| This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL. |
| |
| Test: ../../../resources/webgl_test_files/deqp/functional/gles3/occlusionquery_strict.html |
| [ 1: FAIL ] occlusion_query.scissor: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 2: FAIL ] occlusion_query.depth_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 3: FAIL ] occlusion_query.depth_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 4: FAIL ] occlusion_query.stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 5: FAIL ] occlusion_query.stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 6: FAIL ] occlusion_query.scissor_depth_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 7: FAIL ] occlusion_query.scissor_depth_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 8: FAIL ] occlusion_query.scissor_stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 9: FAIL ] occlusion_query.scissor_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 10: FAIL ] occlusion_query.depth_write_depth_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 11: FAIL ] occlusion_query.depth_write_stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 12: FAIL ] occlusion_query.depth_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 13: FAIL ] occlusion_query.depth_clear_stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 14: FAIL ] occlusion_query.depth_clear_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 15: FAIL ] occlusion_query.stencil_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 16: FAIL ] occlusion_query.scissor_depth_write_depth_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 17: FAIL ] occlusion_query.scissor_depth_write_stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 18: FAIL ] occlusion_query.scissor_depth_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 19: FAIL ] occlusion_query.scissor_depth_clear_stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 20: FAIL ] occlusion_query.scissor_depth_clear_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 21: FAIL ] occlusion_query.scissor_stencil_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 22: FAIL ] occlusion_query.depth_write_depth_clear_stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 23: FAIL ] occlusion_query.depth_write_depth_clear_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 24: FAIL ] occlusion_query.depth_write_stencil_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 25: FAIL ] occlusion_query.depth_clear_stencil_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 26: FAIL ] occlusion_query.scissor_depth_write_depth_clear_stencil_write: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 27: FAIL ] occlusion_query.scissor_depth_write_depth_clear_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 28: FAIL ] occlusion_query.scissor_depth_write_stencil_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 29: FAIL ] occlusion_query.scissor_depth_clear_stencil_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 30: FAIL ] occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 31: FAIL ] occlusion_query.all_occluders: Argument 2 ('query') to WebGL2RenderingContext.beginQuery must be an instance of WebGLQuery |
| [ 32: PASS ] occlusion_query.all_occluders: successfullyParsed is true |
| [ FAIL ] 31 failures reported |
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