| <script> |
| |
| if (window.testRunner) { |
| testRunner.dumpAsText(); |
| testRunner.waitUntilDone(); |
| } |
| |
| function log(msg) { |
| document.getElementById("logger").innerHTML += msg + "<br>"; |
| } |
| |
| var object = "aaaaaaaaaa"; |
| for (var i = 0; i < 16; ++i) |
| object += object; |
| |
| function click() |
| { |
| var testDiv = document.getElementById("test"); |
| eventSender.mouseMoveTo(testDiv.offsetLeft + 5, testDiv.offsetTop + 5); |
| eventSender.mouseDown(); |
| eventSender.mouseUp(); |
| } |
| |
| window.onload = click; |
| |
| var count = 1; |
| |
| function clicked() |
| { |
| try { |
| history.pushState(object, object, object); |
| } catch (e) { |
| log("User gesture: " + e); |
| if (window.testRunner) |
| testRunner.notifyDone(); |
| } |
| |
| log("Successfully added item: " + count + " times"); |
| ++count; |
| |
| setTimeout(click, 0); |
| } |
| |
| </script> |
| <body> |
| Test should not crash.<br> |
| <div id="test" onclick="clicked();">Click to test pushState through a user gesture</div> |
| <div id="logger"></div> |
| </body> |