blob: 890ce3741e26f239a3e60900b62fd570f563bfc3 [file] [log] [blame]
/*
* Copyright (C) 2021 Igalia S.L.
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "InternalFunction.h"
#include "ShadowRealmPrototype.h"
namespace JSC {
class GetterSetter;
class ShadowRealmConstructor final : public InternalFunction {
public:
typedef InternalFunction Base;
static constexpr unsigned StructureFlags = Base::StructureFlags;
static ShadowRealmConstructor* create(VM& vm, Structure* structure, ShadowRealmPrototype* shadowRealmPrototype, GetterSetter*)
{
ShadowRealmConstructor* constructor = new (NotNull, allocateCell<ShadowRealmConstructor>(vm)) ShadowRealmConstructor(vm, structure);
constructor->finishCreation(vm, shadowRealmPrototype);
return constructor;
}
DECLARE_INFO;
static Structure* createStructure(VM& vm, JSGlobalObject* globalObject, JSValue prototype)
{
return Structure::create(vm, globalObject, prototype, TypeInfo(InternalFunctionType, StructureFlags), info());
}
private:
ShadowRealmConstructor(VM&, Structure*);
void finishCreation(VM&, ShadowRealmPrototype*);
};
STATIC_ASSERT_ISO_SUBSPACE_SHARABLE(ShadowRealmConstructor, InternalFunction);
} // namespace JSC