blob: aa4e48c728354a647f6d4182cf183020955dc345 [file] [log] [blame]
/*
* Copyright (C) 2015, 2020 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Color.h"
#include "StyleColor.h"
#include "Theme.h"
namespace WebCore {
class Path;
class ThemeAdwaita : public Theme {
public:
static Color focusColor(bool focusColor);
static void paintFocus(GraphicsContext&, const FloatRect&, int offset, bool useDarkAppearance);
static void paintFocus(GraphicsContext&, const Path&, const Color&);
static void paintFocus(GraphicsContext&, const Vector<FloatRect>&, const Color&);
enum class ArrowDirection { Up, Down };
static void paintArrow(GraphicsContext&, ArrowDirection, bool);
virtual Color activeSelectionForegroundColor() const;
virtual Color activeSelectionBackgroundColor() const;
virtual Color inactiveSelectionForegroundColor() const;
virtual Color inactiveSelectionBackgroundColor() const;
virtual void platformColorsDidChange() { };
private:
LengthSize controlSize(ControlPart, const FontCascade&, const LengthSize&, float) const final;
LengthSize minimumControlSize(ControlPart, const FontCascade&, const LengthSize&, float) const final;
LengthBox controlBorder(ControlPart, const FontCascade&, const LengthBox&, float) const final;
void paint(ControlPart, ControlStates&, GraphicsContext&, const FloatRect&, float, ScrollView*, float, float, bool, bool, const Color&) final;
void paintCheckbox(ControlStates&, GraphicsContext&, const FloatRect&, bool);
void paintRadio(ControlStates&, GraphicsContext&, const FloatRect&, bool);
void paintButton(ControlStates&, GraphicsContext&, const FloatRect&, bool);
void paintSpinButton(ControlStates&, GraphicsContext&, const FloatRect&, bool);
};
} // namespace WebCore