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/*
* Copyright (C) 2006 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <wtf/EnumTraits.h>
namespace WTF {
class TextStream;
}
namespace WebCore {
class IntPoint;
// scrollPosition is in content coordinates (0,0 is at scrollOrigin), so may have negative components.
using ScrollPosition = IntPoint;
// scrollOffset() is the value used by scrollbars (min is 0,0), and should never have negative components.
using ScrollOffset = IntPoint;
enum class ScrollType : bool {
User,
Programmatic
};
enum class OverscrollBehavior : uint8_t {
Auto,
Contain,
None
};
enum ScrollDirection : uint8_t {
ScrollUp,
ScrollDown,
ScrollLeft,
ScrollRight
};
enum ScrollLogicalDirection : uint8_t {
ScrollBlockDirectionBackward,
ScrollBlockDirectionForward,
ScrollInlineDirectionBackward,
ScrollInlineDirectionForward
};
enum class ScrollAnimationStatus : uint8_t {
NotAnimating,
Animating,
};
enum class ScrollIsAnimated : uint8_t {
No,
Yes
};
inline ScrollDirection logicalToPhysical(ScrollLogicalDirection direction, bool isVertical, bool isFlipped)
{
switch (direction) {
case ScrollBlockDirectionBackward: {
if (isVertical) {
if (!isFlipped)
return ScrollUp;
return ScrollDown;
} else {
if (!isFlipped)
return ScrollLeft;
return ScrollRight;
}
break;
}
case ScrollBlockDirectionForward: {
if (isVertical) {
if (!isFlipped)
return ScrollDown;
return ScrollUp;
} else {
if (!isFlipped)
return ScrollRight;
return ScrollLeft;
}
break;
}
case ScrollInlineDirectionBackward: {
if (isVertical) {
if (!isFlipped)
return ScrollLeft;
return ScrollRight;
} else {
if (!isFlipped)
return ScrollUp;
return ScrollDown;
}
break;
}
case ScrollInlineDirectionForward: {
if (isVertical) {
if (!isFlipped)
return ScrollRight;
return ScrollLeft;
} else {
if (!isFlipped)
return ScrollDown;
return ScrollUp;
}
break;
}
}
return ScrollUp;
}
enum ScrollGranularity : uint8_t {
ScrollByLine,
ScrollByPage,
ScrollByDocument,
ScrollByPixel
};
enum ScrollElasticity : uint8_t {
ScrollElasticityAutomatic,
ScrollElasticityNone,
ScrollElasticityAllowed
};
enum ScrollbarOrientation : uint8_t {
HorizontalScrollbar,
VerticalScrollbar
};
enum ScrollbarMode : uint8_t {
ScrollbarAuto,
ScrollbarAlwaysOff,
ScrollbarAlwaysOn
};
enum class ScrollbarControlSize : uint8_t {
Regular,
Small
};
enum class ScrollbarExpansionState : uint8_t {
Regular,
Expanded
};
enum class ScrollEventAxis : uint8_t {
Horizontal,
Vertical
};
enum ScrollbarControlStateMask {
ActiveScrollbarState = 1,
EnabledScrollbarState = 1 << 1,
PressedScrollbarState = 1 << 2
};
enum ScrollbarPart {
NoPart = 0,
BackButtonStartPart = 1,
ForwardButtonStartPart = 1 << 1,
BackTrackPart = 1 << 2,
ThumbPart = 1 << 3,
ForwardTrackPart = 1 << 4,
BackButtonEndPart = 1 << 5,
ForwardButtonEndPart = 1 << 6,
ScrollbarBGPart = 1 << 7,
TrackBGPart = 1 << 8,
AllParts = 0xffffffff
};
enum ScrollbarButtonsPlacement : uint8_t {
ScrollbarButtonsNone,
ScrollbarButtonsSingle,
ScrollbarButtonsDoubleStart,
ScrollbarButtonsDoubleEnd,
ScrollbarButtonsDoubleBoth
};
enum class ScrollbarStyle : uint8_t {
AlwaysVisible,
Overlay
};
enum ScrollbarOverlayStyle: uint8_t {
ScrollbarOverlayStyleDefault,
ScrollbarOverlayStyleDark,
ScrollbarOverlayStyleLight
};
enum ScrollPinningBehavior : uint8_t {
DoNotPin,
PinToTop,
PinToBottom
};
enum class ScrollClamping : bool {
Unclamped,
Clamped
};
enum ScrollBehaviorForFixedElements : bool {
StickToDocumentBounds,
StickToViewportBounds
};
enum class ScrollbarButtonPressAction : uint8_t {
None,
CenterOnThumb,
StartDrag,
Scroll
};
enum class SelectionRevealMode : uint8_t {
Reveal,
RevealUpToMainFrame, // Scroll overflow and iframes, but not the main frame.
DelegateMainFrameScroll, // Similar to RevealUpToMainFrame, but make sure to manually call the main frame scroll.
DoNotReveal
};
enum class ScrollPositioningBehavior : uint8_t {
None,
Moves,
Stationary
};
// This value controls the method used to select snap points during scrolling. This may either
// be "directional" or "closest." The directional method only chooses snap points that are at or
// beyond the scroll destination in the direction of the scroll. The "closest" method does not
// have this constraint.
enum class ScrollSnapPointSelectionMethod : uint8_t {
Directional,
Closest,
};
using ScrollbarControlState = unsigned;
using ScrollbarControlPartMask = unsigned;
using ScrollingNodeID = uint64_t;
WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, ScrollType);
WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, ScrollClamping);
WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, ScrollBehaviorForFixedElements);
struct ScrollPositionChangeOptions {
ScrollType type;
ScrollClamping clamping = ScrollClamping::Clamped;
ScrollIsAnimated animated = ScrollIsAnimated::No;
ScrollSnapPointSelectionMethod snapPointSelectionMethod = ScrollSnapPointSelectionMethod::Closest;
static ScrollPositionChangeOptions createProgrammatic()
{
return { ScrollType::Programmatic };
}
static ScrollPositionChangeOptions createProgrammaticWithOptions(ScrollClamping clamping, ScrollIsAnimated animated, ScrollSnapPointSelectionMethod snapPointSelectionMethod)
{
return { ScrollType::Programmatic, clamping, animated, snapPointSelectionMethod };
}
static ScrollPositionChangeOptions createUser()
{
return { ScrollType::User };
}
static ScrollPositionChangeOptions createProgrammaticUnclamped()
{
return { ScrollType::Programmatic, ScrollClamping::Unclamped };
}
};
} // namespace WebCore
namespace WTF {
template<> struct EnumTraits<WebCore::ScrollIsAnimated> {
using values = EnumValues<
WebCore::ScrollIsAnimated,
WebCore::ScrollIsAnimated::No,
WebCore::ScrollIsAnimated::Yes
>;
};
template<> struct EnumTraits<WebCore::ScrollbarMode> {
using values = EnumValues<
WebCore::ScrollbarMode,
WebCore::ScrollbarMode::ScrollbarAuto,
WebCore::ScrollbarMode::ScrollbarAlwaysOff,
WebCore::ScrollbarMode::ScrollbarAlwaysOn
>;
};
template<> struct EnumTraits<WebCore::ScrollElasticity> {
using values = EnumValues<
WebCore::ScrollElasticity,
WebCore::ScrollElasticity::ScrollElasticityAutomatic,
WebCore::ScrollElasticity::ScrollElasticityNone,
WebCore::ScrollElasticity::ScrollElasticityAllowed
>;
};
template<> struct EnumTraits<WebCore::ScrollPinningBehavior> {
using values = EnumValues<
WebCore::ScrollPinningBehavior,
WebCore::ScrollPinningBehavior::DoNotPin,
WebCore::ScrollPinningBehavior::PinToTop,
WebCore::ScrollPinningBehavior::PinToBottom
>;
};
} // namespace WTF