blob: d3d3bd1fea96fbc382900356e86a63f0f11e55be [file] [log] [blame]
/*
* Copyright (C) 2008-2019 Apple Inc. All rights reserved.
* Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include "config.h"
#include "Debugger.h"
#include "CodeBlock.h"
#include "DebuggerCallFrame.h"
#include "Error.h"
#include "HeapIterationScope.h"
#include "Interpreter.h"
#include "JSCInlines.h"
#include "JSCJSValueInlines.h"
#include "JSFunction.h"
#include "JSGlobalObject.h"
#include "MarkedSpaceInlines.h"
#include "Parser.h"
#include "Protect.h"
#include "VMEntryScope.h"
namespace JSC {
class DebuggerPausedScope {
public:
DebuggerPausedScope(Debugger& debugger)
: m_debugger(debugger)
{
ASSERT(!m_debugger.m_currentDebuggerCallFrame);
}
~DebuggerPausedScope()
{
if (m_debugger.m_currentDebuggerCallFrame) {
m_debugger.m_currentDebuggerCallFrame->invalidate();
m_debugger.m_currentDebuggerCallFrame = nullptr;
}
}
private:
Debugger& m_debugger;
};
// This is very similar to SetForScope<bool>, but that cannot be used
// as the m_isPaused field uses only one bit.
class TemporaryPausedState {
public:
TemporaryPausedState(Debugger& debugger)
: m_debugger(debugger)
{
ASSERT(!m_debugger.m_isPaused);
m_debugger.m_isPaused = true;
}
~TemporaryPausedState()
{
m_debugger.m_isPaused = false;
}
private:
Debugger& m_debugger;
};
Debugger::ProfilingClient::~ProfilingClient()
{
}
Debugger::Debugger(VM& vm)
: m_vm(vm)
, m_pauseOnExceptionsState(DontPauseOnExceptions)
, m_pauseAtNextOpportunity(false)
, m_pastFirstExpressionInStatement(false)
, m_isPaused(false)
, m_breakpointsActivated(false)
, m_hasHandlerForExceptionCallback(false)
, m_suppressAllPauses(false)
, m_steppingMode(SteppingModeDisabled)
, m_reasonForPause(NotPaused)
, m_lastExecutedLine(UINT_MAX)
, m_lastExecutedSourceID(noSourceID)
, m_topBreakpointID(noBreakpointID)
, m_pausingBreakpointID(noBreakpointID)
{
}
Debugger::~Debugger()
{
HashSet<JSGlobalObject*>::iterator end = m_globalObjects.end();
for (HashSet<JSGlobalObject*>::iterator it = m_globalObjects.begin(); it != end; ++it)
(*it)->setDebugger(nullptr);
}
void Debugger::attach(JSGlobalObject* globalObject)
{
ASSERT(!globalObject->debugger());
globalObject->setDebugger(this);
m_globalObjects.add(globalObject);
m_vm.setShouldBuildPCToCodeOriginMapping();
// Call `sourceParsed` after iterating because it will execute JavaScript in Web Inspector.
HashSet<RefPtr<SourceProvider>> sourceProviders;
{
HeapIterationScope iterationScope(m_vm.heap);
m_vm.heap.objectSpace().forEachLiveCell(iterationScope, [&] (HeapCell* heapCell, HeapCell::Kind kind) {
if (isJSCellKind(kind)) {
auto* cell = static_cast<JSCell*>(heapCell);
if (auto* function = jsDynamicCast<JSFunction*>(cell->vm(), cell)) {
if (function->scope()->globalObject() == globalObject && function->executable()->isFunctionExecutable() && !function->isHostOrBuiltinFunction())
sourceProviders.add(jsCast<FunctionExecutable*>(function->executable())->source().provider());
}
}
return IterationStatus::Continue;
});
}
for (auto& sourceProvider : sourceProviders)
sourceParsed(globalObject, sourceProvider.get(), -1, nullString());
}
void Debugger::detach(JSGlobalObject* globalObject, ReasonForDetach reason)
{
// If we're detaching from the currently executing global object, manually tear down our
// stack, since we won't get further debugger callbacks to do so. Also, resume execution,
// since there's no point in staying paused once a window closes.
// We know there is an entry scope, otherwise, m_currentCallFrame would be null.
VM& vm = globalObject->vm();
JSLockHolder locker(vm);
if (m_isPaused && m_currentCallFrame && vm.entryScope->globalObject() == globalObject) {
m_currentCallFrame = nullptr;
m_pauseOnCallFrame = nullptr;
continueProgram();
}
ASSERT(m_globalObjects.contains(globalObject));
m_globalObjects.remove(globalObject);
// If the globalObject is destructing, then its CodeBlocks will also be
// destructed. There is no need to do the debugger requests clean up, and
// it is not safe to access those CodeBlocks at this time anyway.
if (reason != GlobalObjectIsDestructing)
clearDebuggerRequests(globalObject);
globalObject->setDebugger(nullptr);
if (m_globalObjects.isEmpty())
clearParsedData();
}
bool Debugger::isAttached(JSGlobalObject* globalObject)
{
return globalObject->debugger() == this;
}
class Debugger::SetSteppingModeFunctor {
public:
SetSteppingModeFunctor(Debugger* debugger, SteppingMode mode)
: m_debugger(debugger)
, m_mode(mode)
{
}
void operator()(CodeBlock* codeBlock) const
{
if (m_debugger == codeBlock->globalObject()->debugger()) {
if (m_mode == SteppingModeEnabled)
codeBlock->setSteppingMode(CodeBlock::SteppingModeEnabled);
else
codeBlock->setSteppingMode(CodeBlock::SteppingModeDisabled);
}
}
private:
Debugger* m_debugger;
SteppingMode m_mode;
};
void Debugger::setSteppingMode(SteppingMode mode)
{
if (mode == m_steppingMode)
return;
m_vm.heap.completeAllJITPlans();
m_steppingMode = mode;
SetSteppingModeFunctor functor(this, mode);
m_vm.heap.forEachCodeBlock(functor);
}
void Debugger::registerCodeBlock(CodeBlock* codeBlock)
{
applyBreakpoints(codeBlock);
if (isStepping())
codeBlock->setSteppingMode(CodeBlock::SteppingModeEnabled);
}
void Debugger::setProfilingClient(ProfilingClient* client)
{
ASSERT(!!m_profilingClient != !!client);
m_profilingClient = client;
}
Seconds Debugger::willEvaluateScript()
{
return m_profilingClient->willEvaluateScript();
}
void Debugger::didEvaluateScript(Seconds startTime, ProfilingReason reason)
{
m_profilingClient->didEvaluateScript(startTime, reason);
}
void Debugger::toggleBreakpoint(CodeBlock* codeBlock, Breakpoint& breakpoint, BreakpointState enabledOrNot)
{
ASSERT(breakpoint.resolved);
ScriptExecutable* executable = codeBlock->ownerExecutable();
SourceID sourceID = static_cast<SourceID>(executable->sourceID());
if (breakpoint.sourceID != sourceID)
return;
unsigned startLine = executable->firstLine();
unsigned startColumn = executable->startColumn();
unsigned endLine = executable->lastLine();
unsigned endColumn = executable->endColumn();
// Inspector breakpoint line and column values are zero-based but the executable
// and CodeBlock line and column values are one-based.
unsigned line = breakpoint.line + 1;
Optional<unsigned> column;
if (breakpoint.column)
column = breakpoint.column + 1;
if (line < startLine || line > endLine)
return;
if (column) {
if (line == startLine && column < startColumn)
return;
if (line == endLine && column > endColumn)
return;
}
if (!codeBlock->hasOpDebugForLineAndColumn(line, column))
return;
if (enabledOrNot == BreakpointEnabled)
codeBlock->addBreakpoint(1);
else
codeBlock->removeBreakpoint(1);
}
void Debugger::applyBreakpoints(CodeBlock* codeBlock)
{
BreakpointIDToBreakpointMap& breakpoints = m_breakpointIDToBreakpoint;
for (auto* breakpoint : breakpoints.values())
toggleBreakpoint(codeBlock, *breakpoint, BreakpointEnabled);
}
class Debugger::ToggleBreakpointFunctor {
public:
ToggleBreakpointFunctor(Debugger* debugger, Breakpoint& breakpoint, BreakpointState enabledOrNot)
: m_debugger(debugger)
, m_breakpoint(breakpoint)
, m_enabledOrNot(enabledOrNot)
{
}
void operator()(CodeBlock* codeBlock) const
{
if (m_debugger == codeBlock->globalObject()->debugger())
m_debugger->toggleBreakpoint(codeBlock, m_breakpoint, m_enabledOrNot);
}
private:
Debugger* m_debugger;
Breakpoint& m_breakpoint;
BreakpointState m_enabledOrNot;
};
void Debugger::toggleBreakpoint(Breakpoint& breakpoint, Debugger::BreakpointState enabledOrNot)
{
m_vm.heap.completeAllJITPlans();
ToggleBreakpointFunctor functor(this, breakpoint, enabledOrNot);
m_vm.heap.forEachCodeBlock(functor);
}
void Debugger::recompileAllJSFunctions()
{
m_vm.deleteAllCode(PreventCollectionAndDeleteAllCode);
}
DebuggerParseData& Debugger::debuggerParseData(SourceID sourceID, SourceProvider* provider)
{
auto iter = m_parseDataMap.find(sourceID);
if (iter != m_parseDataMap.end())
return iter->value;
DebuggerParseData parseData;
gatherDebuggerParseDataForSource(m_vm, provider, parseData);
auto result = m_parseDataMap.add(sourceID, parseData);
return result.iterator->value;
}
void Debugger::resolveBreakpoint(Breakpoint& breakpoint, SourceProvider* sourceProvider)
{
RELEASE_ASSERT(!breakpoint.resolved);
ASSERT(breakpoint.sourceID != noSourceID);
// FIXME: <https://webkit.org/b/162771> Web Inspector: Adopt TextPosition in Inspector to avoid oneBasedInt/zeroBasedInt ambiguity
// Inspector breakpoint line and column values are zero-based but the executable
// and CodeBlock line values are one-based while column is zero-based.
int line = breakpoint.line + 1;
int column = breakpoint.column;
// Account for a <script>'s start position on the first line only.
int providerStartLine = sourceProvider->startPosition().m_line.oneBasedInt(); // One based to match the already adjusted line.
int providerStartColumn = sourceProvider->startPosition().m_column.zeroBasedInt(); // Zero based so column zero is zero.
if (line == providerStartLine && breakpoint.column) {
ASSERT(providerStartColumn <= column);
if (providerStartColumn)
column -= providerStartColumn;
}
DebuggerParseData& parseData = debuggerParseData(breakpoint.sourceID, sourceProvider);
Optional<JSTextPosition> resolvedPosition = parseData.pausePositions.breakpointLocationForLineColumn(line, column);
if (!resolvedPosition)
return;
int resolvedLine = resolvedPosition->line;
int resolvedColumn = resolvedPosition->column();
// Re-account for a <script>'s start position on the first line only.
if (resolvedLine == providerStartLine && breakpoint.column) {
if (providerStartColumn)
resolvedColumn += providerStartColumn;
}
breakpoint.line = resolvedLine - 1;
breakpoint.column = resolvedColumn;
breakpoint.resolved = true;
}
BreakpointID Debugger::setBreakpoint(Breakpoint& breakpoint, bool& existing)
{
ASSERT(breakpoint.resolved);
ASSERT(breakpoint.sourceID != noSourceID);
SourceID sourceID = breakpoint.sourceID;
unsigned line = breakpoint.line;
unsigned column = breakpoint.column;
SourceIDToBreakpointsMap::iterator it = m_sourceIDToBreakpoints.find(breakpoint.sourceID);
if (it == m_sourceIDToBreakpoints.end())
it = m_sourceIDToBreakpoints.set(sourceID, LineToBreakpointsMap()).iterator;
LineToBreakpointsMap::iterator breaksIt = it->value.find(line);
if (breaksIt == it->value.end())
breaksIt = it->value.set(line, adoptRef(new BreakpointsList)).iterator;
BreakpointsList& breakpoints = *breaksIt->value;
for (Breakpoint* current = breakpoints.head(); current; current = current->next()) {
if (current->column == column) {
// Found existing breakpoint. Do not create a duplicate at this location.
existing = true;
return current->id;
}
}
existing = false;
BreakpointID id = ++m_topBreakpointID;
RELEASE_ASSERT(id != noBreakpointID);
breakpoint.id = id;
Breakpoint* newBreakpoint = new Breakpoint(breakpoint);
breakpoints.append(newBreakpoint);
m_breakpointIDToBreakpoint.set(id, newBreakpoint);
toggleBreakpoint(*newBreakpoint, BreakpointEnabled);
return id;
}
void Debugger::removeBreakpoint(BreakpointID id)
{
ASSERT(id != noBreakpointID);
BreakpointIDToBreakpointMap::iterator idIt = m_breakpointIDToBreakpoint.find(id);
ASSERT(idIt != m_breakpointIDToBreakpoint.end());
Breakpoint* breakpoint = idIt->value;
SourceID sourceID = breakpoint->sourceID;
ASSERT(sourceID);
SourceIDToBreakpointsMap::iterator it = m_sourceIDToBreakpoints.find(sourceID);
ASSERT(it != m_sourceIDToBreakpoints.end());
LineToBreakpointsMap::iterator breaksIt = it->value.find(breakpoint->line);
ASSERT(breaksIt != it->value.end());
toggleBreakpoint(*breakpoint, BreakpointDisabled);
BreakpointsList& breakpoints = *breaksIt->value;
#if ASSERT_ENABLED
bool found = false;
for (Breakpoint* current = breakpoints.head(); current && !found; current = current->next()) {
if (current->id == breakpoint->id)
found = true;
}
ASSERT(found);
#endif // ASSERT_ENABLED
m_breakpointIDToBreakpoint.remove(idIt);
breakpoints.remove(breakpoint);
delete breakpoint;
if (breakpoints.isEmpty()) {
it->value.remove(breaksIt);
if (it->value.isEmpty())
m_sourceIDToBreakpoints.remove(it);
}
}
bool Debugger::hasBreakpoint(SourceID sourceID, const TextPosition& position, Breakpoint *hitBreakpoint)
{
if (!m_breakpointsActivated)
return false;
SourceIDToBreakpointsMap::const_iterator it = m_sourceIDToBreakpoints.find(sourceID);
if (it == m_sourceIDToBreakpoints.end())
return false;
unsigned line = position.m_line.zeroBasedInt();
unsigned column = position.m_column.zeroBasedInt();
LineToBreakpointsMap::const_iterator breaksIt = it->value.find(line);
if (breaksIt == it->value.end())
return false;
bool hit = false;
const BreakpointsList& breakpoints = *breaksIt->value;
Breakpoint* breakpoint;
for (breakpoint = breakpoints.head(); breakpoint; breakpoint = breakpoint->next()) {
unsigned breakLine = breakpoint->line;
unsigned breakColumn = breakpoint->column;
// Since frontend truncates the indent, the first statement in a line must match the breakpoint (line,0).
ASSERT(this == m_currentCallFrame->codeBlock()->globalObject()->debugger());
if ((line != m_lastExecutedLine && line == breakLine && !breakColumn)
|| (line == breakLine && column == breakColumn)) {
hit = true;
break;
}
}
if (!hit)
return false;
if (hitBreakpoint)
*hitBreakpoint = *breakpoint;
breakpoint->hitCount++;
if (breakpoint->ignoreCount >= breakpoint->hitCount)
return false;
if (breakpoint->condition.isEmpty())
return true;
// We cannot stop in the debugger while executing condition code,
// so make it looks like the debugger is already paused.
TemporaryPausedState pausedState(*this);
NakedPtr<Exception> exception;
DebuggerCallFrame& debuggerCallFrame = currentDebuggerCallFrame();
JSObject* scopeExtensionObject = nullptr;
JSValue result = debuggerCallFrame.evaluateWithScopeExtension(breakpoint->condition, scopeExtensionObject, exception);
// We can lose the debugger while executing JavaScript.
if (!m_currentCallFrame)
return false;
JSGlobalObject* globalObject = m_currentCallFrame->lexicalGlobalObject(m_vm);
if (exception) {
// An erroneous condition counts as "false".
handleExceptionInBreakpointCondition(globalObject, exception);
return false;
}
return result.toBoolean(globalObject);
}
class Debugger::ClearCodeBlockDebuggerRequestsFunctor {
public:
ClearCodeBlockDebuggerRequestsFunctor(Debugger* debugger)
: m_debugger(debugger)
{
}
void operator()(CodeBlock* codeBlock) const
{
if (codeBlock->hasDebuggerRequests() && m_debugger == codeBlock->globalObject()->debugger())
codeBlock->clearDebuggerRequests();
}
private:
Debugger* m_debugger;
};
void Debugger::clearBreakpoints()
{
m_vm.heap.completeAllJITPlans();
m_topBreakpointID = noBreakpointID;
m_breakpointIDToBreakpoint.clear();
m_sourceIDToBreakpoints.clear();
ClearCodeBlockDebuggerRequestsFunctor functor(this);
m_vm.heap.forEachCodeBlock(functor);
}
class Debugger::ClearDebuggerRequestsFunctor {
public:
ClearDebuggerRequestsFunctor(JSGlobalObject* globalObject)
: m_globalObject(globalObject)
{
}
void operator()(CodeBlock* codeBlock) const
{
if (codeBlock->hasDebuggerRequests() && m_globalObject == codeBlock->globalObject())
codeBlock->clearDebuggerRequests();
}
private:
JSGlobalObject* m_globalObject;
};
void Debugger::clearDebuggerRequests(JSGlobalObject* globalObject)
{
m_vm.heap.completeAllJITPlans();
ClearDebuggerRequestsFunctor functor(globalObject);
m_vm.heap.forEachCodeBlock(functor);
}
void Debugger::clearParsedData()
{
m_parseDataMap.clear();
}
void Debugger::setBreakpointsActivated(bool activated)
{
if (activated == m_breakpointsActivated)
return;
m_breakpointsActivated = activated;
recompileAllJSFunctions();
}
void Debugger::setPauseOnExceptionsState(PauseOnExceptionsState pause)
{
m_pauseOnExceptionsState = pause;
}
void Debugger::setPauseOnNextStatement(bool pause)
{
m_pauseAtNextOpportunity = pause;
if (pause)
setSteppingMode(SteppingModeEnabled);
}
void Debugger::breakProgram()
{
if (m_isPaused)
return;
if (!m_vm.topCallFrame)
return;
m_pauseAtNextOpportunity = true;
setSteppingMode(SteppingModeEnabled);
m_currentCallFrame = m_vm.topCallFrame;
pauseIfNeeded(m_currentCallFrame->lexicalGlobalObject(m_vm));
}
void Debugger::continueProgram()
{
clearNextPauseState();
if (!m_isPaused)
return;
notifyDoneProcessingDebuggerEvents();
}
void Debugger::stepIntoStatement()
{
if (!m_isPaused)
return;
m_pauseAtNextOpportunity = true;
setSteppingMode(SteppingModeEnabled);
notifyDoneProcessingDebuggerEvents();
}
void Debugger::stepOverStatement()
{
if (!m_isPaused)
return;
m_pauseOnCallFrame = m_currentCallFrame;
setSteppingMode(SteppingModeEnabled);
notifyDoneProcessingDebuggerEvents();
}
void Debugger::stepOutOfFunction()
{
if (!m_isPaused)
return;
EntryFrame* topEntryFrame = m_vm.topEntryFrame;
m_pauseOnCallFrame = m_currentCallFrame ? m_currentCallFrame->callerFrame(topEntryFrame) : nullptr;
m_pauseOnStepOut = true;
setSteppingMode(SteppingModeEnabled);
notifyDoneProcessingDebuggerEvents();
}
static inline JSGlobalObject* lexicalGlobalObjectForCallFrame(VM& vm, CallFrame* callFrame)
{
if (!callFrame)
return nullptr;
return callFrame->lexicalGlobalObject(vm);
}
void Debugger::updateCallFrame(JSGlobalObject* globalObject, CallFrame* callFrame, CallFrameUpdateAction action)
{
if (!callFrame) {
m_currentCallFrame = nullptr;
return;
}
updateCallFrameInternal(callFrame);
if (action == AttemptPause)
pauseIfNeeded(globalObject);
if (!isStepping())
m_currentCallFrame = nullptr;
}
void Debugger::updateCallFrameInternal(CallFrame* callFrame)
{
m_currentCallFrame = callFrame;
SourceID sourceID = DebuggerCallFrame::sourceIDForCallFrame(callFrame);
if (m_lastExecutedSourceID != sourceID) {
m_lastExecutedLine = UINT_MAX;
m_lastExecutedSourceID = sourceID;
}
}
void Debugger::pauseIfNeeded(JSGlobalObject* globalObject)
{
VM& vm = m_vm;
auto scope = DECLARE_THROW_SCOPE(vm);
if (m_isPaused)
return;
if (m_suppressAllPauses)
return;
intptr_t sourceID = DebuggerCallFrame::sourceIDForCallFrame(m_currentCallFrame);
auto blackboxTypeIterator = m_blackboxedScripts.find(sourceID);
if (blackboxTypeIterator != m_blackboxedScripts.end() && blackboxTypeIterator->value == BlackboxType::Ignored)
return;
DebuggerPausedScope debuggerPausedScope(*this);
bool pauseNow = m_pauseAtNextOpportunity;
pauseNow |= (m_pauseOnCallFrame == m_currentCallFrame);
bool didPauseForStep = pauseNow;
Breakpoint breakpoint;
TextPosition position = DebuggerCallFrame::positionForCallFrame(vm, m_currentCallFrame);
bool didHitBreakpoint = hasBreakpoint(sourceID, position, &breakpoint);
pauseNow |= didHitBreakpoint;
m_lastExecutedLine = position.m_line.zeroBasedInt();
if (!pauseNow)
return;
bool afterBlackboxedScript = m_afterBlackboxedScript;
clearNextPauseState();
// Make sure we are not going to pause again on breakpoint actions by
// reseting the pause state before executing any breakpoint actions.
TemporaryPausedState pausedState(*this);
if (didHitBreakpoint) {
handleBreakpointHit(globalObject, breakpoint);
// Note that the actions can potentially stop the debugger, so we need to check that
// we still have a current call frame when we get back.
if (!m_currentCallFrame)
return;
if (breakpoint.autoContinue) {
if (!didPauseForStep)
return;
didHitBreakpoint = false;
} else
m_pausingBreakpointID = breakpoint.id;
}
if (blackboxTypeIterator != m_blackboxedScripts.end() && blackboxTypeIterator->value == BlackboxType::Deferred) {
m_afterBlackboxedScript = true;
setPauseOnNextStatement(true);
return;
}
{
auto reason = m_reasonForPause;
if (afterBlackboxedScript)
reason = PausedAfterBlackboxedScript;
else if (didHitBreakpoint)
reason = PausedForBreakpoint;
PauseReasonDeclaration rauseReasonDeclaration(*this, reason);
handlePause(globalObject, m_reasonForPause);
scope.releaseAssertNoException();
}
m_pausingBreakpointID = noBreakpointID;
if (!m_pauseAtNextOpportunity && !m_pauseOnCallFrame) {
setSteppingMode(SteppingModeDisabled);
m_currentCallFrame = nullptr;
}
}
void Debugger::exception(JSGlobalObject* globalObject, CallFrame* callFrame, JSValue exception, bool hasCatchHandler)
{
if (m_isPaused)
return;
if (JSObject* object = jsDynamicCast<JSObject*>(m_vm, exception)) {
if (object->isErrorInstance()) {
ErrorInstance* error = static_cast<ErrorInstance*>(object);
// FIXME: <https://webkit.org/b/173625> Web Inspector: Should be able to pause and debug a StackOverflow Exception
// FIXME: <https://webkit.org/b/173627> Web Inspector: Should be able to pause and debug an OutOfMemory Exception
if (error->isStackOverflowError() || error->isOutOfMemoryError())
return;
}
}
PauseReasonDeclaration reason(*this, PausedForException);
if (m_pauseOnExceptionsState == PauseOnAllExceptions || (m_pauseOnExceptionsState == PauseOnUncaughtExceptions && !hasCatchHandler)) {
m_pauseAtNextOpportunity = true;
setSteppingMode(SteppingModeEnabled);
}
m_hasHandlerForExceptionCallback = true;
m_currentException = exception;
updateCallFrame(globalObject, callFrame, AttemptPause);
m_currentException = JSValue();
m_hasHandlerForExceptionCallback = false;
}
void Debugger::atStatement(CallFrame* callFrame)
{
if (m_isPaused)
return;
m_pastFirstExpressionInStatement = false;
PauseReasonDeclaration reason(*this, PausedAtStatement);
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, AttemptPause);
}
void Debugger::atExpression(CallFrame* callFrame)
{
if (m_isPaused)
return;
// If this is the first call in a statement, then we would have paused at the statement.
if (!m_pastFirstExpressionInStatement) {
m_pastFirstExpressionInStatement = true;
return;
}
// Only pause at the next expression with step-in and step-out, not step-over.
bool shouldAttemptPause = m_pauseAtNextOpportunity || m_pauseOnStepOut;
PauseReasonDeclaration reason(*this, PausedAtExpression);
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, shouldAttemptPause ? AttemptPause : NoPause);
}
void Debugger::callEvent(CallFrame* callFrame)
{
if (m_isPaused)
return;
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, NoPause);
}
void Debugger::returnEvent(CallFrame* callFrame)
{
if (m_isPaused)
return;
{
PauseReasonDeclaration reason(*this, PausedBeforeReturn);
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, AttemptPause);
}
// Detach may have been called during pauseIfNeeded.
if (!m_currentCallFrame)
return;
EntryFrame* topEntryFrame = m_vm.topEntryFrame;
CallFrame* callerFrame = m_currentCallFrame->callerFrame(topEntryFrame);
// Returning from a call, there was at least one expression on the statement we are returning to.
m_pastFirstExpressionInStatement = true;
// Treat stepping over a return statement like a step-out.
if (m_currentCallFrame == m_pauseOnCallFrame) {
m_pauseOnCallFrame = callerFrame;
m_pauseOnStepOut = true;
}
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callerFrame), callerFrame, NoPause);
}
void Debugger::unwindEvent(CallFrame* callFrame)
{
if (m_isPaused)
return;
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, NoPause);
if (!m_currentCallFrame)
return;
EntryFrame* topEntryFrame = m_vm.topEntryFrame;
CallFrame* callerFrame = m_currentCallFrame->callerFrame(topEntryFrame);
// Treat stepping over an exception location like a step-out.
if (m_currentCallFrame == m_pauseOnCallFrame)
m_pauseOnCallFrame = callerFrame;
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callerFrame), callerFrame, NoPause);
}
void Debugger::willExecuteProgram(CallFrame* callFrame)
{
if (m_isPaused)
return;
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, NoPause);
}
void Debugger::didExecuteProgram(CallFrame* callFrame)
{
if (m_isPaused)
return;
PauseReasonDeclaration reason(*this, PausedAtEndOfProgram);
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, AttemptPause);
// Detach may have been called during pauseIfNeeded.
if (!m_currentCallFrame)
return;
EntryFrame* topEntryFrame = m_vm.topEntryFrame;
CallFrame* callerFrame = m_currentCallFrame->callerFrame(topEntryFrame);
// Returning from a program, could be eval(), there was at least one expression on the statement we are returning to.
m_pastFirstExpressionInStatement = true;
// Treat stepping over the end of a program like a step-out.
if (m_currentCallFrame == m_pauseOnCallFrame) {
m_pauseOnCallFrame = callerFrame;
m_pauseAtNextOpportunity = true;
}
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callerFrame), callerFrame, NoPause);
// Do not continue stepping into an unknown future program.
if (!m_currentCallFrame)
clearNextPauseState();
}
void Debugger::clearNextPauseState()
{
m_pauseOnCallFrame = nullptr;
m_pauseAtNextOpportunity = false;
m_pauseOnStepOut = false;
m_afterBlackboxedScript = false;
}
void Debugger::didReachDebuggerStatement(CallFrame* callFrame)
{
if (m_isPaused)
return;
if (!m_pauseOnDebuggerStatements)
return;
PauseReasonDeclaration reason(*this, PausedForDebuggerStatement);
m_pauseAtNextOpportunity = true;
setSteppingMode(SteppingModeEnabled);
updateCallFrame(lexicalGlobalObjectForCallFrame(m_vm, callFrame), callFrame, AttemptPause);
}
DebuggerCallFrame& Debugger::currentDebuggerCallFrame()
{
if (!m_currentDebuggerCallFrame)
m_currentDebuggerCallFrame = DebuggerCallFrame::create(m_vm, m_currentCallFrame);
return *m_currentDebuggerCallFrame;
}
void Debugger::setBlackboxType(SourceID sourceID, Optional<BlackboxType> type)
{
if (type)
m_blackboxedScripts.set(sourceID, type.value());
else
m_blackboxedScripts.remove(sourceID);
}
void Debugger::clearBlackbox()
{
m_blackboxedScripts.clear();
}
} // namespace JSC