| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GPUAdapter.h" |
| |
| #include "JSGPUDevice.h" |
| |
| namespace WebCore { |
| |
| String GPUAdapter::name() const |
| { |
| return m_backing->name(); |
| } |
| |
| Ref<GPUSupportedFeatures> GPUAdapter::features() const |
| { |
| return GPUSupportedFeatures::create(PAL::WebGPU::SupportedFeatures::clone(m_backing->features())); |
| } |
| |
| Ref<GPUSupportedLimits> GPUAdapter::limits() const |
| { |
| return GPUSupportedLimits::create(PAL::WebGPU::SupportedLimits::clone(m_backing->limits())); |
| } |
| |
| bool GPUAdapter::isFallbackAdapter() const |
| { |
| return m_backing->isFallbackAdapter(); |
| } |
| |
| static PAL::WebGPU::DeviceDescriptor convertToBacking(const std::optional<GPUDeviceDescriptor>& options) |
| { |
| if (!options) |
| return { }; |
| |
| return options->convertToBacking(); |
| } |
| |
| void GPUAdapter::requestDevice(ScriptExecutionContext&, const std::optional<GPUDeviceDescriptor>& deviceDescriptor, RequestDevicePromise&& promise) |
| { |
| m_backing->requestDevice(convertToBacking(deviceDescriptor), [promise = WTFMove(promise)] (Ref<PAL::WebGPU::Device>&& device) mutable { |
| promise.resolve(GPUDevice::create(nullptr, WTFMove(device))); |
| }); |
| } |
| |
| } |