| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ScrollAnimationMomentum.h" |
| |
| #include "Logging.h" |
| #include "ScrollingMomentumCalculator.h" |
| |
| namespace WebCore { |
| |
| ScrollAnimationMomentum::ScrollAnimationMomentum(ScrollAnimationClient& client) |
| : ScrollAnimation(Type::Momentum, client) |
| { |
| } |
| |
| ScrollAnimationMomentum::~ScrollAnimationMomentum() = default; |
| |
| bool ScrollAnimationMomentum::startAnimatedScrollWithInitialVelocity(const FloatPoint& initialOffset, const FloatSize& initialVelocity, const FloatSize& initialDelta, const WTF::Function<FloatPoint(const FloatPoint&)>& destinationModifier) |
| { |
| auto extents = m_client.scrollExtentsForAnimation(*this); |
| |
| m_momentumCalculator = ScrollingMomentumCalculator::create(extents, initialOffset, initialDelta, initialVelocity); |
| auto predictedScrollOffset = m_momentumCalculator->predictedDestinationOffset(); |
| |
| if (destinationModifier) { |
| predictedScrollOffset = destinationModifier(predictedScrollOffset); |
| m_momentumCalculator->setRetargetedScrollOffset(predictedScrollOffset); |
| } |
| |
| if (predictedScrollOffset == initialOffset) { |
| m_momentumCalculator = nullptr; |
| return false; |
| } |
| |
| didStart(MonotonicTime::now()); |
| return true; |
| } |
| |
| bool ScrollAnimationMomentum::retargetActiveAnimation(const FloatPoint& newDestination) |
| { |
| if (m_momentumCalculator && isActive()) { |
| m_momentumCalculator->setRetargetedScrollOffset(newDestination); |
| auto newDuration = m_momentumCalculator->animationDuration(); |
| bool animationComplete = newDuration > 0_s; |
| if (animationComplete) |
| didEnd(); |
| |
| return !animationComplete; |
| } |
| |
| return false; |
| } |
| |
| void ScrollAnimationMomentum::stop() |
| { |
| m_momentumCalculator = nullptr; |
| ScrollAnimation::stop(); |
| } |
| |
| void ScrollAnimationMomentum::serviceAnimation(MonotonicTime currentTime) |
| { |
| if (!m_momentumCalculator) { |
| ASSERT_NOT_REACHED(); |
| return; |
| } |
| |
| auto elapsedTime = timeSinceStart(currentTime); |
| bool animationComplete = elapsedTime >= m_momentumCalculator->animationDuration(); |
| m_currentOffset = m_momentumCalculator->scrollOffsetAfterElapsedTime(elapsedTime); |
| |
| m_client.scrollAnimationDidUpdate(*this, m_currentOffset); |
| |
| if (animationComplete) |
| didEnd(); |
| } |
| |
| void ScrollAnimationMomentum::updateScrollExtents() |
| { |
| auto extents = m_client.scrollExtentsForAnimation(*this); |
| auto predictedScrollOffset = m_momentumCalculator->predictedDestinationOffset(); |
| auto constrainedOffset = predictedScrollOffset.constrainedBetween(extents.minimumScrollOffset(), extents.maximumScrollOffset()); |
| if (constrainedOffset != predictedScrollOffset) |
| retargetActiveAnimation(constrainedOffset); |
| } |
| |
| } // namespace WebCore |