blob: 40e89fd3057bf0a66a9644d6ff643e3a3a4e16c4 [file] [log] [blame]
/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GAMEPAD)
#include <wtf/FastMalloc.h>
#include <wtf/Nonmovable.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
namespace WebCore {
class SharedGamepadValue {
public:
SharedGamepadValue()
: m_data(adoptRef(*new Data(0.0)))
{
}
explicit SharedGamepadValue(double value)
: m_data(adoptRef(*new Data(value)))
{
}
void setValue(double value) { m_data->value = value; }
double value() const { return m_data->value; }
private:
struct Data : RefCounted<Data> {
WTF_MAKE_STRUCT_FAST_ALLOCATED;
Data(double theValue)
: value(theValue)
{
}
double value;
};
Ref<Data> m_data;
};
} // namespace WebCore
#endif // ENABLE(GAMEPAD)