blob: 99a9cd0caf61bcde9aee5266d1af644f6f49a742 [file] [log] [blame]
<!DOCTYPE html>
<title>Canvas test: 2d.shadow.canvas.basic</title>
<meta name="author" content="Philip Taylor">
<script src="../common/canvas-tests.js"></script>
<link rel="stylesheet" href="../common/canvas-tests.css">
<body class="show_output">
<h1><a href="index.2d.html">2d</a>.<a href="index.2d.shadow.html">shadow</a>.<a href="index.2d.shadow.canvas.html">canvas</a>.basic</h1>
<p class="desc">Shadows are drawn for canvases</p>
<div class="refs">Spec references:
<ul>
<li><a href="../annotated-spec/canvas.html#testrefs.2d.shadow.render">2d.shadow.render</a>
</ul>
</div>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="../resources/green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {
var canvas2 = document.createElement('canvas');
canvas2.width = 100;
canvas2.height = 50;
var ctx2 = canvas2.getContext('2d');
ctx2.fillStyle = '#f00';
ctx2.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
ctx.shadowColor = '#0f0';
ctx.shadowOffsetY = 50;
ctx.drawImage(canvas2, 0, -50);
_assertPixel(canvas, 50,25, 0,255,0,255, "50,25", "0,255,0,255");
});
</script>