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/*
* Copyright (C) 2012, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEB_AUDIO)
#include "OscillatorNode.h"
#include "AudioNodeOutput.h"
#include "AudioParam.h"
#include "PeriodicWave.h"
#include "VectorMath.h"
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
using namespace VectorMath;
WTF_MAKE_ISO_ALLOCATED_IMPL(OscillatorNode);
PeriodicWave* OscillatorNode::s_periodicWaveSine = nullptr;
PeriodicWave* OscillatorNode::s_periodicWaveSquare = nullptr;
PeriodicWave* OscillatorNode::s_periodicWaveSawtooth = nullptr;
PeriodicWave* OscillatorNode::s_periodicWaveTriangle = nullptr;
Ref<OscillatorNode> OscillatorNode::create(BaseAudioContext& context, float sampleRate)
{
return adoptRef(*new OscillatorNode(context, sampleRate));
}
OscillatorNode::OscillatorNode(BaseAudioContext& context, float sampleRate)
: AudioScheduledSourceNode(context, sampleRate)
, m_firstRender(true)
, m_virtualReadIndex(0)
, m_phaseIncrements(AudioNode::ProcessingSizeInFrames)
, m_detuneValues(AudioNode::ProcessingSizeInFrames)
{
setNodeType(NodeTypeOscillator);
// Use musical pitch standard A440 as a default.
m_frequency = AudioParam::create(context, "frequency", 440, 0, 100000);
// Default to no detuning.
m_detune = AudioParam::create(context, "detune", 0, -4800, 4800);
// Sets up default wave.
setType(m_type);
// An oscillator is always mono.
addOutput(makeUnique<AudioNodeOutput>(this, 1));
initialize();
}
OscillatorNode::~OscillatorNode()
{
uninitialize();
}
ExceptionOr<void> OscillatorNode::setType(Type type)
{
PeriodicWave* periodicWave = nullptr;
ALWAYS_LOG(LOGIDENTIFIER, type);
switch (type) {
case Type::Sine:
if (!s_periodicWaveSine)
s_periodicWaveSine = &PeriodicWave::createSine(sampleRate()).leakRef();
periodicWave = s_periodicWaveSine;
break;
case Type::Square:
if (!s_periodicWaveSquare)
s_periodicWaveSquare = &PeriodicWave::createSquare(sampleRate()).leakRef();
periodicWave = s_periodicWaveSquare;
break;
case Type::Sawtooth:
if (!s_periodicWaveSawtooth)
s_periodicWaveSawtooth = &PeriodicWave::createSawtooth(sampleRate()).leakRef();
periodicWave = s_periodicWaveSawtooth;
break;
case Type::Triangle:
if (!s_periodicWaveTriangle)
s_periodicWaveTriangle = &PeriodicWave::createTriangle(sampleRate()).leakRef();
periodicWave = s_periodicWaveTriangle;
break;
case Type::Custom:
if (m_type != Type::Custom)
return Exception { InvalidStateError };
return { };
}
setPeriodicWave(periodicWave);
m_type = type;
return { };
}
bool OscillatorNode::calculateSampleAccuratePhaseIncrements(size_t framesToProcess)
{
bool isGood = framesToProcess <= m_phaseIncrements.size() && framesToProcess <= m_detuneValues.size();
ASSERT(isGood);
if (!isGood)
return false;
if (m_firstRender) {
m_firstRender = false;
m_frequency->resetSmoothedValue();
m_detune->resetSmoothedValue();
}
bool hasSampleAccurateValues = false;
bool hasFrequencyChanges = false;
float* phaseIncrements = m_phaseIncrements.data();
float finalScale = m_periodicWave->rateScale();
if (m_frequency->hasSampleAccurateValues()) {
hasSampleAccurateValues = true;
hasFrequencyChanges = true;
// Get the sample-accurate frequency values and convert to phase increments.
// They will be converted to phase increments below.
m_frequency->calculateSampleAccurateValues(phaseIncrements, framesToProcess);
} else {
// Handle ordinary parameter smoothing/de-zippering if there are no scheduled changes.
m_frequency->smooth();
float frequency = m_frequency->smoothedValue();
finalScale *= frequency;
}
if (m_detune->hasSampleAccurateValues()) {
hasSampleAccurateValues = true;
// Get the sample-accurate detune values.
float* detuneValues = hasFrequencyChanges ? m_detuneValues.data() : phaseIncrements;
m_detune->calculateSampleAccurateValues(detuneValues, framesToProcess);
// Convert from cents to rate scalar.
float k = 1.0 / 1200;
vsmul(detuneValues, 1, &k, detuneValues, 1, framesToProcess);
for (unsigned i = 0; i < framesToProcess; ++i)
detuneValues[i] = powf(2, detuneValues[i]); // FIXME: converting to expf() will be faster.
if (hasFrequencyChanges) {
// Multiply frequencies by detune scalings.
vmul(detuneValues, 1, phaseIncrements, 1, phaseIncrements, 1, framesToProcess);
}
} else {
// Handle ordinary parameter smoothing/de-zippering if there are no scheduled changes.
m_detune->smooth();
float detune = m_detune->smoothedValue();
float detuneScale = powf(2, detune / 1200);
finalScale *= detuneScale;
}
if (hasSampleAccurateValues) {
// Convert from frequency to wave increment.
vsmul(phaseIncrements, 1, &finalScale, phaseIncrements, 1, framesToProcess);
}
return hasSampleAccurateValues;
}
void OscillatorNode::process(size_t framesToProcess)
{
auto& outputBus = *output(0)->bus();
if (!isInitialized() || !outputBus.numberOfChannels()) {
outputBus.zero();
return;
}
ASSERT(framesToProcess <= m_phaseIncrements.size());
if (framesToProcess > m_phaseIncrements.size())
return;
// The audio thread can't block on this lock, so we use std::try_to_lock instead.
std::unique_lock<Lock> lock(m_processMutex, std::try_to_lock);
if (!lock.owns_lock()) {
// Too bad - the try_lock() failed. We must be in the middle of changing wave-tables.
outputBus.zero();
return;
}
// We must access m_periodicWave only inside the lock.
if (!m_periodicWave.get()) {
outputBus.zero();
return;
}
size_t quantumFrameOffset = 0;
size_t nonSilentFramesToProcess = 0;
updateSchedulingInfo(framesToProcess, outputBus, quantumFrameOffset, nonSilentFramesToProcess);
if (!nonSilentFramesToProcess) {
outputBus.zero();
return;
}
unsigned periodicWaveSize = m_periodicWave->periodicWaveSize();
double invPeriodicWaveSize = 1.0 / periodicWaveSize;
float* destP = outputBus.channel(0)->mutableData();
ASSERT(quantumFrameOffset <= framesToProcess);
// We keep virtualReadIndex double-precision since we're accumulating values.
double virtualReadIndex = m_virtualReadIndex;
float rateScale = m_periodicWave->rateScale();
float invRateScale = 1 / rateScale;
bool hasSampleAccurateValues = calculateSampleAccuratePhaseIncrements(framesToProcess);
float frequency = 0;
float* higherWaveData = nullptr;
float* lowerWaveData = nullptr;
float tableInterpolationFactor = 0;
if (!hasSampleAccurateValues) {
frequency = m_frequency->smoothedValue();
float detune = m_detune->smoothedValue();
float detuneScale = powf(2, detune / 1200);
frequency *= detuneScale;
m_periodicWave->waveDataForFundamentalFrequency(frequency, lowerWaveData, higherWaveData, tableInterpolationFactor);
}
float incr = frequency * rateScale;
float* phaseIncrements = m_phaseIncrements.data();
unsigned readIndexMask = periodicWaveSize - 1;
// Start rendering at the correct offset.
destP += quantumFrameOffset;
int n = nonSilentFramesToProcess;
while (n--) {
unsigned readIndex = static_cast<unsigned>(virtualReadIndex);
unsigned readIndex2 = readIndex + 1;
// Contain within valid range.
readIndex = readIndex & readIndexMask;
readIndex2 = readIndex2 & readIndexMask;
if (hasSampleAccurateValues) {
incr = *phaseIncrements++;
frequency = invRateScale * incr;
m_periodicWave->waveDataForFundamentalFrequency(frequency, lowerWaveData, higherWaveData, tableInterpolationFactor);
}
float sample1Lower = lowerWaveData[readIndex];
float sample2Lower = lowerWaveData[readIndex2];
float sample1Higher = higherWaveData[readIndex];
float sample2Higher = higherWaveData[readIndex2];
// Linearly interpolate within each table (lower and higher).
float interpolationFactor = static_cast<float>(virtualReadIndex) - readIndex;
float sampleHigher = (1 - interpolationFactor) * sample1Higher + interpolationFactor * sample2Higher;
float sampleLower = (1 - interpolationFactor) * sample1Lower + interpolationFactor * sample2Lower;
// Then interpolate between the two tables.
float sample = (1 - tableInterpolationFactor) * sampleHigher + tableInterpolationFactor * sampleLower;
*destP++ = sample;
// Increment virtual read index and wrap virtualReadIndex into the range 0 -> periodicWaveSize.
virtualReadIndex += incr;
virtualReadIndex -= floor(virtualReadIndex * invPeriodicWaveSize) * periodicWaveSize;
}
m_virtualReadIndex = virtualReadIndex;
outputBus.clearSilentFlag();
}
void OscillatorNode::reset()
{
m_virtualReadIndex = 0;
}
void OscillatorNode::setPeriodicWave(PeriodicWave* periodicWave)
{
ALWAYS_LOG(LOGIDENTIFIER, "sample rate = ", periodicWave ? periodicWave->sampleRate() : 0, ", wave size = ", periodicWave ? periodicWave->periodicWaveSize() : 0, ", rate scale = ", periodicWave ? periodicWave->rateScale() : 0);
ASSERT(isMainThread());
// This synchronizes with process().
auto locker = holdLock(m_processMutex);
m_periodicWave = periodicWave;
m_type = Type::Custom;
}
bool OscillatorNode::propagatesSilence() const
{
return !isPlayingOrScheduled() || hasFinished() || !m_periodicWave.get();
}
} // namespace WebCore
#endif // ENABLE(WEB_AUDIO)