| /* |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGTextLayoutEngineBaseline.h" |
| |
| #include "FontCascade.h" |
| #include "RenderElement.h" |
| #include "SVGLengthContext.h" |
| #include "SVGRenderStyle.h" |
| #include "SVGTextMetrics.h" |
| |
| namespace WebCore { |
| |
| SVGTextLayoutEngineBaseline::SVGTextLayoutEngineBaseline(const FontCascade& font) |
| : m_font(font) |
| { |
| } |
| |
| float SVGTextLayoutEngineBaseline::calculateBaselineShift(const SVGRenderStyle& style, SVGElement* context) const |
| { |
| if (style.baselineShift() == BaselineShift::Length) { |
| auto baselineShiftValueLength = style.baselineShiftValue(); |
| if (baselineShiftValueLength.lengthType() == SVGLengthType::Percentage) |
| return baselineShiftValueLength.valueAsPercentage() * m_font.pixelSize(); |
| |
| SVGLengthContext lengthContext(context); |
| return baselineShiftValueLength.value(lengthContext); |
| } |
| |
| switch (style.baselineShift()) { |
| case BaselineShift::Baseline: |
| return 0; |
| case BaselineShift::Sub: |
| return -m_font.fontMetrics().floatHeight() / 2; |
| case BaselineShift::Super: |
| return m_font.fontMetrics().floatHeight() / 2; |
| case BaselineShift::Length: |
| break; |
| } |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| AlignmentBaseline SVGTextLayoutEngineBaseline::dominantBaselineToAlignmentBaseline(bool isVerticalText, const RenderObject* textRenderer) const |
| { |
| ASSERT(textRenderer); |
| ASSERT(textRenderer->parent()); |
| |
| const SVGRenderStyle& svgStyle = textRenderer->style().svgStyle(); |
| |
| DominantBaseline baseline = svgStyle.dominantBaseline(); |
| if (baseline == DominantBaseline::Auto) { |
| if (isVerticalText) |
| baseline = DominantBaseline::Central; |
| else |
| baseline = DominantBaseline::Alphabetic; |
| } |
| |
| switch (baseline) { |
| case DominantBaseline::UseScript: |
| // FIXME: The dominant-baseline and the baseline-table components are set by determining the predominant script of the character data content. |
| return AlignmentBaseline::Alphabetic; |
| case DominantBaseline::NoChange: |
| return dominantBaselineToAlignmentBaseline(isVerticalText, textRenderer->parent()); |
| case DominantBaseline::ResetSize: |
| return dominantBaselineToAlignmentBaseline(isVerticalText, textRenderer->parent()); |
| case DominantBaseline::Ideographic: |
| return AlignmentBaseline::Ideographic; |
| case DominantBaseline::Alphabetic: |
| return AlignmentBaseline::Alphabetic; |
| case DominantBaseline::Hanging: |
| return AlignmentBaseline::Hanging; |
| case DominantBaseline::Mathematical: |
| return AlignmentBaseline::Mathematical; |
| case DominantBaseline::Central: |
| return AlignmentBaseline::Central; |
| case DominantBaseline::Middle: |
| return AlignmentBaseline::Middle; |
| case DominantBaseline::TextAfterEdge: |
| return AlignmentBaseline::TextAfterEdge; |
| case DominantBaseline::TextBeforeEdge: |
| return AlignmentBaseline::TextBeforeEdge; |
| default: |
| ASSERT_NOT_REACHED(); |
| return AlignmentBaseline::Auto; |
| } |
| } |
| |
| float SVGTextLayoutEngineBaseline::calculateAlignmentBaselineShift(bool isVerticalText, const RenderObject& textRenderer) const |
| { |
| const RenderObject* textRendererParent = textRenderer.parent(); |
| ASSERT(textRendererParent); |
| |
| AlignmentBaseline baseline = textRenderer.style().svgStyle().alignmentBaseline(); |
| if (baseline == AlignmentBaseline::Auto) { |
| baseline = dominantBaselineToAlignmentBaseline(isVerticalText, textRendererParent); |
| ASSERT(baseline != AlignmentBaseline::Auto); |
| } |
| |
| const FontMetrics& fontMetrics = m_font.fontMetrics(); |
| |
| // Note: http://wiki.apache.org/xmlgraphics-fop/LineLayout/AlignmentHandling |
| switch (baseline) { |
| case AlignmentBaseline::Baseline: |
| // FIXME: This seems wrong. Why are we returning an enum value converted to a float? |
| return static_cast<float>(dominantBaselineToAlignmentBaseline(isVerticalText, textRendererParent)); |
| case AlignmentBaseline::BeforeEdge: |
| case AlignmentBaseline::TextBeforeEdge: |
| return fontMetrics.floatAscent(); |
| case AlignmentBaseline::Middle: |
| return fontMetrics.xHeight() / 2; |
| case AlignmentBaseline::Central: |
| return (fontMetrics.floatAscent() - fontMetrics.floatDescent()) / 2; |
| case AlignmentBaseline::AfterEdge: |
| case AlignmentBaseline::TextAfterEdge: |
| case AlignmentBaseline::Ideographic: |
| return fontMetrics.floatDescent(); |
| case AlignmentBaseline::Alphabetic: |
| return 0; |
| case AlignmentBaseline::Hanging: |
| return fontMetrics.floatAscent() * 8 / 10.f; |
| case AlignmentBaseline::Mathematical: |
| return fontMetrics.floatAscent() / 2; |
| case AlignmentBaseline::Auto: |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| float SVGTextLayoutEngineBaseline::calculateGlyphOrientationAngle(bool isVerticalText, const SVGRenderStyle& style, const UChar& character) const |
| { |
| switch (isVerticalText ? style.glyphOrientationVertical() : style.glyphOrientationHorizontal()) { |
| case GlyphOrientation::Auto: |
| // Spec: Fullwidth ideographic and fullwidth Latin text will be set with a glyph-orientation of 0-degrees. |
| // Text which is not fullwidth will be set with a glyph-orientation of 90-degrees. |
| // FIXME: There's not an accurate way to tell if text is fullwidth by looking at a single character. |
| switch (static_cast<UEastAsianWidth>(u_getIntPropertyValue(character, UCHAR_EAST_ASIAN_WIDTH))) { |
| case U_EA_NEUTRAL: |
| case U_EA_HALFWIDTH: |
| case U_EA_NARROW: |
| return 90; |
| case U_EA_AMBIGUOUS: |
| case U_EA_FULLWIDTH: |
| case U_EA_WIDE: |
| return 0; |
| } |
| ASSERT_NOT_REACHED(); |
| break; |
| case GlyphOrientation::Degrees90: |
| return 90; |
| case GlyphOrientation::Degrees180: |
| return 180; |
| case GlyphOrientation::Degrees270: |
| return 270; |
| case GlyphOrientation::Degrees0: |
| return 0; |
| } |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| static inline bool glyphOrientationIsMultiplyOf180Degrees(float orientationAngle) |
| { |
| return !fabsf(fmodf(orientationAngle, 180)); |
| } |
| |
| float SVGTextLayoutEngineBaseline::calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetrics& metrics, float angle, float& xOrientationShift, float& yOrientationShift) const |
| { |
| bool orientationIsMultiplyOf180Degrees = glyphOrientationIsMultiplyOf180Degrees(angle); |
| |
| // The function is based on spec requirements: |
| // |
| // Spec: If the 'glyph-orientation-horizontal' results in an orientation angle that is not a multiple of |
| // of 180 degrees, then the current text position is incremented according to the vertical metrics of the glyph. |
| // |
| // Spec: If if the 'glyph-orientation-vertical' results in an orientation angle that is not a multiple of |
| // 180 degrees, then the current text position is incremented according to the horizontal metrics of the glyph. |
| |
| const FontMetrics& fontMetrics = m_font.fontMetrics(); |
| |
| // Vertical orientation handling. |
| if (isVerticalText) { |
| float ascentMinusDescent = fontMetrics.floatAscent() - fontMetrics.floatDescent(); |
| if (!angle) { |
| xOrientationShift = (ascentMinusDescent - metrics.width()) / 2; |
| yOrientationShift = fontMetrics.floatAscent(); |
| } else if (angle == 180) |
| xOrientationShift = (ascentMinusDescent + metrics.width()) / 2; |
| else if (angle == 270) { |
| yOrientationShift = metrics.width(); |
| xOrientationShift = ascentMinusDescent; |
| } |
| |
| // Vertical advance calculation. |
| if (angle && !orientationIsMultiplyOf180Degrees) |
| return metrics.width(); |
| |
| return metrics.height(); |
| } |
| |
| // Horizontal orientation handling. |
| if (angle == 90) |
| yOrientationShift = -metrics.width(); |
| else if (angle == 180) { |
| xOrientationShift = metrics.width(); |
| yOrientationShift = -fontMetrics.floatAscent(); |
| } else if (angle == 270) |
| xOrientationShift = metrics.width(); |
| |
| // Horizontal advance calculation. |
| if (angle && !orientationIsMultiplyOf180Degrees) |
| return metrics.height(); |
| |
| return metrics.width(); |
| } |
| |
| } |