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/*
* Copyright (C) 2016-2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "DisplayList.h"
#include "DisplayListItems.h"
#include "DrawGlyphsRecorder.h"
#include "GraphicsContext.h"
#include "Image.h" // For Image::TileRule.
#include "InlinePathData.h"
#include "TextFlags.h"
#include <wtf/Noncopyable.h>
namespace WebCore {
enum class AlphaPremultiplication : uint8_t;
class FloatPoint;
class FloatPoint;
class FloatRect;
class Font;
class GlyphBuffer;
class Image;
class PixelBuffer;
struct GraphicsContextState;
struct ImagePaintingOptions;
namespace DisplayList {
class Recorder : public GraphicsContext {
WTF_MAKE_FAST_ALLOCATED;
WTF_MAKE_NONCOPYABLE(Recorder);
public:
WEBCORE_EXPORT Recorder(const GraphicsContextState&, const FloatRect& initialClip, const AffineTransform&, DrawGlyphsRecorder::DeconstructDrawGlyphs = DrawGlyphsRecorder::DeconstructDrawGlyphs::Yes);
WEBCORE_EXPORT virtual ~Recorder();
virtual void getPixelBuffer(const PixelBufferFormat& outputFormat, const IntRect& sourceRect) = 0;
virtual void putPixelBuffer(const PixelBuffer&, const IntRect& srcRect, const IntPoint& destPoint, AlphaPremultiplication destFormat) = 0;
virtual void flushContext(GraphicsContextFlushIdentifier) = 0;
protected:
WEBCORE_EXPORT Recorder(Recorder& parent, const GraphicsContextState&, const FloatRect& initialClip, const AffineTransform& initialCTM);
virtual void recordSave() = 0;
virtual void recordRestore() = 0;
virtual void recordTranslate(float x, float y) = 0;
virtual void recordRotate(float angle) = 0;
virtual void recordScale(const FloatSize&) = 0;
virtual void recordSetCTM(const AffineTransform&) = 0;
virtual void recordConcatenateCTM(const AffineTransform&) = 0;
virtual void recordSetInlineFillColor(SRGBA<uint8_t>) = 0;
virtual void recordSetInlineStrokeColor(SRGBA<uint8_t>) = 0;
virtual void recordSetStrokeThickness(float) = 0;
virtual void recordSetState(const GraphicsContextState&, GraphicsContextState::StateChangeFlags) = 0;
virtual void recordSetLineCap(LineCap) = 0;
virtual void recordSetLineDash(const DashArray&, float dashOffset) = 0;
virtual void recordSetLineJoin(LineJoin) = 0;
virtual void recordSetMiterLimit(float) = 0;
virtual void recordClearShadow() = 0;
virtual void recordClip(const FloatRect&) = 0;
virtual void recordClipOut(const FloatRect&) = 0;
virtual void recordClipToImageBuffer(RenderingResourceIdentifier imageBufferIdentifier, const FloatRect& destinationRect) = 0;
virtual void recordClipOutToPath(const Path&) = 0;
virtual void recordClipPath(const Path&, WindRule) = 0;
virtual void recordBeginClipToDrawingCommands(const FloatRect& destination, DestinationColorSpace) = 0;
virtual void recordEndClipToDrawingCommands(const FloatRect& destination) = 0;
virtual void recordDrawGlyphs(const Font&, const GlyphBufferGlyph*, const GlyphBufferAdvance*, unsigned count, const FloatPoint& localAnchor, FontSmoothingMode) = 0;
virtual void recordDrawImageBuffer(RenderingResourceIdentifier imageBufferIdentifier, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions&) = 0;
virtual void recordDrawNativeImage(RenderingResourceIdentifier imageIdentifier, const FloatSize& imageSize, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions&) = 0;
virtual void recordDrawPattern(RenderingResourceIdentifier, const FloatSize& imageSize, const FloatRect& destRect, const FloatRect& tileRect, const AffineTransform&, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions& = { }) = 0;
virtual void recordBeginTransparencyLayer(float) = 0;
virtual void recordEndTransparencyLayer() = 0;
virtual void recordDrawRect(const FloatRect&, float) = 0;
virtual void recordDrawLine(const FloatPoint& point1, const FloatPoint& point2) = 0;
virtual void recordDrawLinesForText(const FloatPoint& blockLocation, const FloatSize& localAnchor, float thickness, const DashArray& widths, bool printing, bool doubleLines) = 0;
virtual void recordDrawDotsForDocumentMarker(const FloatRect&, const DocumentMarkerLineStyle&) = 0;
virtual void recordDrawEllipse(const FloatRect&) = 0;
virtual void recordDrawPath(const Path&) = 0;
virtual void recordDrawFocusRingPath(const Path&, float width, float offset, const Color&) = 0;
virtual void recordDrawFocusRingRects(const Vector<FloatRect>&, float width, float offset, const Color&) = 0;
virtual void recordFillRect(const FloatRect&) = 0;
virtual void recordFillRectWithColor(const FloatRect&, const Color&) = 0;
virtual void recordFillRectWithGradient(const FloatRect&, Gradient&) = 0;
virtual void recordFillCompositedRect(const FloatRect&, const Color&, CompositeOperator, BlendMode) = 0;
virtual void recordFillRoundedRect(const FloatRoundedRect&, const Color&, BlendMode) = 0;
virtual void recordFillRectWithRoundedHole(const FloatRect&, const FloatRoundedRect&, const Color&) = 0;
#if ENABLE(INLINE_PATH_DATA)
virtual void recordFillLine(const LineData&) = 0;
virtual void recordFillArc(const ArcData&) = 0;
virtual void recordFillQuadCurve(const QuadCurveData&) = 0;
virtual void recordFillBezierCurve(const BezierCurveData&) = 0;
#endif
virtual void recordFillPath(const Path&) = 0;
virtual void recordFillEllipse(const FloatRect&) = 0;
virtual void recordPaintFrameForMedia(MediaPlayer&, const FloatRect& destination) = 0;
virtual void recordStrokeRect(const FloatRect&, float) = 0;
#if ENABLE(INLINE_PATH_DATA)
virtual void recordStrokeLine(const LineData&) = 0;
virtual void recordStrokeArc(const ArcData&) = 0;
virtual void recordStrokeQuadCurve(const QuadCurveData&) = 0;
virtual void recordStrokeBezierCurve(const BezierCurveData&) = 0;
#endif
virtual void recordStrokePath(const Path&) = 0;
virtual void recordStrokeEllipse(const FloatRect&) = 0;
virtual void recordClearRect(const FloatRect&) = 0;
#if USE(CG)
virtual void recordApplyStrokePattern() = 0;
virtual void recordApplyFillPattern() = 0;
#endif
virtual void recordApplyDeviceScaleFactor(float) = 0;
virtual void recordResourceUse(NativeImage&) = 0;
virtual void recordResourceUse(Font&) = 0;
virtual void recordResourceUse(ImageBuffer&) = 0;
// FIXME: Maybe remove this?
virtual bool canDrawImageBuffer(const ImageBuffer&) const = 0;
virtual RenderingMode renderingMode() const = 0;
virtual std::unique_ptr<GraphicsContext> createNestedContext(const FloatRect& initialClip, const AffineTransform& initialCTM) = 0;
struct ContextState {
AffineTransform ctm;
FloatRect clipBounds;
GraphicsContextStateChange stateChange;
GraphicsContextState lastDrawingState;
ContextState(const GraphicsContextState& state, const AffineTransform& transform, const FloatRect& clip)
: ctm(transform)
, clipBounds(clip)
, lastDrawingState(state)
{
}
ContextState cloneForSave() const
{
ContextState state(lastDrawingState, ctm, clipBounds);
state.stateChange = stateChange;
return state;
}
ContextState cloneForTransparencyLayer() const
{
auto state = cloneForSave();
state.lastDrawingState.alpha = 1;
return state;
}
void translate(float x, float y);
void rotate(float angleInRadians);
void scale(const FloatSize&);
void concatCTM(const AffineTransform&);
void setCTM(const AffineTransform&);
};
const Vector<ContextState, 4>& stateStack() const { return m_stateStack; }
const ContextState& currentState() const;
ContextState& currentState();
private:
bool hasPlatformContext() const final { return false; }
PlatformGraphicsContext* platformContext() const final { return nullptr; }
#if USE(CG) || USE(DIRECT2D)
void setIsCALayerContext(bool) final { }
bool isCALayerContext() const final { return false; }
void setIsAcceleratedContext(bool) final { }
#endif
void fillRoundedRectImpl(const FloatRoundedRect&, const Color&) final { ASSERT_NOT_REACHED(); }
void drawLineForText(const FloatRect&, bool, bool, StrokeStyle) final { ASSERT_NOT_REACHED(); }
WEBCORE_EXPORT const GraphicsContextState& state() const final;
WEBCORE_EXPORT void didUpdateState(const GraphicsContextState&, GraphicsContextState::StateChangeFlags) final;
WEBCORE_EXPORT void setLineCap(LineCap) final;
WEBCORE_EXPORT void setLineDash(const DashArray&, float dashOffset) final;
WEBCORE_EXPORT void setLineJoin(LineJoin) final;
WEBCORE_EXPORT void setMiterLimit(float) final;
WEBCORE_EXPORT void fillRect(const FloatRect&) final;
WEBCORE_EXPORT void fillRect(const FloatRect&, const Color&) final;
WEBCORE_EXPORT void fillRect(const FloatRect&, Gradient&) final;
WEBCORE_EXPORT void fillRect(const FloatRect&, const Color&, CompositeOperator, BlendMode) final;
WEBCORE_EXPORT void fillRoundedRect(const FloatRoundedRect&, const Color&, BlendMode) final;
WEBCORE_EXPORT void fillRectWithRoundedHole(const FloatRect&, const FloatRoundedRect& roundedHoleRect, const Color&) final;
WEBCORE_EXPORT void fillPath(const Path&) final;
WEBCORE_EXPORT void fillEllipse(const FloatRect&) final;
WEBCORE_EXPORT void strokeRect(const FloatRect&, float lineWidth) final;
WEBCORE_EXPORT void strokePath(const Path&) final;
WEBCORE_EXPORT void strokeEllipse(const FloatRect&) final;
WEBCORE_EXPORT void clearRect(const FloatRect&) final;
#if USE(CG) || USE(DIRECT2D)
WEBCORE_EXPORT void applyStrokePattern() final;
WEBCORE_EXPORT void applyFillPattern() final;
#endif
WEBCORE_EXPORT void drawGlyphs(const Font&, const GlyphBufferGlyph*, const GlyphBufferAdvance*, unsigned numGlyphs, const FloatPoint& anchorPoint, FontSmoothingMode) final;
WEBCORE_EXPORT void drawGlyphsAndCacheFont(const Font&, const GlyphBufferGlyph*, const GlyphBufferAdvance*, unsigned count, const FloatPoint& localAnchor, FontSmoothingMode) final;
WEBCORE_EXPORT void drawImageBuffer(ImageBuffer&, const FloatRect& destination, const FloatRect& source, const ImagePaintingOptions&) final;
WEBCORE_EXPORT void drawNativeImage(NativeImage&, const FloatSize& imageSize, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions&) final;
WEBCORE_EXPORT void drawPattern(NativeImage&, const FloatSize& imageSize, const FloatRect& destRect, const FloatRect& srcRect, const AffineTransform&, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions&) final;
WEBCORE_EXPORT void drawRect(const FloatRect&, float borderThickness) final;
WEBCORE_EXPORT void drawLine(const FloatPoint&, const FloatPoint&) final;
WEBCORE_EXPORT void drawLinesForText(const FloatPoint&, float thickness, const DashArray& widths, bool printing, bool doubleLines, StrokeStyle) final;
WEBCORE_EXPORT void drawDotsForDocumentMarker(const FloatRect&, DocumentMarkerLineStyle) final;
WEBCORE_EXPORT void drawEllipse(const FloatRect&) final;
WEBCORE_EXPORT void drawPath(const Path&) final;
WEBCORE_EXPORT void drawFocusRing(const Path&, float width, float offset, const Color&) final;
WEBCORE_EXPORT void drawFocusRing(const Vector<FloatRect>&, float width, float offset, const Color&) final;
#if PLATFORM(MAC)
WEBCORE_EXPORT void drawFocusRing(const Path&, double timeOffset, bool& needsRedraw, const Color&) final;
WEBCORE_EXPORT void drawFocusRing(const Vector<FloatRect>&, double timeOffset, bool& needsRedraw, const Color&) final;
#endif
WEBCORE_EXPORT void save() final;
WEBCORE_EXPORT void restore() final;
WEBCORE_EXPORT void translate(float x, float y) final;
WEBCORE_EXPORT void rotate(float angleInRadians) final;
WEBCORE_EXPORT void scale(const FloatSize&) final;
WEBCORE_EXPORT void concatCTM(const AffineTransform&) final;
WEBCORE_EXPORT void setCTM(const AffineTransform&) final;
WEBCORE_EXPORT AffineTransform getCTM(GraphicsContext::IncludeDeviceScale) const final;
WEBCORE_EXPORT void beginTransparencyLayer(float opacity) final;
WEBCORE_EXPORT void endTransparencyLayer() final;
WEBCORE_EXPORT void clip(const FloatRect&) final;
WEBCORE_EXPORT void clipOut(const FloatRect&) final;
WEBCORE_EXPORT void clipOut(const Path&) final;
WEBCORE_EXPORT void clipPath(const Path&, WindRule) final;
WEBCORE_EXPORT IntRect clipBounds() const final;
WEBCORE_EXPORT void clipToImageBuffer(ImageBuffer&, const FloatRect&) final;
WEBCORE_EXPORT GraphicsContext::ClipToDrawingCommandsResult clipToDrawingCommands(const FloatRect& destination, const DestinationColorSpace&, Function<void(GraphicsContext&)>&&) final;
#if ENABLE(VIDEO)
WEBCORE_EXPORT void paintFrameForMedia(MediaPlayer&, const FloatRect& destination) final;
#endif
WEBCORE_EXPORT void applyDeviceScaleFactor(float) final;
WEBCORE_EXPORT FloatRect roundToDevicePixels(const FloatRect&, GraphicsContext::RoundingMode) final;
void appendStateChangeItemIfNecessary();
void appendStateChangeItem(const GraphicsContextStateChange&, GraphicsContextState::StateChangeFlags);
const AffineTransform& ctm() const;
Vector<ContextState, 4> m_stateStack;
DrawGlyphsRecorder m_drawGlyphsRecorder;
};
} // namespace DisplayList
} // namespace WebCore