blob: 80ce12dd7ef0c8d4c35cf548d740a5335bfbd0f8 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "GPUTextureDescriptor.h"
#if ENABLE(WEBGPU)
#include "Logging.h"
namespace WebCore {
RefPtr<GPUTextureDescriptor> GPUTextureDescriptor::create(unsigned long pixelFormat, unsigned long width, unsigned long height, bool mipmapped)
{
RefPtr<GPUTextureDescriptor> descriptor = adoptRef(new GPUTextureDescriptor(pixelFormat, width, height, mipmapped));
return descriptor;
}
GPUTextureDescriptor::~GPUTextureDescriptor()
{
LOG(WebGPU, "GPUTextureDescriptor::~GPUTextureDescriptor()");
}
#if !PLATFORM(COCOA)
unsigned long GPUTextureDescriptor::width() const
{
return 0;
}
void GPUTextureDescriptor::setWidth(unsigned long)
{
}
unsigned long GPUTextureDescriptor::height() const
{
return 0;
}
void GPUTextureDescriptor::setHeight(unsigned long)
{
}
unsigned long GPUTextureDescriptor::sampleCount() const
{
return 0;
}
void GPUTextureDescriptor::setSampleCount(unsigned long)
{
}
unsigned long GPUTextureDescriptor::textureType() const
{
return 0;
}
void GPUTextureDescriptor::setTextureType(unsigned long)
{
}
unsigned long GPUTextureDescriptor::storageMode() const
{
return 0;
}
void GPUTextureDescriptor::setStorageMode(unsigned long)
{
}
unsigned long GPUTextureDescriptor::usage() const
{
return 0;
}
void GPUTextureDescriptor::setUsage(unsigned long)
{
}
#endif
} // namespace WebCore
#endif