blob: 8f2dcbf6d14309afdc72782389a96b9ef79f6422 [file] [log] [blame]
/*
* Copyright (C) 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "HIDGamepad.h"
#if ENABLE(GAMEPAD) && PLATFORM(MAC)
#include "Dualshock3HIDGamepad.h"
#include "GenericHIDGamepad.h"
#include "KnownGamepads.h"
#include "Logging.h"
#include "LogitechGamepad.h"
#include "StadiaHIDGamepad.h"
#include <IOKit/hid/IOHIDElement.h>
#include <IOKit/hid/IOHIDUsageTables.h>
#include <IOKit/hid/IOHIDValue.h>
#include <wtf/HexNumber.h>
#include <wtf/cf/TypeCastsCF.h>
#include <wtf/text/CString.h>
namespace WebCore {
std::unique_ptr<HIDGamepad> HIDGamepad::create(IOHIDDeviceRef rawDevice, unsigned index)
{
auto device = HIDDevice { rawDevice };
std::unique_ptr<HIDGamepad> newGamepad;
switch ((KnownGamepad)device.fullProductIdentifier()) {
case Dualshock3:
newGamepad = makeUnique<Dualshock3HIDGamepad>(WTFMove(device), index);
break;
case LogitechF310:
case LogitechF710:
newGamepad = makeUnique<LogitechGamepad>(WTFMove(device), index);
break;
case StadiaA:
newGamepad = makeUnique<StadiaHIDGamepad>(WTFMove(device), index);
break;
default:
newGamepad = makeUnique<GenericHIDGamepad>(WTFMove(device), index);
}
newGamepad->initialize();
return newGamepad;
}
HIDGamepad::HIDGamepad(HIDDevice&& device, unsigned index)
: PlatformGamepad(index)
, m_device(WTFMove(device))
{
m_connectTime = m_lastUpdateTime = MonotonicTime::now();
// Currently the spec has no formatting for the id string.
// This string formatting matches Firefox.
m_id = makeString(hex(m_device.vendorID(), Lowercase), '-', hex(m_device.productID(), Lowercase), '-', m_device.productName());
}
void HIDGamepad::initialize()
{
for (auto& element : m_elementMap.values())
element->refreshCurrentValue();
}
HIDInputType HIDGamepad::valueChanged(IOHIDValueRef value)
{
IOHIDElementCookie cookie = IOHIDElementGetCookie(IOHIDValueGetElement(value));
HIDGamepadElement* element = m_elementMap.get(cookie);
// This might be an element we don't currently handle as input so we can skip it.
if (!element)
return HIDInputType::NotAButtonPress;
m_lastUpdateTime = MonotonicTime::now();
return element->gamepadValueChanged(value);
}
} // namespace WebCore
#endif // ENABLE(GAMEPAD) && PLATFORM(MAC)