blob: 7514f28746ecc8d42a6532d664be8497b5bb7c1b [file] [log] [blame]
/*
* Copyright (C) 2010-2019 Apple Inc. All rights reserved.
* Copyright (C) 2011 Brent Fulgham <bfulgham@webkit.org>
* Copyright (C) 2011 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ShareableBitmap.h"
#include "Decoder.h"
#include "Encoder.h"
#include <WebCore/BitmapImage.h>
#include <WebCore/DIBPixelData.h>
#include <WebCore/Direct2DOperations.h>
#include <WebCore/Direct2DUtilities.h>
#include <WebCore/GraphicsContextDirect2D.h>
#include <WebCore/NotImplemented.h>
#include <WebCore/PlatformContextDirect2D.h>
#include <d2d1_1.h>
#include <d3d11_1.h>
#include <dxgi1_2.h>
#include <wincodec.h>
#include <wtf/ProcessID.h>
namespace WebKit {
using namespace WebCore;
void ShareableBitmap::validateConfiguration(Configuration&)
{
}
static unsigned strideForWidth(unsigned width)
{
static unsigned bitsPerPixel = Direct2D::bitsPerPixel(Direct2D::wicBitmapFormat());
return bitsPerPixel * width / 8;
}
CheckedUint32 ShareableBitmap::calculateBytesPerRow(WebCore::IntSize size, const Configuration& configuration)
{
return calculateBytesPerPixel(configuration) * size.width();
}
CheckedUint32 ShareableBitmap::calculateBytesPerPixel(const Configuration&)
{
return 4;
}
void ShareableBitmap::createSharedResource()
{
// Don't create a shared resource if the configuration instructs us to use an existing one.
if (m_configuration.sharedResourceHandle)
return;
m_surface = Direct2D::createDXGISurfaceOfSize(m_size, nullptr, true);
COMPtr<IDXGIResource1> resourceData;
HRESULT hr = m_surface->QueryInterface(__uuidof(IDXGIResource), reinterpret_cast<void**>(&resourceData));
RELEASE_ASSERT(SUCCEEDED(hr));
hr = resourceData->CreateSharedHandle(nullptr, DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE, nullptr, &m_configuration.sharedResourceHandle);
RELEASE_ASSERT(SUCCEEDED(hr));
}
void ShareableBitmap::disposeSharedResource()
{
if (m_surfaceMutex)
m_surfaceMutex->ReleaseSync(1);
if (m_configuration.sharedResourceHandle)
::CloseHandle(m_configuration.sharedResourceHandle);
}
void ShareableBitmap::leakSharedResource()
{
m_configuration.sharedResourceHandle = nullptr;
}
std::unique_ptr<GraphicsContext> ShareableBitmap::createGraphicsContext()
{
// Lock the surface to the current device while rendering.
HRESULT hr = m_surface->QueryInterface(&m_surfaceMutex);
RELEASE_ASSERT(SUCCEEDED(hr));
hr = m_surfaceMutex->AcquireSync(0, INFINITE);
RELEASE_ASSERT(SUCCEEDED(hr));
auto surfaceContext = Direct2D::createSurfaceRenderTarget(m_surface.get());
if (!surfaceContext)
return nullptr;
return makeUnique<GraphicsContextDirect2D>(surfaceContext.get());
}
void ShareableBitmap::paint(GraphicsContext& context, const IntPoint& dstPoint, const IntRect& srcRect)
{
paint(context, 1, dstPoint, srcRect);
}
void ShareableBitmap::paint(GraphicsContext& context, float scaleFactor, const IntPoint& dstPoint, const IntRect& srcRect)
{
auto surface = createDirect2DSurface(context.platformContext()->d3dDevice(), context.platformContext()->renderTarget());
#ifndef _NDEBUG
auto bitmapSize = surface->GetPixelSize();
ASSERT(bitmapSize.width == m_size.width());
ASSERT(bitmapSize.height == m_size.height());
#endif
FloatRect destRect(dstPoint, srcRect.size());
FloatRect srcRectScaled(srcRect);
srcRectScaled.scale(scaleFactor);
ASSERT(context.hasPlatformContext());
auto& state = context.state();
auto& platformContext = *context.platformContext();
ImagePaintingOptions options { state.compositeOperator, state.blendMode, ImageOrientation(), state.imageInterpolationQuality };
Direct2D::drawPlatformImage(platformContext, surface.get(), m_size, destRect, srcRectScaled, options, state.alpha, Direct2D::ShadowState(state));
}
COMPtr<ID2D1Bitmap> ShareableBitmap::createDirect2DSurface(ID3D11Device1* directXDevice, ID2D1RenderTarget* renderTarget)
{
if (!directXDevice)
directXDevice = Direct2D::defaultDirectXDevice();
if (!m_bitmap) {
COMPtr<ID3D11Texture2D> texture;
HRESULT hr = directXDevice->OpenSharedResource1(m_configuration.sharedResourceHandle, __uuidof(ID3D11Texture2D), reinterpret_cast<void**>(&texture));
if (!SUCCEEDED(hr))
return nullptr;
hr = texture->QueryInterface(&m_surface);
RELEASE_ASSERT(SUCCEEDED(hr));
// Lock the surface to the current device while rendering.
hr = m_surface->QueryInterface(&m_surfaceMutex);
RELEASE_ASSERT(SUCCEEDED(hr));
hr = m_surfaceMutex->AcquireSync(1, INFINITE);
RELEASE_ASSERT(SUCCEEDED(hr));
auto bitmapProperties = Direct2D::bitmapProperties();
hr = renderTarget->CreateSharedBitmap(__uuidof(IDXGISurface1), reinterpret_cast<void*>(m_surface.get()), &bitmapProperties, &m_bitmap);
if (!SUCCEEDED(hr))
return nullptr;
}
return m_bitmap;
}
RefPtr<Image> ShareableBitmap::createImage()
{
auto surface = createDirect2DSurface(nullptr, GraphicsContext::defaultRenderTarget());
if (!surface)
return nullptr;
return BitmapImage::create(WTFMove(surface));
}
} // namespace WebKit