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/*
* Copyright (C) 2011-2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGLSharedObject.h"
#if ENABLE(WEBGL)
#include "WebGLContextGroup.h"
#include "WebGLRenderingContextBase.h"
#include <wtf/Lock.h>
namespace WebCore {
WebGLSharedObject::WebGLSharedObject(WebGLRenderingContextBase& context)
: m_contextGroup(context.contextGroup())
{
}
WebGLSharedObject::~WebGLSharedObject()
{
if (m_contextGroup)
m_contextGroup->removeObject(*this);
}
void WebGLSharedObject::detachContextGroup(const AbstractLocker& locker)
{
detach();
if (m_contextGroup) {
deleteObject(locker, nullptr);
m_contextGroup->removeObject(*this);
m_contextGroup = nullptr;
}
}
void WebGLSharedObject::detachContextGroupWithoutDeletingObject()
{
// This can be called during context teardown if the sole context
// in the share group has already been removed. In this case, the
// underlying WebGL object has already been implicitly deleted, so
// it's not necessary to call deleteObject on it - which couldn't
// be protected by the objectGraphLock.
detach();
if (m_contextGroup) {
m_contextGroup->removeObject(*this);
m_contextGroup = nullptr;
}
}
bool WebGLSharedObject::hasGroupOrContext() const
{
// Returning true from this implies that there's at least one (or,
// since context sharing isn't currently implemented, exactly one)
// viable context from which to grab the objectGraphLock.
return m_contextGroup && m_contextGroup->hasAContext();
}
GraphicsContextGL* WebGLSharedObject::getAGraphicsContextGL() const
{
return m_contextGroup ? &m_contextGroup->getAGraphicsContextGL() : nullptr;
}
Lock& WebGLSharedObject::objectGraphLockForContext()
{
// Should not call this if the object or context has been deleted.
ASSERT(m_contextGroup);
return m_contextGroup->objectGraphLockForAContext();
}
}
#endif // ENABLE(WEBGL)