| /* |
| * Copyright (C) 2016-2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GraphicsLayerDirect2D.h" |
| |
| #if USE(DIRECT2D) |
| |
| #include "DisplayList.h" |
| #include "GraphicsLayerFactory.h" |
| #include "NotImplemented.h" |
| #include <limits.h> |
| #include <wtf/MathExtras.h> |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/SetForScope.h> |
| #include <wtf/SystemTracing.h> |
| #include <wtf/text/WTFString.h> |
| |
| |
| #if COMPILER(MSVC) |
| // See https://msdn.microsoft.com/en-us/library/1wea5zwe.aspx |
| #pragma warning(disable: 4701) |
| #endif |
| |
| namespace WebCore { |
| |
| Ref<GraphicsLayer> GraphicsLayer::create(GraphicsLayerFactory* factory, GraphicsLayerClient& client, Type layerType) |
| { |
| if (factory) { |
| auto layer = factory->createGraphicsLayer(layerType, client); |
| layer->initialize(layerType); |
| return layer; |
| } |
| |
| // FIXME: Return a real Direct2D graphics layer |
| return adoptRef(*new GraphicsLayerDirect2D(layerType, client)); |
| } |
| |
| GraphicsLayerDirect2D::GraphicsLayerDirect2D(Type layerType, GraphicsLayerClient& client) |
| : GraphicsLayer(layerType, client) |
| { |
| } |
| |
| void GraphicsLayerDirect2D::initialize(Type layerType) |
| { |
| } |
| |
| GraphicsLayerDirect2D::~GraphicsLayerDirect2D() |
| { |
| willBeDestroyed(); |
| } |
| |
| void GraphicsLayerDirect2D::setNeedsDisplay() |
| { |
| if (!drawsContent()) |
| return; |
| |
| notImplemented(); |
| } |
| |
| void GraphicsLayerDirect2D::setNeedsDisplayInRect(const FloatRect& r, ShouldClipToLayer shouldClip) |
| { |
| if (!drawsContent()) |
| return; |
| |
| notImplemented(); |
| } |
| |
| } // namespace WebCore |
| |
| #endif |