blob: c0552e9459d39a74abaaa29d6273e8076e08553a [file] [log] [blame]
/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ShareableBitmap.h"
#include "SharedMemory.h"
#include "WebCoreArgumentCoders.h"
#include <WebCore/GraphicsContext.h>
#include <wtf/DebugHeap.h>
namespace WebKit {
using namespace WebCore;
DECLARE_ALLOCATOR_WITH_HEAP_IDENTIFIER(ShareableBitmap);
DEFINE_ALLOCATOR_WITH_HEAP_IDENTIFIER(ShareableBitmap);
ShareableBitmap::Handle::Handle()
{
}
void ShareableBitmap::Handle::encode(IPC::Encoder& encoder) const
{
SharedMemory::IPCHandle ipcHandle(WTFMove(m_handle), numBytesForSize(m_size, m_configuration));
encoder << ipcHandle;
encoder << m_size;
encoder << m_configuration;
}
bool ShareableBitmap::Handle::decode(IPC::Decoder& decoder, Handle& handle)
{
SharedMemory::IPCHandle ipcHandle;
if (!decoder.decode(ipcHandle))
return false;
if (!decoder.decode(handle.m_size))
return false;
if (handle.m_size.width() < 0 || handle.m_size.height() < 0)
return false;
if (!decoder.decode(handle.m_configuration))
return false;
handle.m_handle = WTFMove(ipcHandle.handle);
return true;
}
void ShareableBitmap::Handle::clear()
{
m_handle.clear();
m_size = IntSize();
m_configuration = { };
}
void ShareableBitmap::Configuration::encode(IPC::Encoder& encoder) const
{
encoder << colorSpace << isOpaque;
#if USE(DIRECT2D)
SharedMemory::Handle::encodeHandle(encoder, sharedResourceHandle);
// Hand off ownership of our HANDLE to the receiving process. It will close it for us.
// FIXME: If the receiving process crashes before it receives the memory, the memory will be
// leaked. See <http://webkit.org/b/47502>.
sharedResourceHandle = nullptr;
#endif
}
bool ShareableBitmap::Configuration::decode(IPC::Decoder& decoder, Configuration& result)
{
std::optional<std::optional<WebCore::DestinationColorSpace>> colorSpace;
decoder >> colorSpace;
if (!colorSpace)
return false;
std::optional<bool> isOpaque;
decoder >> isOpaque;
if (!isOpaque)
return false;
result = Configuration { WTFMove(*colorSpace), *isOpaque };
#if USE(DIRECT2D)
auto processSpecificHandle = SharedMemory::Handle::decodeHandle(decoder);
if (!processSpecificHandle)
return false;
result.sharedResourceHandle = processSpecificHandle.value();
#endif
return true;
}
RefPtr<ShareableBitmap> ShareableBitmap::create(const IntSize& size, Configuration configuration)
{
validateConfiguration(configuration);
auto numBytes = numBytesForSize(size, configuration);
if (numBytes.hasOverflowed())
return nullptr;
void* data = 0;
data = ShareableBitmapMalloc::tryMalloc(numBytes);
if (!data)
return nullptr;
return adoptRef(new ShareableBitmap(size, configuration, data));
}
RefPtr<ShareableBitmap> ShareableBitmap::createShareable(const IntSize& size, Configuration configuration)
{
validateConfiguration(configuration);
auto numBytes = numBytesForSize(size, configuration);
if (numBytes.hasOverflowed())
return nullptr;
RefPtr<SharedMemory> sharedMemory = SharedMemory::allocate(numBytes);
if (!sharedMemory)
return nullptr;
return adoptRef(new ShareableBitmap(size, configuration, sharedMemory));
}
RefPtr<ShareableBitmap> ShareableBitmap::create(const IntSize& size, Configuration configuration, RefPtr<SharedMemory> sharedMemory)
{
ASSERT(sharedMemory);
validateConfiguration(configuration);
auto numBytes = numBytesForSize(size, configuration);
if (numBytes.hasOverflowed())
return nullptr;
if (sharedMemory->size() < numBytes) {
ASSERT_NOT_REACHED();
return nullptr;
}
return adoptRef(new ShareableBitmap(size, configuration, sharedMemory));
}
RefPtr<ShareableBitmap> ShareableBitmap::create(const Handle& handle, SharedMemory::Protection protection)
{
auto sharedMemory = SharedMemory::map(handle.m_handle, protection);
if (!sharedMemory)
return nullptr;
return create(handle.m_size, handle.m_configuration, WTFMove(sharedMemory));
}
bool ShareableBitmap::createHandle(Handle& handle, SharedMemory::Protection protection) const
{
ASSERT(isBackedBySharedMemory());
if (!m_sharedMemory->createHandle(handle.m_handle, protection))
return false;
handle.m_size = m_size;
handle.m_configuration = m_configuration;
return true;
}
ShareableBitmap::ShareableBitmap(const IntSize& size, Configuration configuration, void* data)
: m_size(size)
, m_configuration(configuration)
, m_data(data)
{
}
ShareableBitmap::ShareableBitmap(const IntSize& size, Configuration configuration, RefPtr<SharedMemory> sharedMemory)
: m_size(size)
, m_configuration(configuration)
, m_sharedMemory(sharedMemory)
, m_data(nullptr)
{
#if USE(DIRECT2D)
createSharedResource();
#endif
}
ShareableBitmap::~ShareableBitmap()
{
if (!isBackedBySharedMemory())
ShareableBitmapMalloc::free(m_data);
#if USE(DIRECT2D)
disposeSharedResource();
#endif
}
void* ShareableBitmap::data() const
{
if (isBackedBySharedMemory())
return m_sharedMemory->data();
ASSERT(m_data);
return m_data;
}
CheckedUint32 ShareableBitmap::numBytesForSize(WebCore::IntSize size, const ShareableBitmap::Configuration& configuration)
{
#if USE(DIRECT2D)
// We pass references to GPU textures, so no need to allocate frame buffers here. Just send a small bit of data.
return sizeof(void*);
#else
return calculateBytesPerRow(size, configuration) * size.height();
#endif
}
} // namespace WebKit