| list(APPEND JavaScriptCore_PRIVATE_INCLUDE_DIRECTORIES |
| "${JAVASCRIPTCORE_DIR}/inspector/remote/socket" |
| ) |
| |
| list(APPEND JavaScriptCore_PRIVATE_FRAMEWORK_HEADERS |
| inspector/remote/RemoteAutomationTarget.h |
| inspector/remote/RemoteConnectionToTarget.h |
| inspector/remote/RemoteControllableTarget.h |
| inspector/remote/RemoteInspectionTarget.h |
| inspector/remote/RemoteInspector.h |
| |
| inspector/remote/socket/RemoteInspectorConnectionClient.h |
| inspector/remote/socket/RemoteInspectorMessageParser.h |
| inspector/remote/socket/RemoteInspectorServer.h |
| inspector/remote/socket/RemoteInspectorSocket.h |
| inspector/remote/socket/RemoteInspectorSocketEndpoint.h |
| ) |
| |
| list(APPEND JavaScriptCore_SOURCES |
| API/JSRemoteInspector.cpp |
| |
| inspector/remote/RemoteAutomationTarget.cpp |
| inspector/remote/RemoteConnectionToTarget.cpp |
| inspector/remote/RemoteControllableTarget.cpp |
| inspector/remote/RemoteInspectionTarget.cpp |
| inspector/remote/RemoteInspector.cpp |
| |
| inspector/remote/socket/RemoteInspectorConnectionClient.cpp |
| inspector/remote/socket/RemoteInspectorMessageParser.cpp |
| inspector/remote/socket/RemoteInspectorServer.cpp |
| inspector/remote/socket/RemoteInspectorSocket.cpp |
| inspector/remote/socket/RemoteInspectorSocketEndpoint.cpp |
| |
| inspector/remote/socket/posix/RemoteInspectorSocketPOSIX.cpp |
| ) |
| |
| if (${CMAKE_GENERATOR} MATCHES "Visual Studio") |
| # With the VisualStudio generator, the compiler complains about -std=c++* for C sources. |
| set_source_files_properties( |
| disassembler/udis86/udis86.c |
| disassembler/udis86/udis86_decode.c |
| disassembler/udis86/udis86_itab_holder.c |
| disassembler/udis86/udis86_syn-att.c |
| disassembler/udis86/udis86_syn-intel.c |
| disassembler/udis86/udis86_syn.c |
| PROPERTIES LANGUAGE CXX |
| ) |
| endif () |
| |
| # This overrides the default x64 value of 1GB for the memory pool size |
| add_definitions(-DFIXED_EXECUTABLE_MEMORY_POOL_SIZE_IN_MB=64) |
| |
| # Both bmalloc and WTF are built as object libraries. The WebKit:: interface |
| # targets are used. A limitation of that is the object files are not propagated |
| # so they are added here. |
| list(APPEND JavaScriptCore_PRIVATE_LIBRARIES |
| $<TARGET_OBJECTS:WTF> |
| $<TARGET_OBJECTS:bmalloc> |
| ) |
| |
| list(APPEND JavaScriptCore_PRIVATE_DEFINITIONS |
| STATICALLY_LINKED_WITH_WTF |
| STATICALLY_LINKED_WITH_bmalloc |
| ) |