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/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "GPUIntegralTypes.h"
#include <cstdint>
#include <pal/graphics/WebGPU/WebGPUBufferUsage.h>
#include <wtf/RefCounted.h>
namespace WebCore {
using GPUBufferUsageFlags = uint32_t;
class GPUBufferUsage : public RefCounted<GPUBufferUsage> {
public:
static constexpr GPUFlagsConstant MAP_READ = 0x0001;
static constexpr GPUFlagsConstant MAP_WRITE = 0x0002;
static constexpr GPUFlagsConstant COPY_SRC = 0x0004;
static constexpr GPUFlagsConstant COPY_DST = 0x0008;
static constexpr GPUFlagsConstant INDEX = 0x0010;
static constexpr GPUFlagsConstant VERTEX = 0x0020;
static constexpr GPUFlagsConstant UNIFORM = 0x0040;
static constexpr GPUFlagsConstant STORAGE = 0x0080;
static constexpr GPUFlagsConstant INDIRECT = 0x0100;
static constexpr GPUFlagsConstant QUERY_RESOLVE = 0x0200;
};
inline PAL::WebGPU::BufferUsageFlags convertBufferUsageFlagsToBacking(GPUBufferUsageFlags bufferUsageFlags)
{
PAL::WebGPU::BufferUsageFlags result;
if (bufferUsageFlags & GPUBufferUsage::MAP_READ)
result.add(PAL::WebGPU::BufferUsage::MapRead);
if (bufferUsageFlags & GPUBufferUsage::MAP_WRITE)
result.add(PAL::WebGPU::BufferUsage::MapWrite);
if (bufferUsageFlags & GPUBufferUsage::COPY_SRC)
result.add(PAL::WebGPU::BufferUsage::CopySource);
if (bufferUsageFlags & GPUBufferUsage::COPY_DST)
result.add(PAL::WebGPU::BufferUsage::CopyDestination);
if (bufferUsageFlags & GPUBufferUsage::INDEX)
result.add(PAL::WebGPU::BufferUsage::Index);
if (bufferUsageFlags & GPUBufferUsage::VERTEX)
result.add(PAL::WebGPU::BufferUsage::Vertex);
if (bufferUsageFlags & GPUBufferUsage::UNIFORM)
result.add(PAL::WebGPU::BufferUsage::Uniform);
if (bufferUsageFlags & GPUBufferUsage::STORAGE)
result.add(PAL::WebGPU::BufferUsage::Storage);
if (bufferUsageFlags & GPUBufferUsage::INDIRECT)
result.add(PAL::WebGPU::BufferUsage::Indirect);
if (bufferUsageFlags & GPUBufferUsage::QUERY_RESOLVE)
result.add(PAL::WebGPU::BufferUsage::QueryResolve);
return result;
}
}