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/*
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
* Copyright (C) 2011-2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "HTMLConstructionSite.h"
#include "HTMLParserOptions.h"
#include <wtf/text/StringBuilder.h>
#include <wtf/text/TextPosition.h>
namespace WebCore {
class JSCustomElementInterface;
class HTMLDocumentParser;
class ScriptElement;
struct CustomElementConstructionData {
WTF_MAKE_STRUCT_FAST_ALLOCATED;
CustomElementConstructionData(Ref<JSCustomElementInterface>&&, const AtomString& name, Vector<Attribute>&&);
~CustomElementConstructionData();
Ref<JSCustomElementInterface> elementInterface;
AtomString name;
Vector<Attribute> attributes;
};
class HTMLTreeBuilder {
WTF_MAKE_FAST_ALLOCATED;
public:
HTMLTreeBuilder(HTMLDocumentParser&, HTMLDocument&, ParserContentPolicy, const HTMLParserOptions&);
HTMLTreeBuilder(HTMLDocumentParser&, DocumentFragment&, Element& contextElement, ParserContentPolicy, const HTMLParserOptions&);
void setShouldSkipLeadingNewline(bool);
~HTMLTreeBuilder();
bool isParsingFragment() const;
void constructTree(AtomHTMLToken&&);
bool isParsingTemplateContents() const;
bool hasParserBlockingScriptWork() const;
// Must be called to take the parser-blocking script before calling the parser again.
RefPtr<ScriptElement> takeScriptToProcess(TextPosition& scriptStartPosition);
const ScriptElement* scriptToProcess() const { return m_scriptToProcess.get(); }
std::unique_ptr<CustomElementConstructionData> takeCustomElementConstructionData() { return WTFMove(m_customElementToConstruct); }
void didCreateCustomOrFallbackElement(Ref<Element>&&, CustomElementConstructionData&);
// Done, close any open tags, etc.
void finished();
private:
class ExternalCharacterTokenBuffer;
// Represents HTML5 "insertion mode"
// http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#insertion-mode
enum class InsertionMode {
Initial,
BeforeHTML,
BeforeHead,
InHead,
InHeadNoscript,
AfterHead,
TemplateContents,
InBody,
Text,
InTable,
InTableText,
InCaption,
InColumnGroup,
InTableBody,
InRow,
InCell,
InSelect,
InSelectInTable,
AfterBody,
InFrameset,
AfterFrameset,
AfterAfterBody,
AfterAfterFrameset,
};
bool isParsingFragmentOrTemplateContents() const;
#if ENABLE(TELEPHONE_NUMBER_DETECTION) && PLATFORM(IOS_FAMILY)
void insertPhoneNumberLink(const String&);
void linkifyPhoneNumbers(const String&, WhitespaceMode);
#endif
void processToken(AtomHTMLToken&&);
void processDoctypeToken(AtomHTMLToken&&);
void processStartTag(AtomHTMLToken&&);
void processEndTag(AtomHTMLToken&&);
void processComment(AtomHTMLToken&&);
void processCharacter(AtomHTMLToken&&);
void processEndOfFile(AtomHTMLToken&&);
bool processStartTagForInHead(AtomHTMLToken&&);
void processStartTagForInBody(AtomHTMLToken&&);
void processStartTagForInTable(AtomHTMLToken&&);
void processEndTagForInBody(AtomHTMLToken&&);
void processEndTagForInTable(AtomHTMLToken&&);
void processEndTagForInTableBody(AtomHTMLToken&&);
void processEndTagForInRow(AtomHTMLToken&&);
void processEndTagForInCell(AtomHTMLToken&&);
void processHtmlStartTagForInBody(AtomHTMLToken&&);
bool processBodyEndTagForInBody(AtomHTMLToken&&);
bool processTableEndTagForInTable();
bool processCaptionEndTagForInCaption();
bool processColgroupEndTagForInColumnGroup();
bool processTrEndTagForInRow();
void processAnyOtherEndTagForInBody(AtomHTMLToken&&);
void processCharacterBuffer(ExternalCharacterTokenBuffer&);
inline void processCharacterBufferForInBody(ExternalCharacterTokenBuffer&);
void processFakeStartTag(const QualifiedName&, Vector<Attribute>&& attributes = Vector<Attribute>());
void processFakeEndTag(const QualifiedName&);
void processFakeEndTag(const AtomString&);
void processFakeCharacters(const String&);
void processFakePEndTagIfPInButtonScope();
void processGenericRCDATAStartTag(AtomHTMLToken&&);
void processGenericRawTextStartTag(AtomHTMLToken&&);
void processScriptStartTag(AtomHTMLToken&&);
// Default processing for the different insertion modes.
void defaultForInitial();
void defaultForBeforeHTML();
void defaultForBeforeHead();
void defaultForInHead();
void defaultForInHeadNoscript();
void defaultForAfterHead();
void defaultForInTableText();
bool shouldProcessTokenInForeignContent(const AtomHTMLToken&);
void processTokenInForeignContent(AtomHTMLToken&&);
HTMLStackItem& adjustedCurrentStackItem() const;
void callTheAdoptionAgency(AtomHTMLToken&);
void closeTheCell();
template <bool shouldClose(const HTMLStackItem&)> void processCloseWhenNestedTag(AtomHTMLToken&&);
void parseError(const AtomHTMLToken&);
void resetInsertionModeAppropriately();
void insertGenericHTMLElement(AtomHTMLToken&&);
void processTemplateStartTag(AtomHTMLToken&&);
bool processTemplateEndTag(AtomHTMLToken&&);
bool processEndOfFileForInTemplateContents(AtomHTMLToken&&);
class FragmentParsingContext {
public:
FragmentParsingContext();
FragmentParsingContext(DocumentFragment&, Element& contextElement);
DocumentFragment* fragment() const;
Element& contextElement() const;
HTMLStackItem& contextElementStackItem() const;
private:
DocumentFragment* m_fragment { nullptr };
RefPtr<HTMLStackItem> m_contextElementStackItem;
};
HTMLDocumentParser& m_parser;
const HTMLParserOptions m_options;
const FragmentParsingContext m_fragmentContext;
HTMLConstructionSite m_tree;
// https://html.spec.whatwg.org/multipage/syntax.html#the-insertion-mode
InsertionMode m_insertionMode { InsertionMode::Initial };
InsertionMode m_originalInsertionMode { InsertionMode::Initial };
Vector<InsertionMode, 1> m_templateInsertionModes;
// https://html.spec.whatwg.org/multipage/syntax.html#concept-pending-table-char-tokens
StringBuilder m_pendingTableCharacters;
RefPtr<ScriptElement> m_scriptToProcess; // <script> tag which needs processing before resuming the parser.
TextPosition m_scriptToProcessStartPosition; // Starting line number of the script tag needing processing.
std::unique_ptr<CustomElementConstructionData> m_customElementToConstruct;
bool m_shouldSkipLeadingNewline { false };
bool m_framesetOk { true };
#if ASSERT_ENABLED
bool m_destroyed { false };
bool m_destructionProhibited { true };
#endif
};
inline HTMLTreeBuilder::~HTMLTreeBuilder()
{
#if ASSERT_ENABLED
ASSERT(!m_destroyed);
ASSERT(!m_destructionProhibited);
m_destroyed = true;
#endif
}
inline void HTMLTreeBuilder::setShouldSkipLeadingNewline(bool shouldSkip)
{
ASSERT(!m_destroyed);
m_shouldSkipLeadingNewline = shouldSkip;
}
inline bool HTMLTreeBuilder::isParsingFragment() const
{
ASSERT(!m_destroyed);
return !!m_fragmentContext.fragment();
}
inline bool HTMLTreeBuilder::hasParserBlockingScriptWork() const
{
ASSERT(!m_destroyed);
ASSERT(!(m_scriptToProcess && m_customElementToConstruct));
return m_scriptToProcess || m_customElementToConstruct;
}
inline DocumentFragment* HTMLTreeBuilder::FragmentParsingContext::fragment() const
{
return m_fragment;
}
} // namespace WebCore