
| functor(other); |
| return; |
| } |
| |
| // What follows is the only case where a merge will create more rules than what it |
| // started with. This is fine for convergence because the LessThan/GreaterThan |
| // rules that this creates are general (i.e. have small offsets) and they never |
| // spawn more rules upon subsequent merging. |
| |
| makeUpper(std::max(thisEffectiveRight, otherEffectiveRight)); |
| makeLower(std::min(thisEffectiveRight, otherEffectiveRight)); |
| return; |
| } |
| |
| case LessThan: { |
| // Either the LessThan condition subsumes the equality, or the LessThan condition |
| // and equality merge together to create a looser LessThan condition. |
| |
| // This is @x == thisEffectiveRight |
| // Other is: @x < otherEffectiveRight |
| |
| // We want to create @x <= upper. Figure out the value of upper. |
| makeUpper(std::max( |
| static_cast<int64_t>(thisEffectiveRight), |
| static_cast<int64_t>(otherEffectiveRight) - 1)); |
| return; |
| } |
| |
| case GreaterThan: { |
| // Opposite of the LessThan case, above. |
| |
| // This is: @x == thisEffectiveRight |
| // Other is: @x > otherEffectiveRight |
| |
| makeLower(std::min( |
| static_cast<int64_t>(thisEffectiveRight), |
| static_cast<int64_t>(otherEffectiveRight) + 1)); |
| return; |
| } |
| |
| case NotEqual: { |
| // We keep the NotEqual so long as it doesn't contradict our Equal. |
| if (otherEffectiveRight == thisEffectiveRight) |
| return; |
| |
| // But, we only keep the NotEqual if it is general. This simplifies reasoning about |
| // convergence: merging never introduces a new rule unless that rule is general. |
| if (!isGeneralOffset(other.m_offset)) |
| return; |
| |
| functor(other); |
| return; |
| } } |
| |
| RELEASE_ASSERT_NOT_REACHED(); |
| return; |
| } |
| |
| case LessThan: { |
| switch (other.m_kind) { |
| case Equal: { |
| other.mergeConstantsImpl(*this, functor); |
| return; |
| } |
| |
| case LessThan: { |
| makeUpper(std::max( |
| static_cast<int64_t>(thisEffectiveRight) - 1, |
| static_cast<int64_t>(otherEffectiveRight) - 1)); |
| return; |
| } |
| |
| case GreaterThan: { |
| // We have a claim that @x > @c || @x < @d. If @d > @c, this is the tautology. If |
| // @d <= @c, it's sort of uninteresting. Just ignore this. |
| return; |
| } |
| |
| case NotEqual: { |
| // We have a claim that @x < @c || @x != @d. This isn't interesting. |
| return; |
| } } |
| |
| RELEASE_ASSERT_NOT_REACHED(); |
| return; |
| } |
| |
| case GreaterThan: { |
| switch (other.m_kind) { |
| case Equal: { |
| other.mergeConstantsImpl(*this, functor); |
| return; |
| } |
| |
| case LessThan: { |
| // Not interesting, see above. |
| return; |
| } |
| |
| case GreaterThan: { |
| makeLower(std::min( |
| static_cast<int64_t>(thisEffectiveRight) + 1, |
| static_cast<int64_t>(otherEffectiveRight) + 1)); |
| return; |
| } |
| |
| case NotEqual: { |
| // Not interesting, see above. |
| return; |
| } } |
| |
| RELEASE_ASSERT_NOT_REACHED(); |
| return; |
| } |
| |
| case NotEqual: { |
| if (other.m_kind == Equal) |
| other.mergeConstantsImpl(*this, functor); |
| return; |
| } } |
| |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| NodeFlowProjection m_left; |
| NodeFlowProjection m_right; |
| Kind m_kind; |
| int m_offset; // This offset can be arbitrarily large. |
| }; |
| |
| typedef HashMap<NodeFlowProjection, Vector<Relationship>> RelationshipMap; |
| |
| class IntegerRangeOptimizationPhase : public Phase { |
| public: |
| IntegerRangeOptimizationPhase(Graph& graph) |
| : Phase(graph, "integer range optimization") |
| , m_zero(nullptr) |
| , m_relationshipsAtHead(graph) |
| , m_insertionSet(graph) |
| { |
| } |
| |
| bool run() |
| { |
| ASSERT(m_graph.m_form == SSA); |
| |
| // Before we do anything, make sure that we have a zero constant at the top. |
| for (Node* node : *m_graph.block(0)) { |
| if (node->isInt32Constant() && !node->asInt32()) { |
| m_zero = node; |
| break; |
| } |
| } |
| if (!m_zero) { |
| m_zero = m_insertionSet.insertConstant(0, m_graph.block(0)->at(0)->origin, jsNumber(0)); |
| m_insertionSet.execute(m_graph.block(0)); |
| } |
| |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) { |
| dataLog("Graph before integer range optimization:\n"); |
| m_graph.dump(); |
| } |
| |
| // This performs a fixpoint over the blocks in reverse post-order. Logically, we |
| // maintain a list of relationships at each point in the program. The list should be |
| // read as an intersection. For example if we have {rel1, rel2, ..., relN}, you should |
| // read this as: |
| // |
| // TOP && rel1 && rel2 && ... && relN |
| // |
| // This allows us to express things like: |
| // |
| // @a > @b - 42 && @a < @b + 25 |
| // |
| // But not things like: |
| // |
| // @a < @b - 42 || @a > @b + 25 |
| // |
| // We merge two lists by merging each relationship in one list with each relationship |
| // in the other list. Merging two relationships will yield a relationship list; as with |
| // all such lists it is an intersection. Merging relationships over different variables |
| // always yields the empty list (i.e. TOP). This merge style is sound because if we |
| // have: |
| // |
| // (A && B && C) || (D && E && F) |
| // |
| // Then a valid merge is just one that will return true if A, B, C are all true, or |
| // that will return true if D, E, F are all true. Our merge style essentially does: |
| // |
| // (A || D) && (A || E) && (A || F) && (B || D) && (B || E) && (B || F) && |
| // (C || D) && (C || E) && (C || F) |
| // |
| // If A && B && C is true, then this returns true. If D && E && F is true, this also |
| // returns true. |
| // |
| // While this appears at first like a kind of expression explosion, in practice it |
| // isn't. The code that handles this knows that the merge of two relationships over |
| // different variables is TOP (i.e. the empty list). For example if A above is @a < @b |
| // and B above is @c > @d, where @a, @b, @c, and @d are different nodes, the merge will |
| // yield nothing. In fact, the merge algorithm will skip such merges entirely because |
| // the relationship lists are actually keyed by node. |
| // |
| // Note that it's always safe to drop any of relationship from the relationship list. |
| // This merely increases the likelihood of the "expression" yielding true, i.e. being |
| // closer to TOP. Optimizations are only performed if we can establish that the |
| // expression implied by the relationship list is false for all of those cases where |
| // some check would have failed. |
| // |
| // There is no notion of BOTTOM because we treat blocks that haven't had their |
| // state-at-head set as a special case: we just transfer all live relationships to such |
| // a block. After the head of a block is set, we perform the merging as above. In all |
| // other places where we would ordinarily need BOTTOM, we approximate it by having some |
| // non-BOTTOM relationship. |
| |
| BlockList postOrder = m_graph.blocksInPostOrder(); |
| |
| // This loop analyzes the IR to give us m_relationshipsAtHead for each block. This |
| // may reexecute blocks many times, but it is guaranteed to converge. The state of |
| // the relationshipsAtHead over any pair of nodes converge monotonically towards the |
| // TOP relationship (i.e. no relationships in the relationship list). The merge rule |
| // when between the current relationshipsAtHead and the relationships being propagated |
| // from a predecessor ensures monotonicity by converting disagreements into one of a |
| // small set of "general" relationships. There are 12 such relationships, plus TOP. See |
| // the comment above Relationship::merge() for details. |
| bool changed = true; |
| while (changed) { |
| ++m_iterations; |
| if (m_iterations >= giveUpThreshold) { |
| // This case is not necessarily wrong but it can be a sign that this phase |
| // does not converge. The value giveUpThreshold was chosen emperically based on |
| // current tests and real world JS. |
| // If you hit this case for a legitimate reason, update the giveUpThreshold |
| // to the smallest values that converges. |
| |
| // Do not risk holding the thread for too long since this phase is really slow. |
| return false; |
| } |
| |
| changed = false; |
| for (unsigned postOrderIndex = postOrder.size(); postOrderIndex--;) { |
| BasicBlock* block = postOrder[postOrderIndex]; |
| DFG_ASSERT( |
| m_graph, nullptr, |
| block == m_graph.block(0) || m_seenBlocks.contains(block)); |
| |
| m_relationships = m_relationshipsAtHead[block]; |
| |
| for (auto* node : *block) { |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog("Analysis: at ", node, ": ", listDump(sortedRelationships()), "\n"); |
| executeNode(node); |
| } |
| |
| // Now comes perhaps the most important piece of cleverness: if we Branch, and |
| // the predicate involves some relation over integers, we propagate different |
| // information to the taken and notTaken paths. This handles: |
| // - Branch on int32. |
| // - Branch on LogicalNot on int32. |
| // - Branch on compare on int32's. |
| // - Branch on LogicalNot of compare on int32's. |
| Node* terminal = block->terminal(); |
| bool alreadyMerged = false; |
| if (terminal->op() == Branch) { |
| Relationship relationshipForTrue; |
| BranchData* branchData = terminal->branchData(); |
| |
| bool invert = false; |
| if (terminal->child1()->op() == LogicalNot) { |
| terminal = terminal->child1().node(); |
| invert = true; |
| } |
| |
| if (terminal->child1().useKind() == Int32Use) { |
| relationshipForTrue = Relationship::safeCreate( |
| terminal->child1().node(), m_zero, Relationship::NotEqual, 0); |
| } else { |
| // FIXME: Handle CompareBelow and CompareBelowEq. |
| Node* compare = terminal->child1().node(); |
| switch (compare->op()) { |
| case CompareEq: |
| case CompareStrictEq: |
| case CompareLess: |
| case CompareLessEq: |
| case CompareGreater: |
| case CompareGreaterEq: { |
| if (!compare->isBinaryUseKind(Int32Use)) |
| break; |
| |
| switch (compare->op()) { |
| case CompareEq: |
| case CompareStrictEq: |
| relationshipForTrue = Relationship::safeCreate( |
| compare->child1().node(), compare->child2().node(), |
| Relationship::Equal, 0); |
| break; |
| case CompareLess: |
| relationshipForTrue = Relationship::safeCreate( |
| compare->child1().node(), compare->child2().node(), |
| Relationship::LessThan, 0); |
| break; |
| case CompareLessEq: |
| relationshipForTrue = Relationship::safeCreate( |
| compare->child1().node(), compare->child2().node(), |
| Relationship::LessThan, 1); |
| break; |
| case CompareGreater: |
| relationshipForTrue = Relationship::safeCreate( |
| compare->child1().node(), compare->child2().node(), |
| Relationship::GreaterThan, 0); |
| break; |
| case CompareGreaterEq: |
| relationshipForTrue = Relationship::safeCreate( |
| compare->child1().node(), compare->child2().node(), |
| Relationship::GreaterThan, -1); |
| break; |
| default: |
| DFG_CRASH(m_graph, compare, "Invalid comparison node type"); |
| break; |
| } |
| break; |
| } |
| |
| default: |
| break; |
| } |
| } |
| |
| if (invert) |
| relationshipForTrue = relationshipForTrue.inverse(); |
| |
| if (relationshipForTrue) { |
| RelationshipMap forTrue = m_relationships; |
| RelationshipMap forFalse = m_relationships; |
| |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog("Dealing with true:\n"); |
| setRelationship(forTrue, relationshipForTrue); |
| if (Relationship relationshipForFalse = relationshipForTrue.inverse()) { |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog("Dealing with false:\n"); |
| setRelationship(forFalse, relationshipForFalse); |
| } |
| |
| changed |= mergeTo(forTrue, branchData->taken.block); |
| changed |= mergeTo(forFalse, branchData->notTaken.block); |
| alreadyMerged = true; |
| } |
| } |
| |
| if (!alreadyMerged) { |
| for (BasicBlock* successor : block->successors()) |
| changed |= mergeTo(m_relationships, successor); |
| } |
| } |
| } |
| |
| // Now we transform the code based on the results computed in the previous loop. |
| changed = false; |
| for (BasicBlock* block : m_graph.blocksInNaturalOrder()) { |
| m_relationships = m_relationshipsAtHead[block]; |
| for (unsigned nodeIndex = 0; nodeIndex < block->size(); ++nodeIndex) { |
| Node* node = block->at(nodeIndex); |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog("Transformation: at ", node, ": ", listDump(sortedRelationships()), "\n"); |
| |
| // This ends up being pretty awkward to write because we need to decide if we |
| // optimize by using the relationships before the operation, but we need to |
| // call executeNode() before we optimize. |
| switch (node->op()) { |
| case ArithAbs: { |
| if (node->child1().useKind() != Int32Use) |
| break; |
| |
| auto iter = m_relationships.find(node->child1().node()); |
| if (iter == m_relationships.end()) |
| break; |
| |
| int minValue = std::numeric_limits<int>::min(); |
| int maxValue = std::numeric_limits<int>::max(); |
| for (Relationship relationship : iter->value) { |
| minValue = std::max(minValue, relationship.minValueOfLeft()); |
| maxValue = std::min(maxValue, relationship.maxValueOfLeft()); |
| } |
| |
| executeNode(block->at(nodeIndex)); |
| |
| if (minValue >= 0) { |
| node->convertToIdentityOn(node->child1().node()); |
| changed = true; |
| break; |
| } |
| bool absIsUnchecked = !shouldCheckOverflow(node->arithMode()); |
| if (maxValue < 0 || (absIsUnchecked && maxValue <= 0)) { |
| node->convertToArithNegate(); |
| if (absIsUnchecked || minValue > std::numeric_limits<int>::min()) |
| node->setArithMode(Arith::Unchecked); |
| changed = true; |
| break; |
| } |
| if (minValue > std::numeric_limits<int>::min()) { |
| node->setArithMode(Arith::Unchecked); |
| changed = true; |
| break; |
| } |
| |
| break; |
| } |
| case ArithAdd: { |
| if (!node->isBinaryUseKind(Int32Use)) |
| break; |
| if (node->arithMode() != Arith::CheckOverflow) |
| break; |
| if (!node->child2()->isInt32Constant()) |
| break; |
| |
| auto iter = m_relationships.find(node->child1().node()); |
| if (iter == m_relationships.end()) |
| break; |
| |
| int minValue = std::numeric_limits<int>::min(); |
| int maxValue = std::numeric_limits<int>::max(); |
| for (Relationship relationship : iter->value) { |
| minValue = std::max(minValue, relationship.minValueOfLeft()); |
| maxValue = std::min(maxValue, relationship.maxValueOfLeft()); |
| } |
| |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" minValue = ", minValue, ", maxValue = ", maxValue, "\n"); |
| |
| if (sumOverflows<int>(minValue, node->child2()->asInt32()) || |
| sumOverflows<int>(maxValue, node->child2()->asInt32())) |
| break; |
| |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" It's in bounds.\n"); |
| |
| executeNode(block->at(nodeIndex)); |
| node->setArithMode(Arith::Unchecked); |
| changed = true; |
| break; |
| } |
| |
| case CheckInBounds: { |
| auto iter = m_relationships.find(node->child1().node()); |
| if (iter == m_relationships.end()) |
| break; |
| |
| bool nonNegative = false; |
| bool lessThanLength = false; |
| for (Relationship relationship : iter->value) { |
| if (relationship.minValueOfLeft() >= 0) |
| nonNegative = true; |
| |
| if (relationship.right() == node->child2().node()) { |
| if (relationship.kind() == Relationship::Equal |
| && relationship.offset() < 0) |
| lessThanLength = true; |
| |
| if (relationship.kind() == Relationship::LessThan |
| && relationship.offset() <= 0) |
| lessThanLength = true; |
| } |
| } |
| |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLogLn("CheckInBounds ", node, " has: ", nonNegative, " ", lessThanLength); |
| |
| if (nonNegative && lessThanLength) { |
| executeNode(block->at(nodeIndex)); |
| // We just need to make sure we are a value-producing node. |
| node->convertToIdentityOn(node->child1().node()); |
| changed = true; |
| } |
| break; |
| } |
| |
| case GetByVal: { |
| if (node->arrayMode().type() != Array::Undecided) |
| break; |
| |
| auto iter = m_relationships.find(m_graph.varArgChild(node, 1).node()); |
| if (iter == m_relationships.end()) |
| break; |
| |
| int minValue = std::numeric_limits<int>::min(); |
| for (Relationship relationship : iter->value) |
| minValue = std::max(minValue, relationship.minValueOfLeft()); |
| |
| if (minValue < 0) |
| break; |
| |
| executeNode(block->at(nodeIndex)); |
| m_graph.convertToConstant(node, jsUndefined()); |
| changed = true; |
| break; |
| } |
| |
| default: |
| break; |
| } |
| |
| executeNode(block->at(nodeIndex)); |
| } |
| } |
| |
| return changed; |
| } |
| |
| private: |
| void executeNode(Node* node) |
| { |
| switch (node->op()) { |
| case CheckInBounds: { |
| setRelationship(Relationship::safeCreate(node->child1().node(), node->child2().node(), Relationship::LessThan)); |
| setRelationship(Relationship::safeCreate(node->child1().node(), m_zero, Relationship::GreaterThan, -1)); |
| break; |
| } |
| |
| case ArithAbs: { |
| if (node->child1().useKind() != Int32Use) |
| break; |
| setRelationship(Relationship(node, m_zero, Relationship::GreaterThan, -1)); |
| break; |
| } |
| |
| case ArithAdd: { |
| // We're only interested in int32 additions and we currently only know how to |
| // handle the non-wrapping ones. |
| if (!node->isBinaryUseKind(Int32Use)) |
| break; |
| |
| // FIXME: We could handle the unchecked arithmetic case. We just do it don't right |
| // now. |
| if (node->arithMode() != Arith::CheckOverflow) |
| break; |
| |
| // Handle add: @value + constant. |
| if (!node->child2()->isInt32Constant()) |
| break; |
| |
| int offset = node->child2()->asInt32(); |
| |
| // We add a relationship for @add == @value + constant, and then we copy the |
| // relationships for @value. This gives us a one-deep view of @value's existing |
| // relationships, which matches the one-deep search in setRelationship(). |
| |
| setRelationship( |
| Relationship(node, node->child1().node(), Relationship::Equal, offset)); |
| |
| auto iter = m_relationships.find(node->child1().node()); |
| if (iter != m_relationships.end()) { |
| Vector<Relationship> toAdd; |
| for (Relationship relationship : iter->value) { |
| // We have: |
| // add: ArithAdd(@x, C) |
| // @x op @y + D |
| // |
| // The following certainly holds: |
| // @x == @add - C |
| // |
| // Which allows us to substitute: |
| // @add - C op @y + D |
| // |
| // And then carry the C over: |
| // @add op @y + D + C |
| |
| Relationship newRelationship = relationship; |
| ASSERT(newRelationship.left() == node->child1().node()); |
| |
| if (newRelationship.right() == node) |
| continue; |
| newRelationship.setLeft(node); |
| if (newRelationship.addToOffset(offset)) |
| toAdd.append(newRelationship); |
| } |
| for (Relationship relationship : toAdd) |
| setRelationship(relationship, 0); |
| } |
| |
| // Now we want to establish that both the input and the output of the addition are |
| // within a particular range of integers. |
| |
| if (offset > 0) { |
| // If we have "add: @value + 1" then we know that @value <= max - 1, i.e. that |
| // @value < max. |
| if (!sumOverflows<int>(std::numeric_limits<int>::max(), -offset, 1)) { |
| setRelationship( |
| Relationship::safeCreate( |
| node->child1().node(), m_zero, Relationship::LessThan, |
| std::numeric_limits<int>::max() - offset + 1), |
| 0); |
| } |
| |
| // If we have "add: @value + 1" then we know that @add >= min + 1, i.e. that |
| // @add > min. |
| if (!sumOverflows<int>(std::numeric_limits<int>::min(), offset, -1)) { |
| setRelationship( |
| Relationship( |
| node, m_zero, Relationship::GreaterThan, |
| std::numeric_limits<int>::min() + offset - 1), |
| 0); |
| } |
| } |
| |
| if (offset < 0 && offset != std::numeric_limits<int>::min()) { |
| // If we have "add: @value - 1" then we know that @value >= min + 1, i.e. that |
| // @value > min. |
| if (!sumOverflows<int>(std::numeric_limits<int>::min(), offset, -1)) { |
| setRelationship( |
| Relationship::safeCreate( |
| node->child1().node(), m_zero, Relationship::GreaterThan, |
| std::numeric_limits<int>::min() + offset - 1), |
| 0); |
| } |
| |
| // If we have "add: @value + 1" then we know that @add <= max - 1, i.e. that |
| // @add < max. |
| if (!sumOverflows<int>(std::numeric_limits<int>::max(), -offset, 1)) { |
| setRelationship( |
| Relationship( |
| node, m_zero, Relationship::LessThan, |
| std::numeric_limits<int>::max() - offset + 1), |
| 0); |
| } |
| } |
| break; |
| } |
| |
| case GetArrayLength: |
| case GetVectorLength: { |
| setRelationship(Relationship(node, m_zero, Relationship::GreaterThan, -1)); |
| break; |
| } |
| |
| case Upsilon: { |
| setEquivalence( |
| node->child1().node(), |
| NodeFlowProjection(node->phi(), NodeFlowProjection::Shadow)); |
| break; |
| } |
| |
| case Phi: { |
| setEquivalence( |
| NodeFlowProjection(node, NodeFlowProjection::Shadow), |
| node); |
| break; |
| } |
| |
| default: |
| break; |
| } |
| } |
| |
| void setEquivalence(NodeFlowProjection oldNode, NodeFlowProjection newNode) |
| { |
| setRelationship(Relationship::safeCreate(oldNode, newNode, Relationship::Equal, 0)); |
| |
| auto iter = m_relationships.find(oldNode); |
| if (iter != m_relationships.end()) { |
| Vector<Relationship> toAdd; |
| for (Relationship relationship : iter->value) { |
| Relationship newRelationship = relationship; |
| // Avoid creating any kind of self-relationship. |
| if (newNode.node() == newRelationship.right().node()) |
| continue; |
| newRelationship.setLeft(newNode); |
| toAdd.append(newRelationship); |
| } |
| for (Relationship relationship : toAdd) |
| setRelationship(relationship); |
| } |
| } |
| |
| void setRelationship(Relationship relationship, unsigned timeToLive = 1) |
| { |
| setRelationship(m_relationships, relationship, timeToLive); |
| } |
| |
| void setRelationship( |
| RelationshipMap& relationshipMap, Relationship relationship, unsigned timeToLive = 1) |
| { |
| setOneSide(relationshipMap, relationship, timeToLive); |
| setOneSide(relationshipMap, relationship.flipped(), timeToLive); |
| } |
| |
| void setOneSide( |
| RelationshipMap& relationshipMap, Relationship relationship, unsigned timeToLive = 1) |
| { |
| if (!relationship) |
| return; |
| |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" Setting: ", relationship, " (ttl = ", timeToLive, ")\n"); |
| |
| auto result = relationshipMap.add( |
| relationship.left(), Vector<Relationship>()); |
| Vector<Relationship>& relationships = result.iterator->value; |
| |
| if (relationship.right()->isInt32Constant()) { |
| // We want to do some work to refine relationships over constants. This is necessary because |
| // when we introduce a constant into the IR, we don't automatically create relationships |
| // between that constant and the other constants. That means that when we do introduce |
| // relationships between a non-constant and a constant, we need to check the other |
| // relationships between that non-constant and other constants to see if we can make some |
| // refinements. Possible constant statement filtrations: |
| // |
| // - @x == @c and @x != @d, where @c > @d: |
| // @x == @c and @x > @d |
| // |
| // but actually we are more aggressive: |
| // |
| // - @x == @c and @x op @d where @c == @d + k |
| // @x == @c and @x == @d + k |
| // |
| // And this is also possible: |
| // |
| // - @x > @c and @x != @d where @c == @d + k and k >= 0 |
| // |
| // @x > @c and @x > @d + k |
| // |
| // So, here's what we should do depending on the kind of relationship we're introducing: |
| // |
| // Equal constant: Find all LessThan, NotEqual, and GreaterThan constant operations and refine |
| // them to be Equal constant. Don't worry about contradictions. |
| // |
| // LessThan, GreaterThan constant: See if there is any Equal constant, and if so, refine to |
| // that. Otherwise, find all NotEqual constant operations and refine them to be LessThan or |
| // GreaterThan constant if possible. |
| // |
| // NotEqual constant: See if there is any Equal constant, and if so, refine to that. Otherwise, |
| // see if there is any LessThan or GreaterThan constant operation, and if so, attempt to |
| // refine to that. |
| // |
| // Seems that the key thing is to have a filterConstant() operation that returns a refined |
| // version of *this based on other. The code here accomplishes this by using the vagueness |
| // index (Relationship::vagueness()) to first find less vague relationships and refine this one |
| // using them, and then find more vague relationships and refine those to this. |
| |
| if (relationship.vagueness() != Relationship::minVagueness) { |
| // We're not minimally vague (maximally specific), so try to refine ourselves based on what |
| // we already know. |
| for (Relationship& otherRelationship : relationships) { |
| if (otherRelationship.vagueness() < relationship.vagueness() |
| && otherRelationship.right()->isInt32Constant()) { |
| Relationship newRelationship = relationship.filterConstant(otherRelationship); |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose && newRelationship != relationship) |
| dataLog(" Refined to: ", newRelationship, " based on ", otherRelationship, "\n"); |
| relationship = newRelationship; |
| } |
| } |
| } |
| |
| if (relationship.vagueness() != Relationship::maxVagueness) { |
| // We're not maximally value (minimally specific), so try to refine other relationships |
| // based on this one. |
| for (Relationship& otherRelationship : relationships) { |
| if (otherRelationship.vagueness() > relationship.vagueness() |
| && otherRelationship.right()->isInt32Constant()) { |
| Relationship newRelationship = otherRelationship.filterConstant(relationship); |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose && newRelationship != otherRelationship) |
| dataLog(" Refined ", otherRelationship, " to: ", newRelationship, "\n"); |
| otherRelationship = newRelationship; |
| } |
| } |
| } |
| } |
| |
| Vector<Relationship> toAdd; |
| bool found = false; |
| for (Relationship& otherRelationship : relationships) { |
| if (otherRelationship.sameNodesAs(relationship)) { |
| if (Relationship filtered = otherRelationship.filter(relationship)) { |
| ASSERT(filtered.left() == relationship.left()); |
| otherRelationship = filtered; |
| found = true; |
| } |
| } |
| |
| // FIXME: Also add filtration over statements about constants. For example, if we have |
| // @x == @c and @x != @d, where @d > @c, then we want to turn @x != @d into @x < @d. |
| |
| if (timeToLive && otherRelationship.kind() == Relationship::Equal) { |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" Considering (lhs): ", otherRelationship, "\n"); |
| |
| // We have: |
| // @a op @b + C |
| // @a == @c + D |
| // |
| // This implies: |
| // @c + D op @b + C |
| // @c op @b + C - D |
| // |
| // Where: @a == relationship.left(), @b == relationship.right(), |
| // @a == otherRelationship.left(), @c == otherRelationship.right(). |
| |
| if (otherRelationship.offset() != std::numeric_limits<int>::min()) { |
| Relationship newRelationship = relationship; |
| if (newRelationship.right() != otherRelationship.right()) { |
| newRelationship.setLeft(otherRelationship.right()); |
| if (newRelationship.addToOffset(-otherRelationship.offset())) |
| toAdd.append(newRelationship); |
| } |
| } |
| } |
| } |
| |
| if (timeToLive && relationship.kind() != Relationship::Equal) { |
| for (Relationship& possibleEquality : relationshipMap.get(relationship.right())) { |
| if (possibleEquality.kind() != Relationship::Equal |
| || possibleEquality.offset() == std::numeric_limits<int>::min() |
| || possibleEquality.right() == relationship.left()) |
| continue; |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" Considering (rhs): ", possibleEquality, "\n"); |
| |
| // We have: |
| // @a op @b + C |
| // @b == @c + D |
| // |
| // This implies: |
| // @a op @c + (C + D) |
| // |
| // Where: @a == relationship.left(), @b == relationship.right() |
| |
| Relationship newRelationship = relationship; |
| newRelationship.setRight(possibleEquality.right()); |
| if (newRelationship.addToOffset(possibleEquality.offset())) |
| toAdd.append(newRelationship); |
| } |
| } |
| |
| if (!found) |
| relationships.append(relationship); |
| |
| for (Relationship anotherRelationship : toAdd) { |
| ASSERT(timeToLive); |
| setOneSide(relationshipMap, anotherRelationship, timeToLive - 1); |
| } |
| } |
| |
| bool mergeTo(RelationshipMap& relationshipMap, BasicBlock* target) |
| { |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) { |
| dataLog("Merging to ", pointerDump(target), ":\n"); |
| dataLog(" Incoming: ", listDump(sortedRelationships(relationshipMap)), "\n"); |
| dataLog(" At head: ", listDump(sortedRelationships(m_relationshipsAtHead[target])), "\n"); |
| } |
| |
| if (m_seenBlocks.add(target)) { |
| // This is a new block. We copy subject to liveness pruning. |
| auto isLive = [&] (NodeFlowProjection node) { |
| if (node == m_zero) |
| return true; |
| return target->ssa->liveAtHead.contains(node); |
| }; |
| |
| for (auto& entry : relationshipMap) { |
| if (!isLive(entry.key)) |
| continue; |
| |
| Vector<Relationship> values; |
| for (Relationship relationship : entry.value) { |
| ASSERT(relationship.left() == entry.key); |
| if (isLive(relationship.right())) { |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" Propagating ", relationship, "\n"); |
| values.append(relationship); |
| } |
| } |
| |
| std::sort(values.begin(), values.end()); |
| m_relationshipsAtHead[target].add(entry.key, values); |
| } |
| return true; |
| } |
| |
| // Merge by intersecting. We have no notion of BOTTOM, so we use the omission of |
| // relationships for a pair of nodes to mean TOP. The reason why we don't need BOTTOM |
| // is (1) we just overapproximate contradictions and (2) a value never having been |
| // assigned would only happen if we have not processed the node's predecessor. We |
| // shouldn't process blocks until we have processed the block's predecessor because we |
| // are using reverse postorder. |
| Vector<NodeFlowProjection> toRemove; |
| bool changed = false; |
| for (auto& entry : m_relationshipsAtHead[target]) { |
| auto iter = relationshipMap.find(entry.key); |
| if (iter == relationshipMap.end()) { |
| toRemove.append(entry.key); |
| changed = true; |
| continue; |
| } |
| |
| Vector<Relationship> constantRelationshipsAtHead; |
| for (Relationship& relationshipAtHead : entry.value) { |
| if (relationshipAtHead.right()->isInt32Constant()) |
| constantRelationshipsAtHead.append(relationshipAtHead); |
| } |
| |
| Vector<Relationship> mergedRelationships; |
| for (Relationship targetRelationship : entry.value) { |
| for (Relationship sourceRelationship : iter->value) { |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" Merging ", targetRelationship, " and ", sourceRelationship, ":\n"); |
| targetRelationship.merge( |
| sourceRelationship, |
| [&] (Relationship newRelationship) { |
| if (DFGIntegerRangeOptimizationPhaseInternal::verbose) |
| dataLog(" Got ", newRelationship, "\n"); |
| |
| if (newRelationship.right()->isInt32Constant()) { |
| // We can produce a relationship with a constant equivalent to |
| // an existing relationship yet of a different form. For example: |
| // |
| // @a == @b(42) + 0 |
| // @a == @c(41) + 1 |
| // |
| // We do not want to perpetually switch between those two forms, |
| // so we always prefer the one already at head. |
| |
| for (Relationship& existingRelationshipAtHead : constantRelationshipsAtHead) { |
| if (existingRelationshipAtHead.isEquivalentTo(newRelationship)) { |
| newRelationship = existingRelationshipAtHead; |
| break; |
| } |
| } |
| } |
| |
| // We need to filter() to avoid exponential explosion of identical |
| // relationships. We do this here to avoid making setOneSide() do |
| // more work, since we expect setOneSide() will be called more |
| // frequently. Here's an example. At some point someone might start |
| // with two relationships like @a > @b - C and @a < @b + D. Then |
| // someone does a setRelationship() passing something that turns |
| // both of these into @a == @b. Now we have @a == @b duplicated. |
| // Let's say that this duplicate @a == @b ends up at the head of a |
| // loop. If we didn't have this rule, then the loop would propagate |
| // duplicate @a == @b's onto the existing duplicate @a == @b's. |
| // There would be four pairs of @a == @b, each of which would |
| // create a new @a == @b. Now we'd have four of these duplicates |
| // and the next time around we'd have 8, then 16, etc. We avoid |
| // this here by doing this filtration. That might be a bit of |
| // overkill, since it's probably just the identical duplicate |
| // relationship case we want' to avoid. But, I'll keep this until |
| // we have evidence that this is a performance problem. Remember - |
| // we are already dealing with a list that is pruned down to |
| // relationships with identical left operand. It shouldn't be a |
| // large list. |
| bool found = false; |
| for (Relationship& existingRelationship : mergedRelationships) { |
| if (existingRelationship.sameNodesAs(newRelationship)) { |
| Relationship filtered = |
| existingRelationship.filter(newRelationship); |
| if (filtered) { |
| existingRelationship = filtered; |
| found = true; |
| break; |
| } |
| } |
| } |
| |
| if (!found) |
| mergedRelationships.append(newRelationship); |
| }); |
| } |
| } |
| std::sort(mergedRelationships.begin(), mergedRelationships.end()); |
| if (entry.value == mergedRelationships) |
| continue; |
| |
| entry.value = mergedRelationships; |
| changed = true; |
| } |
| for (NodeFlowProjection node : toRemove) |
| m_relationshipsAtHead[target].remove(node); |
| |
| return changed; |
| } |
| |
| Vector<Relationship> sortedRelationships(const RelationshipMap& relationships) |
| { |
| Vector<Relationship> result; |
| for (auto& entry : relationships) |
| result.appendVector(entry.value); |
| std::sort(result.begin(), result.end()); |
| return result; |
| } |
| |
| Vector<Relationship> sortedRelationships() |
| { |
| return sortedRelationships(m_relationships); |
| } |
| |
| Node* m_zero; |
| RelationshipMap m_relationships; |
| BlockSet m_seenBlocks; |
| BlockMap<RelationshipMap> m_relationshipsAtHead; |
| InsertionSet m_insertionSet; |
| |
| unsigned m_iterations { 0 }; |
| }; |
| |
| } // anonymous namespace |
| |
| bool performIntegerRangeOptimization(Graph& graph) |
| { |
| return runPhase<IntegerRangeOptimizationPhase>(graph); |
| } |
| |
| } } // namespace JSC::DFG |
| |
| #endif // ENABLE(DFG_JIT) |
| |