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/*
* Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "HTMLDivElement.h"
#include <wtf/Forward.h>
namespace WebCore {
class HTMLProgressElement;
class ProgressShadowElement : public HTMLDivElement {
WTF_MAKE_ISO_ALLOCATED(ProgressShadowElement);
public:
HTMLProgressElement* progressElement() const;
protected:
ProgressShadowElement(Document&);
private:
bool rendererIsNeeded(const RenderStyle&) override;
};
// The subclasses of ProgressShadowElement share the same isoheap, because they don't add any more
// fields to the class.
class ProgressInnerElement final : public ProgressShadowElement {
public:
static Ref<ProgressInnerElement> create(Document&);
private:
ProgressInnerElement(Document&);
RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) override;
bool rendererIsNeeded(const RenderStyle&) override;
};
static_assert(sizeof(ProgressInnerElement) == sizeof(ProgressShadowElement));
class ProgressBarElement final : public ProgressShadowElement {
public:
static Ref<ProgressBarElement> create(Document&);
private:
ProgressBarElement(Document&);
};
static_assert(sizeof(ProgressBarElement) == sizeof(ProgressShadowElement));
class ProgressValueElement final : public ProgressShadowElement {
public:
static Ref<ProgressValueElement> create(Document&);
void setWidthPercentage(double);
private:
ProgressValueElement(Document&);
};
static_assert(sizeof(ProgressValueElement) == sizeof(ProgressShadowElement));
} // namespace WebCore