blob: d9a7cfab69e76eae317ec0bcf5654996cf2415ea [file] [log] [blame]
/*
* Copyright (C) 2019 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEBGL)
#include "WebGLCompressedTextureETC1.h"
#include "ExtensionsGL.h"
#include "WebGLRenderingContextBase.h"
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(WebGLCompressedTextureETC1);
WebGLCompressedTextureETC1::WebGLCompressedTextureETC1(WebGLRenderingContextBase& context)
: WebGLExtension(context)
{
context.graphicsContextGL()->getExtensions().ensureEnabled("GL_OES_compressed_ETC1_RGB8_texture");
context.addCompressedTextureFormat(ExtensionsGL::ETC1_RGB8_OES);
}
WebGLCompressedTextureETC1::~WebGLCompressedTextureETC1() = default;
WebGLExtension::ExtensionName WebGLCompressedTextureETC1::getName() const
{
return WebGLCompressedTextureETC1Name;
}
bool WebGLCompressedTextureETC1::supported(WebGLRenderingContextBase& context)
{
return context.graphicsContextGL()->getExtensions().supports("GL_OES_compressed_ETC1_RGB8_texture");
}
} // namespace WebCore
#endif // ENABLE(WEBGL)