blob: ca4e7775e746ccc99b077f20c69716ce825899df [file] [log] [blame]
/*
* Copyright (C) 2004-2021 Apple Inc. All rights reserved.
* Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
* Copyright (C) 2012 Intel Corporation. All rights reserved.
* Copyright (C) 2013, 2014 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "CanvasRenderingContext2DBase.h"
#include "BitmapImage.h"
#include "CSSFontSelector.h"
#include "CSSParser.h"
#include "CSSPropertyNames.h"
#include "CSSStyleImageValue.h"
#include "CachedImage.h"
#include "CanvasGradient.h"
#include "CanvasPattern.h"
#include "ColorConversion.h"
#include "ColorSerialization.h"
#include "DOMMatrix.h"
#include "DOMMatrix2DInit.h"
#include "DisplayListDrawingContext.h"
#include "DisplayListRecorder.h"
#include "DisplayListReplayer.h"
#include "FloatQuad.h"
#include "Gradient.h"
#include "HTMLCanvasElement.h"
#include "HTMLImageElement.h"
#include "HTMLVideoElement.h"
#include "ImageBitmap.h"
#include "ImageBuffer.h"
#include "ImageData.h"
#include "OffscreenCanvas.h"
#include "Path2D.h"
#include "RenderElement.h"
#include "RenderImage.h"
#include "RenderLayer.h"
#include "RenderTheme.h"
#include "ScriptDisallowedScope.h"
#include "SecurityOrigin.h"
#include "Settings.h"
#include "StyleProperties.h"
#include "StyleResolver.h"
#include "TextMetrics.h"
#include "TextRun.h"
#include <wtf/CheckedArithmetic.h>
#include <wtf/IsoMallocInlines.h>
#include <wtf/MathExtras.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/text/StringBuilder.h>
#include <wtf/text/TextStream.h>
namespace WebCore {
using namespace HTMLNames;
WTF_MAKE_ISO_ALLOCATED_IMPL(CanvasRenderingContext2DBase);
static constexpr ImageSmoothingQuality defaultSmoothingQuality = ImageSmoothingQuality::Low;
const int CanvasRenderingContext2DBase::DefaultFontSize = 10;
const char* const CanvasRenderingContext2DBase::DefaultFontFamily = "sans-serif";
static constexpr ASCIILiteral DefaultFont = "10px sans-serif"_s;
static CanvasLineCap toCanvasLineCap(LineCap lineCap)
{
switch (lineCap) {
case LineCap::Butt:
return CanvasLineCap::Butt;
case LineCap::Round:
return CanvasLineCap::Round;
case LineCap::Square:
return CanvasLineCap::Square;
}
ASSERT_NOT_REACHED();
return CanvasLineCap::Butt;
}
static LineCap fromCanvasLineCap(CanvasLineCap canvasLineCap)
{
switch (canvasLineCap) {
case CanvasLineCap::Butt:
return LineCap::Butt;
case CanvasLineCap::Round:
return LineCap::Round;
case CanvasLineCap::Square:
return LineCap::Square;
}
ASSERT_NOT_REACHED();
return LineCap::Butt;
}
static CanvasLineJoin toCanvasLineJoin(LineJoin lineJoin)
{
switch (lineJoin) {
case LineJoin::Round:
return CanvasLineJoin::Round;
case LineJoin::Bevel:
return CanvasLineJoin::Bevel;
case LineJoin::Miter:
return CanvasLineJoin::Miter;
}
ASSERT_NOT_REACHED();
return CanvasLineJoin::Round;
}
static LineJoin fromCanvasLineJoin(CanvasLineJoin canvasLineJoin)
{
switch (canvasLineJoin) {
case CanvasLineJoin::Round:
return LineJoin::Round;
case CanvasLineJoin::Bevel:
return LineJoin::Bevel;
case CanvasLineJoin::Miter:
return LineJoin::Miter;
}
ASSERT_NOT_REACHED();
return LineJoin::Round;
}
static CanvasTextAlign toCanvasTextAlign(TextAlign textAlign)
{
switch (textAlign) {
case StartTextAlign:
return CanvasTextAlign::Start;
case EndTextAlign:
return CanvasTextAlign::End;
case LeftTextAlign:
return CanvasTextAlign::Left;
case RightTextAlign:
return CanvasTextAlign::Right;
case CenterTextAlign:
return CanvasTextAlign::Center;
}
ASSERT_NOT_REACHED();
return CanvasTextAlign::Start;
}
static TextAlign fromCanvasTextAlign(CanvasTextAlign canvasTextAlign)
{
switch (canvasTextAlign) {
case CanvasTextAlign::Start:
return StartTextAlign;
case CanvasTextAlign::End:
return EndTextAlign;
case CanvasTextAlign::Left:
return LeftTextAlign;
case CanvasTextAlign::Right:
return RightTextAlign;
case CanvasTextAlign::Center:
return CenterTextAlign;
}
ASSERT_NOT_REACHED();
return StartTextAlign;
}
static CanvasTextBaseline toCanvasTextBaseline(TextBaseline textBaseline)
{
switch (textBaseline) {
case TopTextBaseline:
return CanvasTextBaseline::Top;
case HangingTextBaseline:
return CanvasTextBaseline::Hanging;
case MiddleTextBaseline:
return CanvasTextBaseline::Middle;
case AlphabeticTextBaseline:
return CanvasTextBaseline::Alphabetic;
case IdeographicTextBaseline:
return CanvasTextBaseline::Ideographic;
case BottomTextBaseline:
return CanvasTextBaseline::Bottom;
}
ASSERT_NOT_REACHED();
return CanvasTextBaseline::Top;
}
static TextBaseline fromCanvasTextBaseline(CanvasTextBaseline canvasTextBaseline)
{
switch (canvasTextBaseline) {
case CanvasTextBaseline::Top:
return TopTextBaseline;
case CanvasTextBaseline::Hanging:
return HangingTextBaseline;
case CanvasTextBaseline::Middle:
return MiddleTextBaseline;
case CanvasTextBaseline::Alphabetic:
return AlphabeticTextBaseline;
case CanvasTextBaseline::Ideographic:
return IdeographicTextBaseline;
case CanvasTextBaseline::Bottom:
return BottomTextBaseline;
}
ASSERT_NOT_REACHED();
return TopTextBaseline;
}
CanvasRenderingContext2DBase::CanvasRenderingContext2DBase(CanvasBase& canvas, CanvasRenderingContext2DSettings&& settings, bool usesCSSCompatibilityParseMode)
: CanvasRenderingContext(canvas)
, m_stateStack(1)
, m_usesCSSCompatibilityParseMode(usesCSSCompatibilityParseMode)
, m_settings(WTFMove(settings))
{
}
void CanvasRenderingContext2DBase::unwindStateStack()
{
// Ensure that the state stack in the ImageBuffer's context
// is cleared before destruction, to avoid assertions in the
// GraphicsContext dtor.
if (size_t stackSize = m_stateStack.size()) {
if (auto* context = canvasBase().existingDrawingContext()) {
while (--stackSize)
context->restore();
}
}
}
CanvasRenderingContext2DBase::~CanvasRenderingContext2DBase()
{
#if ASSERT_ENABLED
unwindStateStack();
#endif
}
bool CanvasRenderingContext2DBase::isAccelerated() const
{
#if USE(IOSURFACE_CANVAS_BACKING_STORE)
auto* context = canvasBase().existingDrawingContext();
return context && context->renderingMode() == RenderingMode::Accelerated;
#else
return false;
#endif
}
void CanvasRenderingContext2DBase::reset()
{
unwindStateStack();
m_stateStack.resize(1);
m_stateStack.first() = State();
m_path.clear();
m_unrealizedSaveCount = 0;
m_recordingContext = nullptr;
}
CanvasRenderingContext2DBase::State::State()
: strokeStyle(Color::black)
, fillStyle(Color::black)
, lineWidth(1)
, lineCap(LineCap::Butt)
, lineJoin(LineJoin::Miter)
, miterLimit(10)
, shadowBlur(0)
, shadowColor(Color::transparentBlack)
, globalAlpha(1)
, globalComposite(CompositeOperator::SourceOver)
, globalBlend(BlendMode::Normal)
, hasInvertibleTransform(true)
, lineDashOffset(0)
, imageSmoothingEnabled(true)
, imageSmoothingQuality(defaultSmoothingQuality)
, textAlign(StartTextAlign)
, textBaseline(AlphabeticTextBaseline)
, direction(Direction::Inherit)
, unparsedFont(DefaultFont)
{
}
String CanvasRenderingContext2DBase::State::fontString() const
{
if (!font.realized())
return DefaultFont;
StringBuilder serializedFont;
const auto& font = this->font.fontDescription();
auto italic = font.italic() ? "italic " : "";
auto smallCaps = font.variantCaps() == FontVariantCaps::Small ? "small-caps " : "";
serializedFont.append(italic, smallCaps, font.computedPixelSize(), "px");
for (unsigned i = 0; i < font.familyCount(); ++i) {
StringView family = font.familyAt(i);
if (family.startsWith("-webkit-"))
family = family.substring(8);
auto separator = i ? ", " : " ";
auto quote = family.contains(' ') ? "\"" : "";
serializedFont.append(separator, quote, family, quote);
}
return serializedFont.toString();
}
CanvasLineCap CanvasRenderingContext2DBase::State::canvasLineCap() const
{
return toCanvasLineCap(lineCap);
}
CanvasLineJoin CanvasRenderingContext2DBase::State::canvasLineJoin() const
{
return toCanvasLineJoin(lineJoin);
}
CanvasTextAlign CanvasRenderingContext2DBase::State::canvasTextAlign() const
{
return toCanvasTextAlign(textAlign);
}
CanvasTextBaseline CanvasRenderingContext2DBase::State::canvasTextBaseline() const
{
return toCanvasTextBaseline(textBaseline);
}
String CanvasRenderingContext2DBase::State::globalCompositeOperationString() const
{
return compositeOperatorName(globalComposite, globalBlend);
}
String CanvasRenderingContext2DBase::State::shadowColorString() const
{
return serializationForHTML(shadowColor);
}
CanvasRenderingContext2DBase::FontProxy::~FontProxy()
{
if (realized())
m_font.fontSelector()->unregisterForInvalidationCallbacks(*this);
}
CanvasRenderingContext2DBase::FontProxy::FontProxy(const FontProxy& other)
: m_font(other.m_font)
{
if (realized())
m_font.fontSelector()->registerForInvalidationCallbacks(*this);
}
auto CanvasRenderingContext2DBase::FontProxy::operator=(const FontProxy& other) -> FontProxy&
{
if (realized())
m_font.fontSelector()->unregisterForInvalidationCallbacks(*this);
m_font = other.m_font;
if (realized())
m_font.fontSelector()->registerForInvalidationCallbacks(*this);
return *this;
}
inline void CanvasRenderingContext2DBase::FontProxy::update(FontSelector& selector)
{
ASSERT(&selector == m_font.fontSelector()); // This is an invariant. We should only ever be registered for callbacks on m_font.m_fonts.m_fontSelector.
if (realized())
m_font.fontSelector()->unregisterForInvalidationCallbacks(*this);
m_font.update(&selector);
if (realized())
m_font.fontSelector()->registerForInvalidationCallbacks(*this);
ASSERT(&selector == m_font.fontSelector());
}
void CanvasRenderingContext2DBase::FontProxy::fontsNeedUpdate(FontSelector& selector)
{
ASSERT_ARG(selector, &selector == m_font.fontSelector());
ASSERT(realized());
update(selector);
}
void CanvasRenderingContext2DBase::FontProxy::initialize(FontSelector& fontSelector, const FontCascade& fontCascade)
{
// Beware! m_font.fontSelector() might not point to document.fontSelector()!
ASSERT(fontCascade.fontSelector() == &fontSelector);
if (realized())
m_font.fontSelector()->unregisterForInvalidationCallbacks(*this);
m_font = fontCascade;
m_font.update(&fontSelector);
ASSERT(&fontSelector == m_font.fontSelector());
m_font.fontSelector()->registerForInvalidationCallbacks(*this);
}
const FontMetrics& CanvasRenderingContext2DBase::FontProxy::fontMetrics() const
{
return m_font.fontMetrics();
}
const FontCascadeDescription& CanvasRenderingContext2DBase::FontProxy::fontDescription() const
{
return m_font.fontDescription();
}
float CanvasRenderingContext2DBase::FontProxy::width(const TextRun& textRun, GlyphOverflow* overflow) const
{
return m_font.width(textRun, 0, overflow);
}
void CanvasRenderingContext2DBase::FontProxy::drawBidiText(GraphicsContext& context, const TextRun& run, const FloatPoint& point, FontCascade::CustomFontNotReadyAction action) const
{
context.drawBidiText(m_font, run, point, action);
}
void CanvasRenderingContext2DBase::realizeSaves()
{
if (m_unrealizedSaveCount)
realizeSavesLoop();
if (m_unrealizedSaveCount) {
static NeverDestroyed<String> consoleMessage(MAKE_STATIC_STRING_IMPL("CanvasRenderingContext2D.save() has been called without a matching restore() too many times. Ignoring save()."));
canvasBase().scriptExecutionContext()->addConsoleMessage(MessageSource::Rendering, MessageLevel::Error, consoleMessage);
}
}
void CanvasRenderingContext2DBase::realizeSavesLoop()
{
ASSERT(m_unrealizedSaveCount);
ASSERT(m_stateStack.size() >= 1);
GraphicsContext* context = drawingContext();
do {
if (m_stateStack.size() > MaxSaveCount)
break;
m_stateStack.append(state());
if (context)
context->save();
} while (--m_unrealizedSaveCount);
}
void CanvasRenderingContext2DBase::restore()
{
if (m_unrealizedSaveCount) {
--m_unrealizedSaveCount;
return;
}
ASSERT(m_stateStack.size() >= 1);
if (m_stateStack.size() <= 1)
return;
m_path.transform(state().transform);
m_stateStack.removeLast();
if (std::optional<AffineTransform> inverse = state().transform.inverse())
m_path.transform(inverse.value());
GraphicsContext* c = drawingContext();
if (!c)
return;
c->restore();
}
void CanvasRenderingContext2DBase::setStrokeStyle(CanvasStyle style)
{
if (!style.isValid())
return;
if (state().strokeStyle.isEquivalentColor(style))
return;
if (style.isCurrentColor())
style = CanvasStyle(currentColor(canvasBase()).colorWithAlpha(style.overrideAlpha()));
else
checkOrigin(style.canvasPattern().get());
realizeSaves();
State& state = modifiableState();
state.strokeStyle = style;
GraphicsContext* c = drawingContext();
if (!c)
return;
state.strokeStyle.applyStrokeColor(*c);
state.unparsedStrokeColor = String();
}
void CanvasRenderingContext2DBase::setFillStyle(CanvasStyle style)
{
if (!style.isValid())
return;
if (state().fillStyle.isEquivalentColor(style))
return;
if (style.isCurrentColor())
style = CanvasStyle(currentColor(canvasBase()).colorWithAlpha(style.overrideAlpha()));
else
checkOrigin(style.canvasPattern().get());
realizeSaves();
State& state = modifiableState();
state.fillStyle = style;
GraphicsContext* c = drawingContext();
if (!c)
return;
state.fillStyle.applyFillColor(*c);
state.unparsedFillColor = String();
}
void CanvasRenderingContext2DBase::setLineWidth(double width)
{
if (!(std::isfinite(width) && width > 0))
return;
if (state().lineWidth == width)
return;
realizeSaves();
modifiableState().lineWidth = width;
GraphicsContext* c = drawingContext();
if (!c)
return;
c->setStrokeThickness(width);
}
void CanvasRenderingContext2DBase::setLineCap(CanvasLineCap canvasLineCap)
{
auto lineCap = fromCanvasLineCap(canvasLineCap);
if (state().lineCap == lineCap)
return;
realizeSaves();
modifiableState().lineCap = lineCap;
GraphicsContext* c = drawingContext();
if (!c)
return;
c->setLineCap(lineCap);
}
void CanvasRenderingContext2DBase::setLineCap(const String& stringValue)
{
CanvasLineCap cap;
if (stringValue == "butt")
cap = CanvasLineCap::Butt;
else if (stringValue == "round")
cap = CanvasLineCap::Round;
else if (stringValue == "square")
cap = CanvasLineCap::Square;
else
return;
setLineCap(cap);
}
void CanvasRenderingContext2DBase::setLineJoin(CanvasLineJoin canvasLineJoin)
{
auto lineJoin = fromCanvasLineJoin(canvasLineJoin);
if (state().lineJoin == lineJoin)
return;
realizeSaves();
modifiableState().lineJoin = lineJoin;
GraphicsContext* c = drawingContext();
if (!c)
return;
c->setLineJoin(lineJoin);
}
void CanvasRenderingContext2DBase::setLineJoin(const String& stringValue)
{
CanvasLineJoin join;
if (stringValue == "round")
join = CanvasLineJoin::Round;
else if (stringValue == "bevel")
join = CanvasLineJoin::Bevel;
else if (stringValue == "miter")
join = CanvasLineJoin::Miter;
else
return;
setLineJoin(join);
}
void CanvasRenderingContext2DBase::setMiterLimit(double limit)
{
if (!(std::isfinite(limit) && limit > 0))
return;
if (state().miterLimit == limit)
return;
realizeSaves();
modifiableState().miterLimit = limit;
GraphicsContext* c = drawingContext();
if (!c)
return;
c->setMiterLimit(limit);
}
void CanvasRenderingContext2DBase::setShadowOffsetX(float x)
{
if (!std::isfinite(x))
return;
if (state().shadowOffset.width() == x)
return;
realizeSaves();
modifiableState().shadowOffset.setWidth(x);
applyShadow();
}
void CanvasRenderingContext2DBase::setShadowOffsetY(float y)
{
if (!std::isfinite(y))
return;
if (state().shadowOffset.height() == y)
return;
realizeSaves();
modifiableState().shadowOffset.setHeight(y);
applyShadow();
}
void CanvasRenderingContext2DBase::setShadowBlur(float blur)
{
if (!(std::isfinite(blur) && blur >= 0))
return;
if (state().shadowBlur == blur)
return;
realizeSaves();
modifiableState().shadowBlur = blur;
applyShadow();
}
void CanvasRenderingContext2DBase::setShadowColor(const String& colorString)
{
Color color = parseColorOrCurrentColor(colorString, canvasBase());
if (!color.isValid())
return;
if (state().shadowColor == color)
return;
realizeSaves();
modifiableState().shadowColor = color;
applyShadow();
}
static bool lineDashSequenceIsValid(const Vector<double>& dash)
{
for (size_t i = 0; i < dash.size(); i++) {
if (!std::isfinite(dash[i]) || dash[i] < 0)
return false;
}
return true;
}
void CanvasRenderingContext2DBase::setLineDash(const Vector<double>& dash)
{
if (!lineDashSequenceIsValid(dash))
return;
realizeSaves();
modifiableState().lineDash = dash;
// Spec requires the concatenation of two copies the dash list when the
// number of elements is odd
if (dash.size() % 2)
modifiableState().lineDash.appendVector(dash);
applyLineDash();
}
void CanvasRenderingContext2DBase::setWebkitLineDash(const Vector<double>& dash)
{
if (!lineDashSequenceIsValid(dash))
return;
realizeSaves();
modifiableState().lineDash = dash;
applyLineDash();
}
void CanvasRenderingContext2DBase::setLineDashOffset(double offset)
{
if (!std::isfinite(offset) || state().lineDashOffset == offset)
return;
realizeSaves();
modifiableState().lineDashOffset = offset;
applyLineDash();
}
void CanvasRenderingContext2DBase::applyLineDash() const
{
GraphicsContext* c = drawingContext();
if (!c)
return;
DashArray convertedLineDash(state().lineDash.size());
for (size_t i = 0; i < state().lineDash.size(); ++i)
convertedLineDash[i] = static_cast<DashArrayElement>(state().lineDash[i]);
c->setLineDash(convertedLineDash, state().lineDashOffset);
}
void CanvasRenderingContext2DBase::setGlobalAlpha(double alpha)
{
if (!(alpha >= 0 && alpha <= 1))
return;
if (state().globalAlpha == alpha)
return;
realizeSaves();
modifiableState().globalAlpha = alpha;
GraphicsContext* c = drawingContext();
if (!c)
return;
c->setAlpha(alpha);
}
void CanvasRenderingContext2DBase::setGlobalCompositeOperation(const String& operation)
{
CompositeOperator op = CompositeOperator::SourceOver;
BlendMode blendMode = BlendMode::Normal;
if (!parseCompositeAndBlendOperator(operation, op, blendMode))
return;
if ((state().globalComposite == op) && (state().globalBlend == blendMode))
return;
realizeSaves();
modifiableState().globalComposite = op;
modifiableState().globalBlend = blendMode;
GraphicsContext* c = drawingContext();
if (!c)
return;
c->setCompositeOperation(op, blendMode);
}
void CanvasRenderingContext2DBase::scale(double sx, double sy)
{
GraphicsContext* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
if (!std::isfinite(sx) || !std::isfinite(sy))
return;
AffineTransform newTransform = state().transform;
newTransform.scaleNonUniform(sx, sy);
if (state().transform == newTransform)
return;
realizeSaves();
if (!sx || !sy) {
modifiableState().hasInvertibleTransform = false;
return;
}
modifiableState().transform = newTransform;
c->scale(FloatSize(sx, sy));
m_path.transform(AffineTransform().scaleNonUniform(1.0 / sx, 1.0 / sy));
}
void CanvasRenderingContext2DBase::rotate(double angleInRadians)
{
GraphicsContext* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
if (!std::isfinite(angleInRadians))
return;
AffineTransform newTransform = state().transform;
newTransform.rotate(angleInRadians / piDouble * 180.0);
if (state().transform == newTransform)
return;
realizeSaves();
modifiableState().transform = newTransform;
c->rotate(angleInRadians);
m_path.transform(AffineTransform().rotate(-angleInRadians / piDouble * 180.0));
}
void CanvasRenderingContext2DBase::translate(double tx, double ty)
{
GraphicsContext* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
if (!std::isfinite(tx) | !std::isfinite(ty))
return;
AffineTransform newTransform = state().transform;
newTransform.translate(tx, ty);
if (state().transform == newTransform)
return;
realizeSaves();
modifiableState().transform = newTransform;
c->translate(tx, ty);
m_path.transform(AffineTransform().translate(-tx, -ty));
}
void CanvasRenderingContext2DBase::transform(double m11, double m12, double m21, double m22, double dx, double dy)
{
GraphicsContext* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
return;
AffineTransform transform(m11, m12, m21, m22, dx, dy);
AffineTransform newTransform = state().transform * transform;
if (state().transform == newTransform)
return;
realizeSaves();
if (auto inverse = transform.inverse()) {
modifiableState().transform = newTransform;
c->concatCTM(transform);
m_path.transform(inverse.value());
return;
}
modifiableState().hasInvertibleTransform = false;
}
Ref<DOMMatrix> CanvasRenderingContext2DBase::getTransform() const
{
return DOMMatrix::create(state().transform.toTransformationMatrix(), DOMMatrixReadOnly::Is2D::Yes);
}
void CanvasRenderingContext2DBase::setTransform(double m11, double m12, double m21, double m22, double dx, double dy)
{
GraphicsContext* c = drawingContext();
if (!c)
return;
if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
return;
resetTransform();
transform(m11, m12, m21, m22, dx, dy);
}
ExceptionOr<void> CanvasRenderingContext2DBase::setTransform(DOMMatrix2DInit&& matrixInit)
{
auto checkValid = DOMMatrixReadOnly::validateAndFixup(matrixInit);
if (checkValid.hasException())
return checkValid.releaseException();
setTransform(matrixInit.m11.value(), matrixInit.m12.value(), matrixInit.m21.value(), matrixInit.m22.value(), matrixInit.m41.value(), matrixInit.m42.value());
return { };
}
void CanvasRenderingContext2DBase::resetTransform()
{
GraphicsContext* c = drawingContext();
if (!c)
return;
AffineTransform ctm = state().transform;
bool hasInvertibleTransform = state().hasInvertibleTransform;
realizeSaves();
c->setCTM(canvasBase().baseTransform());
modifiableState().transform = AffineTransform();
if (hasInvertibleTransform)
m_path.transform(ctm);
modifiableState().hasInvertibleTransform = true;
}
void CanvasRenderingContext2DBase::setStrokeColor(const String& color, std::optional<float> alpha)
{
if (alpha) {
if (std::isnan(*alpha))
return;
setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha.value(), canvasBase()));
return;
}
if (color == state().unparsedStrokeColor)
return;
realizeSaves();
setStrokeStyle(CanvasStyle::createFromString(color, canvasBase()));
modifiableState().unparsedStrokeColor = color;
}
void CanvasRenderingContext2DBase::setStrokeColor(float grayLevel, float alpha)
{
if (std::isnan(grayLevel) || std::isnan(alpha))
return;
auto color = makeFromComponentsClamping<SRGBA<float>>(grayLevel, grayLevel, grayLevel, alpha);
if (state().strokeStyle.isEquivalent(color))
return;
setStrokeStyle(CanvasStyle(color));
}
void CanvasRenderingContext2DBase::setStrokeColor(float r, float g, float b, float a)
{
if (std::isnan(r) || std::isnan(g) || std::isnan(b) || std::isnan(a))
return;
auto color = makeFromComponentsClamping<SRGBA<float>>(r, g, b, a);
if (state().strokeStyle.isEquivalent(color))
return;
setStrokeStyle(CanvasStyle(color));
}
void CanvasRenderingContext2DBase::setFillColor(const String& color, std::optional<float> alpha)
{
if (alpha) {
if (std::isnan(*alpha))
return;
setFillStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha.value(), canvasBase()));
return;
}
if (color == state().unparsedFillColor)
return;
realizeSaves();
setFillStyle(CanvasStyle::createFromString(color, canvasBase()));
modifiableState().unparsedFillColor = color;
}
void CanvasRenderingContext2DBase::setFillColor(float grayLevel, float alpha)
{
if (std::isnan(grayLevel) || std::isnan(alpha))
return;
auto color = makeFromComponentsClamping<SRGBA<float>>(grayLevel, grayLevel, grayLevel, alpha);
if (state().fillStyle.isEquivalent(color))
return;
setFillStyle(CanvasStyle(color));
}
void CanvasRenderingContext2DBase::setFillColor(float r, float g, float b, float a)
{
if (std::isnan(r) || std::isnan(g) || std::isnan(b) || std::isnan(a))
return;
auto color = makeFromComponentsClamping<SRGBA<float>>(r, g, b, a);
if (state().fillStyle.isEquivalent(color))
return;
setFillStyle(CanvasStyle(color));
}
void CanvasRenderingContext2DBase::beginPath()
{
m_path.clear();
}
static bool validateRectForCanvas(double& x, double& y, double& width, double& height)
{
if (!std::isfinite(x) | !std::isfinite(y) | !std::isfinite(width) | !std::isfinite(height))
return false;
if (!width && !height)
return false;
if (width < 0) {
width = -width;
x -= width;
}
if (height < 0) {
height = -height;
y -= height;
}
return true;
}
static bool isFullCanvasCompositeMode(CompositeOperator op)
{
// See 4.8.11.1.3 Compositing
// CompositeOperator::SourceAtop and CompositeOperator::DestinationOut are not listed here as the platforms already
// implement the specification's behavior.
return op == CompositeOperator::SourceIn || op == CompositeOperator::SourceOut || op == CompositeOperator::DestinationIn || op == CompositeOperator::DestinationAtop;
}
static WindRule toWindRule(CanvasFillRule rule)
{
return rule == CanvasFillRule::Nonzero ? WindRule::NonZero : WindRule::EvenOdd;
}
void CanvasRenderingContext2DBase::fill(CanvasFillRule windingRule)
{
fillInternal(m_path, windingRule);
}
void CanvasRenderingContext2DBase::stroke()
{
strokeInternal(m_path);
}
void CanvasRenderingContext2DBase::clip(CanvasFillRule windingRule)
{
clipInternal(m_path, windingRule);
}
void CanvasRenderingContext2DBase::fill(Path2D& path, CanvasFillRule windingRule)
{
fillInternal(path.path(), windingRule);
}
void CanvasRenderingContext2DBase::stroke(Path2D& path)
{
strokeInternal(path.path());
}
void CanvasRenderingContext2DBase::clip(Path2D& path, CanvasFillRule windingRule)
{
clipInternal(path.path(), windingRule);
}
void CanvasRenderingContext2DBase::fillInternal(const Path& path, CanvasFillRule windingRule)
{
auto* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
// If gradient size is zero, then paint nothing.
auto gradient = c->fillGradient();
if (gradient && gradient->isZeroSize())
return;
if (path.isEmpty())
return;
auto savedFillRule = c->fillRule();
c->setFillRule(toWindRule(windingRule));
bool repaintEntireCanvas = false;
if (isFullCanvasCompositeMode(state().globalComposite)) {
beginCompositeLayer();
c->fillPath(path);
endCompositeLayer();
repaintEntireCanvas = true;
} else if (state().globalComposite == CompositeOperator::Copy) {
clearCanvas();
c->fillPath(path);
repaintEntireCanvas = true;
} else
c->fillPath(path);
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else
didDraw(path.fastBoundingRect());
c->setFillRule(savedFillRule);
}
void CanvasRenderingContext2DBase::strokeInternal(const Path& path)
{
auto* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
// If gradient size is zero, then paint nothing.
auto gradient = c->strokeGradient();
if (gradient && gradient->isZeroSize())
return;
if (path.isEmpty())
return;
bool repaintEntireCanvas = false;
if (isFullCanvasCompositeMode(state().globalComposite)) {
beginCompositeLayer();
c->strokePath(path);
endCompositeLayer();
repaintEntireCanvas = true;
} else if (state().globalComposite == CompositeOperator::Copy) {
clearCanvas();
c->strokePath(path);
repaintEntireCanvas = true;
} else
c->strokePath(path);
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else {
auto dirtyRect = path.fastBoundingRect();
inflateStrokeRect(dirtyRect);
didDraw(dirtyRect);
}
}
void CanvasRenderingContext2DBase::clipInternal(const Path& path, CanvasFillRule windingRule)
{
auto* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
realizeSaves();
c->clipPath(path, toWindRule(windingRule));
}
void CanvasRenderingContext2DBase::beginCompositeLayer()
{
#if !USE(CAIRO)
drawingContext()->beginTransparencyLayer(1);
#endif
}
void CanvasRenderingContext2DBase::endCompositeLayer()
{
#if !USE(CAIRO)
drawingContext()->endTransparencyLayer();
#endif
}
bool CanvasRenderingContext2DBase::isPointInPath(double x, double y, CanvasFillRule windingRule)
{
return isPointInPathInternal(m_path, x, y, windingRule);
}
bool CanvasRenderingContext2DBase::isPointInStroke(double x, double y)
{
return isPointInStrokeInternal(m_path, x, y);
}
bool CanvasRenderingContext2DBase::isPointInPath(Path2D& path, double x, double y, CanvasFillRule windingRule)
{
return isPointInPathInternal(path.path(), x, y, windingRule);
}
bool CanvasRenderingContext2DBase::isPointInStroke(Path2D& path, double x, double y)
{
return isPointInStrokeInternal(path.path(), x, y);
}
bool CanvasRenderingContext2DBase::isPointInPathInternal(const Path& path, double x, double y, CanvasFillRule windingRule)
{
if (!drawingContext())
return false;
auto& state = this->state();
if (!state.hasInvertibleTransform)
return false;
auto transformedPoint = state.transform.inverse().value_or(AffineTransform()).mapPoint(FloatPoint(x, y));
if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
return false;
return path.contains(transformedPoint, toWindRule(windingRule));
}
bool CanvasRenderingContext2DBase::isPointInStrokeInternal(const Path& path, double x, double y)
{
if (!drawingContext())
return false;
auto& state = this->state();
if (!state.hasInvertibleTransform)
return false;
auto transformedPoint = state.transform.inverse().value_or(AffineTransform()).mapPoint(FloatPoint(x, y));
if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
return false;
return path.strokeContains(transformedPoint, [&state] (GraphicsContext& context) {
context.setStrokeThickness(state.lineWidth);
context.setLineCap(state.lineCap);
context.setLineJoin(state.lineJoin);
context.setMiterLimit(state.miterLimit);
auto& lineDash = state.lineDash;
DashArray convertedLineDash(lineDash.size());
for (size_t i = 0; i < lineDash.size(); ++i)
convertedLineDash[i] = static_cast<DashArrayElement>(lineDash[i]);
context.setLineDash(convertedLineDash, state.lineDashOffset);
});
}
void CanvasRenderingContext2DBase::clearRect(double x, double y, double width, double height)
{
if (!validateRectForCanvas(x, y, width, height))
return;
auto* context = drawingContext();
if (!context)
return;
if (!state().hasInvertibleTransform)
return;
FloatRect rect(x, y, width, height);
bool saved = false;
if (shouldDrawShadows()) {
context->save();
saved = true;
context->setShadow(FloatSize(), 0, Color::transparentBlack, ShadowRadiusMode::Legacy);
}
if (state().globalAlpha != 1) {
if (!saved) {
context->save();
saved = true;
}
context->setAlpha(1);
}
if (state().globalComposite != CompositeOperator::SourceOver) {
if (!saved) {
context->save();
saved = true;
}
context->setCompositeOperation(CompositeOperator::SourceOver);
}
context->clearRect(rect);
if (saved)
context->restore();
didDraw(rect);
}
void CanvasRenderingContext2DBase::fillRect(double x, double y, double width, double height)
{
if (!validateRectForCanvas(x, y, width, height))
return;
auto* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
// from the HTML5 Canvas spec:
// If x0 = x1 and y0 = y1, then the linear gradient must paint nothing
// If x0 = x1 and y0 = y1 and r0 = r1, then the radial gradient must paint nothing
auto gradient = c->fillGradient();
if (gradient && gradient->isZeroSize())
return;
FloatRect rect(x, y, width, height);
bool repaintEntireCanvas = false;
if (rectContainsCanvas(rect)) {
c->fillRect(rect);
repaintEntireCanvas = true;
} else if (isFullCanvasCompositeMode(state().globalComposite)) {
beginCompositeLayer();
c->fillRect(rect);
endCompositeLayer();
repaintEntireCanvas = true;
} else if (state().globalComposite == CompositeOperator::Copy) {
clearCanvas();
c->fillRect(rect);
repaintEntireCanvas = true;
} else
c->fillRect(rect);
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else
didDraw(rect);
}
void CanvasRenderingContext2DBase::strokeRect(double x, double y, double width, double height)
{
if (!validateRectForCanvas(x, y, width, height))
return;
auto* c = drawingContext();
if (!c)
return;
if (!state().hasInvertibleTransform)
return;
if (!(state().lineWidth >= 0))
return;
// If gradient size is zero, then paint nothing.
auto gradient = c->strokeGradient();
if (gradient && gradient->isZeroSize())
return;
FloatRect rect(x, y, width, height);
bool repaintEntireCanvas = false;
if (isFullCanvasCompositeMode(state().globalComposite)) {
beginCompositeLayer();
c->strokeRect(rect, state().lineWidth);
endCompositeLayer();
repaintEntireCanvas = true;
} else if (state().globalComposite == CompositeOperator::Copy) {
clearCanvas();
c->strokeRect(rect, state().lineWidth);
repaintEntireCanvas = true;
} else
c->strokeRect(rect, state().lineWidth);
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else {
auto boundingRect = rect;
boundingRect.inflate(state().lineWidth / 2);
didDraw(boundingRect);
}
}
void CanvasRenderingContext2DBase::setShadow(float width, float height, float blur, const String& colorString, std::optional<float> alpha)
{
if (alpha && std::isnan(*alpha))
return;
Color color = Color::transparentBlack;
if (!colorString.isNull()) {
color = parseColorOrCurrentColor(colorString, canvasBase());
if (!color.isValid())
return;
}
setShadow(FloatSize(width, height), blur, color.colorWithAlpha(alpha));
}
void CanvasRenderingContext2DBase::setShadow(float width, float height, float blur, float grayLevel, float alpha)
{
if (std::isnan(grayLevel) || std::isnan(alpha))
return;
setShadow(FloatSize(width, height), blur, convertColor<SRGBA<uint8_t>>(makeFromComponentsClamping<SRGBA<float>>(grayLevel, grayLevel, grayLevel, alpha)));
}
void CanvasRenderingContext2DBase::setShadow(float width, float height, float blur, float r, float g, float b, float a)
{
if (std::isnan(r) || std::isnan(g) || std::isnan(b) || std::isnan(a))
return;
setShadow(FloatSize(width, height), blur, convertColor<SRGBA<uint8_t>>(makeFromComponentsClamping<SRGBA<float>>(r, g, b, a)));
}
void CanvasRenderingContext2DBase::clearShadow()
{
setShadow(FloatSize(), 0, Color::transparentBlack);
}
void CanvasRenderingContext2DBase::setShadow(const FloatSize& offset, float blur, const Color& color)
{
if (state().shadowOffset == offset && state().shadowBlur == blur && state().shadowColor == color)
return;
bool wasDrawingShadows = shouldDrawShadows();
realizeSaves();
modifiableState().shadowOffset = offset;
modifiableState().shadowBlur = blur;
modifiableState().shadowColor = color;
if (!wasDrawingShadows && !shouldDrawShadows())
return;
applyShadow();
}
void CanvasRenderingContext2DBase::applyShadow()
{
auto* c = drawingContext();
if (!c)
return;
if (shouldDrawShadows()) {
float width = state().shadowOffset.width();
float height = state().shadowOffset.height();
c->setShadow(FloatSize(width, -height), state().shadowBlur, state().shadowColor, ShadowRadiusMode::Legacy);
} else
c->setShadow(FloatSize(), 0, Color::transparentBlack, ShadowRadiusMode::Legacy);
}
bool CanvasRenderingContext2DBase::shouldDrawShadows() const
{
return state().shadowColor.isVisible() && (state().shadowBlur || !state().shadowOffset.isZero());
}
enum class ImageSizeType { AfterDevicePixelRatio, BeforeDevicePixelRatio };
static LayoutSize size(HTMLImageElement& element, ImageSizeType sizeType = ImageSizeType::BeforeDevicePixelRatio)
{
LayoutSize size;
if (auto* cachedImage = element.cachedImage()) {
size = cachedImage->imageSizeForRenderer(element.renderer(), 1.0f); // FIXME: Not sure about this.
if (sizeType == ImageSizeType::AfterDevicePixelRatio && is<RenderImage>(element.renderer()) && cachedImage->image() && !cachedImage->image()->hasRelativeWidth())
size.scale(downcast<RenderImage>(*element.renderer()).imageDevicePixelRatio());
}
return size;
}
static inline FloatSize size(CanvasBase& canvas)
{
return canvas.size();
}
static inline FloatSize size(ImageBitmap& imageBitmap)
{
return FloatSize { static_cast<float>(imageBitmap.width()), static_cast<float>(imageBitmap.height()) };
}
#if ENABLE(VIDEO)
static inline FloatSize size(HTMLVideoElement& video)
{
auto player = video.player();
if (!player)
return { };
return player->naturalSize();
}
#endif
#if ENABLE(CSS_TYPED_OM)
static inline FloatSize size(CSSStyleImageValue& image)
{
auto* cachedImage = image.image();
if (!cachedImage)
return FloatSize();
return cachedImage->imageSizeForRenderer(nullptr, 1.0f);
}
#endif
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(CanvasImageSource&& image, float dx, float dy)
{
return WTF::switchOn(image,
[&] (RefPtr<HTMLImageElement>& imageElement) -> ExceptionOr<void> {
LayoutSize destRectSize = size(*imageElement, ImageSizeType::AfterDevicePixelRatio);
LayoutSize sourceRectSize = size(*imageElement, ImageSizeType::BeforeDevicePixelRatio);
return this->drawImage(*imageElement, FloatRect { 0, 0, sourceRectSize.width(), sourceRectSize.height() }, FloatRect { dx, dy, destRectSize.width(), destRectSize.height() });
},
[&] (auto& element) -> ExceptionOr<void> {
FloatSize elementSize = size(*element);
return this->drawImage(*element, FloatRect { 0, 0, elementSize.width(), elementSize.height() }, FloatRect { dx, dy, elementSize.width(), elementSize.height() });
}
);
}
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(CanvasImageSource&& image, float dx, float dy, float dw, float dh)
{
return WTF::switchOn(image,
[&] (auto& element) -> ExceptionOr<void> {
FloatSize elementSize = size(*element);
return this->drawImage(*element, FloatRect { 0, 0, elementSize.width(), elementSize.height() }, FloatRect { dx, dy, dw, dh });
}
);
}
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(CanvasImageSource&& image, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh)
{
return WTF::switchOn(image,
[&] (auto& element) -> ExceptionOr<void> {
return this->drawImage(*element, FloatRect { sx, sy, sw, sh }, FloatRect { dx, dy, dw, dh });
}
);
}
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(HTMLImageElement& imageElement, const FloatRect& srcRect, const FloatRect& dstRect)
{
return drawImage(imageElement, srcRect, dstRect, state().globalComposite, state().globalBlend);
}
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(HTMLImageElement& imageElement, const FloatRect& srcRect, const FloatRect& dstRect, const CompositeOperator& op, const BlendMode& blendMode)
{
if (!imageElement.complete())
return { };
FloatRect imageRect = FloatRect(FloatPoint(), size(imageElement, ImageSizeType::BeforeDevicePixelRatio));
auto orientation = ImageOrientation::FromImage;
if (imageElement.allowsOrientationOverride()) {
if (auto* renderer = imageElement.renderer())
orientation = renderer->style().imageOrientation();
else if (auto* computedStyle = imageElement.computedStyle())
orientation = computedStyle->imageOrientation();
}
auto result = drawImage(imageElement.document(), imageElement.cachedImage(), imageElement.renderer(), imageRect, srcRect, dstRect, op, blendMode, orientation);
if (!result.hasException())
checkOrigin(&imageElement);
return result;
}
#if ENABLE(CSS_TYPED_OM)
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(CSSStyleImageValue& image, const FloatRect& srcRect, const FloatRect& dstRect)
{
auto* cachedImage = image.image();
if (!cachedImage || !image.document())
return { };
FloatRect imageRect = FloatRect(FloatPoint(), size(image));
auto result = drawImage(*image.document(), cachedImage, nullptr, imageRect, srcRect, dstRect, state().globalComposite, state().globalBlend);
if (!result.hasException())
checkOrigin(image);
return result;
}
#endif
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(Document& document, CachedImage* cachedImage, const RenderObject* renderer, const FloatRect& imageRect, const FloatRect& srcRect, const FloatRect& dstRect, const CompositeOperator& op, const BlendMode& blendMode, ImageOrientation orientation)
{
if (!std::isfinite(dstRect.x()) || !std::isfinite(dstRect.y()) || !std::isfinite(dstRect.width()) || !std::isfinite(dstRect.height())
|| !std::isfinite(srcRect.x()) || !std::isfinite(srcRect.y()) || !std::isfinite(srcRect.width()) || !std::isfinite(srcRect.height()))
return { };
if (!dstRect.width() || !dstRect.height())
return { };
FloatRect normalizedSrcRect = normalizeRect(srcRect);
FloatRect normalizedDstRect = normalizeRect(dstRect);
if (!srcRect.width() || !srcRect.height())
return Exception { IndexSizeError };
// When the source rectangle is outside the source image, the source rectangle must be clipped
// to the source image and the destination rectangle must be clipped in the same proportion.
FloatRect originalNormalizedSrcRect = normalizedSrcRect;
normalizedSrcRect.intersect(imageRect);
if (normalizedSrcRect.isEmpty())
return { };
if (normalizedSrcRect != originalNormalizedSrcRect) {
normalizedDstRect.setWidth(normalizedDstRect.width() * normalizedSrcRect.width() / originalNormalizedSrcRect.width());
normalizedDstRect.setHeight(normalizedDstRect.height() * normalizedSrcRect.height() / originalNormalizedSrcRect.height());
if (normalizedDstRect.isEmpty())
return { };
}
GraphicsContext* c = drawingContext();
if (!c)
return { };
if (!state().hasInvertibleTransform)
return { };
if (!cachedImage)
return { };
RefPtr<Image> image = cachedImage->imageForRenderer(renderer);
if (!image)
return { };
ImageObserver* observer = image->imageObserver();
if (image->drawsSVGImage()) {
image->setImageObserver(nullptr);
image->setContainerSize(imageRect.size());
}
if (image->isBitmapImage()) {
// Drawing an animated image to a canvas should draw the first frame (except for a few layout tests)
if (image->isAnimated() && !document.settings().animatedImageDebugCanvasDrawingEnabled())
image = BitmapImage::create(image->nativeImage());
downcast<BitmapImage>(*image).updateFromSettings(document.settings());
}
ImagePaintingOptions options = { op, blendMode, orientation };
bool repaintEntireCanvas = false;
if (rectContainsCanvas(normalizedDstRect)) {
c->drawImageForCanvas(*image, normalizedDstRect, normalizedSrcRect, options, colorSpace());
repaintEntireCanvas = true;
} else if (isFullCanvasCompositeMode(op)) {
fullCanvasCompositedDrawImage(*image, normalizedDstRect, normalizedSrcRect, op);
repaintEntireCanvas = true;
} else if (op == CompositeOperator::Copy) {
clearCanvas();
c->drawImageForCanvas(*image, normalizedDstRect, normalizedSrcRect, options, colorSpace());
repaintEntireCanvas = true;
} else
c->drawImageForCanvas(*image, normalizedDstRect, normalizedSrcRect, options, colorSpace());
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else
didDraw(normalizedDstRect);
if (image->drawsSVGImage())
image->setImageObserver(observer);
return { };
}
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(CanvasBase& sourceCanvas, const FloatRect& srcRect, const FloatRect& dstRect)
{
FloatRect srcCanvasRect = FloatRect(FloatPoint(), sourceCanvas.size());
if (!srcCanvasRect.width() || !srcCanvasRect.height())
return Exception { InvalidStateError };
if (!srcRect.width() || !srcRect.height())
return Exception { IndexSizeError };
if (!srcCanvasRect.contains(normalizeRect(srcRect)) || !dstRect.width() || !dstRect.height())
return { };
GraphicsContext* c = drawingContext();
if (!c)
return { };
if (!state().hasInvertibleTransform)
return { };
// FIXME: Do this through platform-independent GraphicsContext API.
ImageBuffer* buffer = sourceCanvas.buffer();
if (!buffer)
return { };
checkOrigin(&sourceCanvas);
sourceCanvas.makeRenderingResultsAvailable();
bool repaintEntireCanvas = false;
if (rectContainsCanvas(dstRect)) {
c->drawImageBuffer(*buffer, dstRect, srcRect, { state().globalComposite, state().globalBlend });
repaintEntireCanvas = true;
} else if (isFullCanvasCompositeMode(state().globalComposite)) {
fullCanvasCompositedDrawImage(*buffer, dstRect, srcRect, state().globalComposite);
repaintEntireCanvas = true;
} else if (state().globalComposite == CompositeOperator::Copy) {
if (&sourceCanvas == &canvasBase()) {
if (auto copy = buffer->copyRectToBuffer(srcRect, colorSpace(), *c)) {
clearCanvas();
c->drawImageBuffer(*copy, dstRect, { { }, srcRect.size() }, { state().globalComposite, state().globalBlend });
}
} else {
clearCanvas();
c->drawImageBuffer(*buffer, dstRect, srcRect, { state().globalComposite, state().globalBlend });
}
repaintEntireCanvas = true;
} else
c->drawImageBuffer(*buffer, dstRect, srcRect, { state().globalComposite, state().globalBlend });
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else
didDraw(dstRect);
return { };
}
#if ENABLE(VIDEO)
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(HTMLVideoElement& video, const FloatRect& srcRect, const FloatRect& dstRect)
{
if (video.readyState() == HTMLMediaElement::HAVE_NOTHING || video.readyState() == HTMLMediaElement::HAVE_METADATA)
return { };
FloatRect videoRect = FloatRect(FloatPoint(), size(video));
if (!srcRect.width() || !srcRect.height())
return Exception { IndexSizeError };
if (!videoRect.contains(normalizeRect(srcRect)) || !dstRect.width() || !dstRect.height())
return { };
GraphicsContext* c = drawingContext();
if (!c)
return { };
if (!state().hasInvertibleTransform)
return { };
checkOrigin(&video);
#if USE(CG)
if (auto image = video.nativeImageForCurrentTime()) {
c->drawNativeImage(*image, FloatSize(video.videoWidth(), video.videoHeight()), dstRect, srcRect);
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (rectContainsCanvas(dstRect))
didDrawEntireCanvas();
else
didDraw(dstRect);
return { };
}
#endif
GraphicsContextStateSaver stateSaver(*c);
c->clip(dstRect);
c->translate(dstRect.location());
c->scale(FloatSize(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height()));
c->translate(-srcRect.location());
video.paintCurrentFrameInContext(*c, FloatRect(FloatPoint(), size(video)));
stateSaver.restore();
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else
didDraw(dstRect);
return { };
}
#endif
ExceptionOr<void> CanvasRenderingContext2DBase::drawImage(ImageBitmap& imageBitmap, const FloatRect& srcRect, const FloatRect& dstRect)
{
if (!imageBitmap.width() || !imageBitmap.height())
return Exception { InvalidStateError };
auto normalizedSrcRect = normalizeRect(srcRect);
if (normalizedSrcRect.isEmpty())
return { };
FloatRect srcBitmapRect = FloatRect(FloatPoint(), FloatSize(imageBitmap.width(), imageBitmap.height()));
if (!srcBitmapRect.contains(normalizedSrcRect) || !dstRect.width() || !dstRect.height())
return { };
GraphicsContext* c = drawingContext();
if (!c)
return { };
if (!state().hasInvertibleTransform)
return { };
ImageBuffer* buffer = imageBitmap.buffer();
if (!buffer)
return { };
checkOrigin(&imageBitmap);
bool repaintEntireCanvas = false;
if (rectContainsCanvas(dstRect)) {
c->drawImageBuffer(*buffer, dstRect, srcRect, { state().globalComposite, state().globalBlend });
repaintEntireCanvas = true;
} else if (isFullCanvasCompositeMode(state().globalComposite)) {
fullCanvasCompositedDrawImage(*buffer, dstRect, srcRect, state().globalComposite);
repaintEntireCanvas = true;
} else if (state().globalComposite == CompositeOperator::Copy) {
clearCanvas();
c->drawImageBuffer(*buffer, dstRect, srcRect, { state().globalComposite, state().globalBlend });
repaintEntireCanvas = true;
} else
c->drawImageBuffer(*buffer, dstRect, srcRect, { state().globalComposite, state().globalBlend });
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else
didDraw(dstRect);
return { };
}
void CanvasRenderingContext2DBase::drawImageFromRect(HTMLImageElement& imageElement, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, const String& compositeOperation)
{
CompositeOperator op;
auto blendOp = BlendMode::Normal;
if (!parseCompositeAndBlendOperator(compositeOperation, op, blendOp) || blendOp != BlendMode::Normal)
op = CompositeOperator::SourceOver;
drawImage(imageElement, FloatRect { sx, sy, sw, sh }, FloatRect { dx, dy, dw, dh }, op, BlendMode::Normal);
}
void CanvasRenderingContext2DBase::clearCanvas()
{
auto* c = drawingContext();
if (!c)
return;
c->save();
c->setCTM(canvasBase().baseTransform());
c->clearRect(FloatRect(0, 0, canvasBase().width(), canvasBase().height()));
c->restore();
}
Path CanvasRenderingContext2DBase::transformAreaToDevice(const Path& path) const
{
Path transformed(path);
transformed.transform(state().transform);
transformed.transform(canvasBase().baseTransform());
return transformed;
}
Path CanvasRenderingContext2DBase::transformAreaToDevice(const FloatRect& rect) const
{
Path path;
path.addRect(rect);
return transformAreaToDevice(path);
}
bool CanvasRenderingContext2DBase::rectContainsCanvas(const FloatRect& rect) const
{
FloatQuad quad(rect);
FloatQuad canvasQuad(FloatRect(0, 0, canvasBase().width(), canvasBase().height()));
return state().transform.mapQuad(quad).containsQuad(canvasQuad);
}
template<class T> IntRect CanvasRenderingContext2DBase::calculateCompositingBufferRect(const T& area, IntSize* croppedOffset)
{
IntRect canvasRect(0, 0, canvasBase().width(), canvasBase().height());
canvasRect = canvasBase().baseTransform().mapRect(canvasRect);
Path path = transformAreaToDevice(area);
IntRect bufferRect = enclosingIntRect(path.fastBoundingRect());
IntPoint originalLocation = bufferRect.location();
bufferRect.intersect(canvasRect);
if (croppedOffset)
*croppedOffset = originalLocation - bufferRect.location();
return bufferRect;
}
RefPtr<ImageBuffer> CanvasRenderingContext2DBase::createCompositingBuffer(const IntRect& bufferRect)
{
return ImageBuffer::create(bufferRect.size(), isAccelerated() ? RenderingMode::Accelerated : RenderingMode::Unaccelerated, 1, colorSpace(), pixelFormat());
}
void CanvasRenderingContext2DBase::compositeBuffer(ImageBuffer& buffer, const IntRect& bufferRect, CompositeOperator op)
{
IntRect canvasRect(0, 0, canvasBase().width(), canvasBase().height());
canvasRect = canvasBase().baseTransform().mapRect(canvasRect);
auto* c = drawingContext();
if (!c)
return;
c->save();
c->setCTM(AffineTransform());
c->setCompositeOperation(op);
c->save();
c->clipOut(bufferRect);
c->clearRect(canvasRect);
c->restore();
c->drawImageBuffer(buffer, bufferRect.location(), state().globalComposite);
c->restore();
}
static void drawImageToContext(Image& image, GraphicsContext& context, const FloatRect& dest, const FloatRect& src, const ImagePaintingOptions& options, DestinationColorSpace colorSpace)
{
context.drawImageForCanvas(image, dest, src, options, colorSpace);
}
static void drawImageToContext(ImageBuffer& imageBuffer, GraphicsContext& context, const FloatRect& dest, const FloatRect& src, const ImagePaintingOptions& options, DestinationColorSpace)
{
context.drawImageBuffer(imageBuffer, dest, src, options);
}
template<class T> void CanvasRenderingContext2DBase::fullCanvasCompositedDrawImage(T& image, const FloatRect& dest, const FloatRect& src, CompositeOperator op)
{
ASSERT(isFullCanvasCompositeMode(op));
IntSize croppedOffset;
auto bufferRect = calculateCompositingBufferRect(dest, &croppedOffset);
if (bufferRect.isEmpty()) {
clearCanvas();
return;
}
auto buffer = createCompositingBuffer(bufferRect);
if (!buffer)
return;
auto* c = drawingContext();
if (!c)
return;
FloatRect adjustedDest = dest;
adjustedDest.setLocation(FloatPoint(0, 0));
AffineTransform effectiveTransform = c->getCTM();
IntRect transformedAdjustedRect = enclosingIntRect(effectiveTransform.mapRect(adjustedDest));
buffer->context().translate(-transformedAdjustedRect.location());
buffer->context().translate(croppedOffset);
buffer->context().concatCTM(effectiveTransform);
drawImageToContext(image, buffer->context(), adjustedDest, src, { CompositeOperator::SourceOver }, colorSpace());
compositeBuffer(*buffer, bufferRect, op);
}
static CanvasRenderingContext2DBase::StyleVariant toStyleVariant(const CanvasStyle& style)
{
if (auto gradient = style.canvasGradient())
return gradient;
if (auto pattern = style.canvasPattern())
return pattern;
return style.color();
}
CanvasRenderingContext2DBase::StyleVariant CanvasRenderingContext2DBase::strokeStyle() const
{
return toStyleVariant(state().strokeStyle);
}
void CanvasRenderingContext2DBase::setStrokeStyle(CanvasRenderingContext2DBase::StyleVariant&& style)
{
WTF::switchOn(style,
[this] (const String& string) { this->setStrokeColor(string); },
[this] (const RefPtr<CanvasGradient>& gradient) { this->setStrokeStyle(CanvasStyle(*gradient)); },
[this] (const RefPtr<CanvasPattern>& pattern) { this->setStrokeStyle(CanvasStyle(*pattern)); }
);
}
CanvasRenderingContext2DBase::StyleVariant CanvasRenderingContext2DBase::fillStyle() const
{
return toStyleVariant(state().fillStyle);
}
void CanvasRenderingContext2DBase::setFillStyle(CanvasRenderingContext2DBase::StyleVariant&& style)
{
WTF::switchOn(style,
[this] (const String& string) { this->setFillColor(string); },
[this] (const RefPtr<CanvasGradient>& gradient) { this->setFillStyle(CanvasStyle(*gradient)); },
[this] (const RefPtr<CanvasPattern>& pattern) { this->setFillStyle(CanvasStyle(*pattern)); }
);
}
ExceptionOr<Ref<CanvasGradient>> CanvasRenderingContext2DBase::createLinearGradient(float x0, float y0, float x1, float y1)
{
if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(x1) || !std::isfinite(y1))
return Exception { NotSupportedError };
return CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1), canvasBase());
}
ExceptionOr<Ref<CanvasGradient>> CanvasRenderingContext2DBase::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1)
{
if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(r0) || !std::isfinite(x1) || !std::isfinite(y1) || !std::isfinite(r1))
return Exception { NotSupportedError };
if (r0 < 0 || r1 < 0)
return Exception { IndexSizeError };
return CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1, canvasBase());
}
ExceptionOr<Ref<CanvasGradient>> CanvasRenderingContext2DBase::createConicGradient(float angleInRadians, float x, float y)
{
if (!std::isfinite(angleInRadians) || !std::isfinite(x) || !std::isfinite(y))
return Exception { NotSupportedError };
return CanvasGradient::create(FloatPoint(x, y), angleInRadians, canvasBase());
}
ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2DBase::createPattern(CanvasImageSource&& image, const String& repetition)
{
bool repeatX, repeatY;
if (!CanvasPattern::parseRepetitionType(repetition, repeatX, repeatY))
return Exception { SyntaxError };
return WTF::switchOn(image,
[&] (auto& element) -> ExceptionOr<RefPtr<CanvasPattern>> { return this->createPattern(*element, repeatX, repeatY); }
);
}
ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2DBase::createPattern(HTMLImageElement& imageElement, bool repeatX, bool repeatY)
{
auto* cachedImage = imageElement.cachedImage();
// If the image loading hasn't started or the image is not complete, it is not fully decodable.
if (!cachedImage || !imageElement.complete())
return nullptr;
if (cachedImage->status() == CachedResource::LoadError)
return Exception { InvalidStateError };
bool originClean = cachedImage->isOriginClean(canvasBase().securityOrigin());
// FIXME: SVG images with animations can switch between clean and dirty (leaking cross-origin
// data). We should either:
// 1) Take a fixed snapshot of an SVG image when creating a pattern and determine then whether
// the origin is clean.
// 2) Dynamically verify the origin checks at draw time, and dirty the canvas accordingly.
// To be on the safe side, taint the origin for all patterns containing SVG images for now.
if (cachedImage->image()->drawsSVGImage())
originClean = false;
auto* image = cachedImage->imageForRenderer(imageElement.renderer());
if (!image)
return Exception { InvalidStateError };
auto nativeImage = image->nativeImage();
if (!nativeImage)
return Exception { InvalidStateError };
return RefPtr<CanvasPattern> { CanvasPattern::create(nativeImage.releaseNonNull(), repeatX, repeatY, originClean) };
}
ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2DBase::createPattern(CanvasBase& canvas, bool repeatX, bool repeatY)
{
if (!canvas.width() || !canvas.height())
return Exception { InvalidStateError };
auto* copiedImage = canvas.copiedImage();
if (!copiedImage)
return Exception { InvalidStateError };
auto nativeImage = copiedImage->nativeImage();
if (!nativeImage)
return Exception { InvalidStateError };
return RefPtr<CanvasPattern> { CanvasPattern::create(nativeImage.releaseNonNull(), repeatX, repeatY, canvas.originClean()) };
}
#if ENABLE(VIDEO)
ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2DBase::createPattern(HTMLVideoElement& videoElement, bool repeatX, bool repeatY)
{
if (videoElement.readyState() < HTMLMediaElement::HAVE_CURRENT_DATA)
return nullptr;
checkOrigin(&videoElement);
bool originClean = canvasBase().originClean();
#if USE(CG)
if (auto nativeImage = videoElement.nativeImageForCurrentTime())
return RefPtr<CanvasPattern> { CanvasPattern::create(nativeImage.releaseNonNull(), repeatX, repeatY, originClean) };
#endif
auto renderingMode = drawingContext() ? drawingContext()->renderingMode() : RenderingMode::Unaccelerated;
auto imageBuffer = videoElement.createBufferForPainting(size(videoElement), renderingMode, colorSpace(), pixelFormat());
if (!imageBuffer)
return nullptr;
videoElement.paintCurrentFrameInContext(imageBuffer->context(), FloatRect(FloatPoint(), size(videoElement)));
return RefPtr<CanvasPattern> { CanvasPattern::create(ImageBuffer::sinkIntoNativeImage(WTFMove(imageBuffer)).releaseNonNull(), repeatX, repeatY, originClean) };
}
#endif
ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2DBase::createPattern(ImageBitmap&, bool, bool)
{
// FIXME: Implement.
return Exception { TypeError };
}
#if ENABLE(CSS_TYPED_OM)
ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2DBase::createPattern(CSSStyleImageValue&, bool, bool)
{
// FIXME: Implement.
return Exception { TypeError };
}
#endif
void CanvasRenderingContext2DBase::didDrawEntireCanvas()
{
didDraw(backingStoreBounds(), DidDrawOption::ApplyClip);
}
void CanvasRenderingContext2DBase::didDraw(std::optional<FloatRect> rect, OptionSet<DidDrawOption> options)
{
if (!drawingContext())
return;
if (!rect) {
canvasBase().didDraw(std::nullopt);
return;
}
auto dirtyRect = rect.value();
if (dirtyRect.isEmpty())
return;
if (!state().hasInvertibleTransform)
return;
if (options.contains(DidDrawOption::ApplyTransform))
dirtyRect = state().transform.mapRect(dirtyRect);
if (options.contains(DidDrawOption::ApplyShadow) && state().shadowColor.isVisible()) {
// The shadow gets applied after transformation
auto shadowRect = dirtyRect;
shadowRect.move(state().shadowOffset);
shadowRect.inflate(state().shadowBlur);
dirtyRect.unite(shadowRect);
}
// FIXME: This does not apply the clip because we have no way of reading the clip out of the GraphicsContext.
if (m_dirtyRect.contains(dirtyRect))
canvasBase().didDraw(std::nullopt);
else {
m_dirtyRect.unite(dirtyRect);
canvasBase().didDraw(m_dirtyRect);
}
}
void CanvasRenderingContext2DBase::clearAccumulatedDirtyRect()
{
m_dirtyRect = { };
}
bool CanvasRenderingContext2DBase::isEntireBackingStoreDirty() const
{
return m_dirtyRect == backingStoreBounds();
}
const Vector<CanvasRenderingContext2DBase::State, 1>& CanvasRenderingContext2DBase::stateStack()
{
realizeSaves();
return m_stateStack;
}
void CanvasRenderingContext2DBase::paintRenderingResultsToCanvas()
{
if (!m_recordingContext)
return;
ASSERT(m_usesDisplayListDrawing);
auto& displayList = m_recordingContext->displayList();
if (!displayList.isEmpty()) {
DisplayList::Replayer replayer(*canvasBase().drawingContext(), displayList);
replayer.replay(backingStoreBounds());
displayList.clear();
}
}
GraphicsContext* CanvasRenderingContext2DBase::drawingContext() const
{
if (UNLIKELY(m_usesDisplayListDrawing)) {
if (!m_recordingContext)
m_recordingContext = makeUnique<DisplayList::DrawingContext>(canvasBase().size());
return &m_recordingContext->context();
}
return canvasBase().drawingContext();
}
void CanvasRenderingContext2DBase::prepareForDisplay()
{
if (auto buffer = canvasBase().buffer())
buffer->flushDrawingContextAsync();
}
bool CanvasRenderingContext2DBase::needsPreparationForDisplay() const
{
auto buffer = canvasBase().buffer();
if (buffer && buffer->prefersPreparationForDisplay())
return true;
return false;
}
static void initializeEmptyImageData(const ImageData& imageData)
{
imageData.data().zeroFill();
}
ExceptionOr<Ref<ImageData>> CanvasRenderingContext2DBase::createImageData(ImageData& existingImageData) const
{
auto newImageData = ImageData::createUninitialized(existingImageData.width(), existingImageData.height(), existingImageData.colorSpace());
if (!newImageData.hasException())
initializeEmptyImageData(newImageData.returnValue());
return newImageData;
}
ExceptionOr<Ref<ImageData>> CanvasRenderingContext2DBase::createImageData(int sw, int sh, std::optional<ImageDataSettings> settings) const
{
if (!sw || !sh)
return Exception { IndexSizeError };
auto imageData = ImageData::createUninitialized(std::abs(sw), std::abs(sh), m_settings.colorSpace, settings);
if (!imageData.hasException())
initializeEmptyImageData(imageData.returnValue());
return imageData;
}
ExceptionOr<Ref<ImageData>> CanvasRenderingContext2DBase::getImageData(int sx, int sy, int sw, int sh, std::optional<ImageDataSettings> settings) const
{
if (!sw || !sh)
return Exception { IndexSizeError };
if (!canvasBase().originClean()) {
static NeverDestroyed<String> consoleMessage(MAKE_STATIC_STRING_IMPL("Unable to get image data from canvas because the canvas has been tainted by cross-origin data."));
canvasBase().scriptExecutionContext()->addConsoleMessage(MessageSource::Security, MessageLevel::Error, consoleMessage);
return Exception { SecurityError };
}
if (sw < 0) {
sx += sw;
sw = -sw;
}
if (sh < 0) {
sy += sh;
sh = -sh;
}
IntRect imageDataRect { sx, sy, sw, sh };
ImageBuffer* buffer = canvasBase().buffer();
if (!buffer) {
auto imageData = ImageData::createUninitialized(imageDataRect.width(), imageDataRect.height(), m_settings.colorSpace, settings);
if (!imageData.hasException())
initializeEmptyImageData(imageData.returnValue());
return imageData;
}
auto computedColorSpace = ImageData::computeColorSpace(settings, m_settings.colorSpace);
PixelBufferFormat format { AlphaPremultiplication::Unpremultiplied, PixelFormat::RGBA8, toDestinationColorSpace(computedColorSpace) };
auto pixelBuffer = buffer->getPixelBuffer(format, imageDataRect);
if (!pixelBuffer) {
canvasBase().scriptExecutionContext()->addConsoleMessage(MessageSource::Rendering, MessageLevel::Error,
makeString("Unable to get image data from canvas. Requested size was ", imageDataRect.width(), " x ", imageDataRect.height()));
return Exception { InvalidStateError };
}
ASSERT(pixelBuffer->format().colorSpace == toDestinationColorSpace(computedColorSpace));
return { { ImageData::create(WTFMove(*pixelBuffer)) } };
}
void CanvasRenderingContext2DBase::putImageData(ImageData& data, int dx, int dy)
{
putImageData(data, dx, dy, 0, 0, data.width(), data.height());
}
void CanvasRenderingContext2DBase::putImageData(ImageData& data, int dx, int dy, int dirtyX, int dirtyY, int dirtyWidth, int dirtyHeight)
{
ImageBuffer* buffer = canvasBase().buffer();
if (!buffer)
return;
if (data.data().isDetached())
return;
if (dirtyWidth < 0) {
dirtyX += dirtyWidth;
dirtyWidth = -dirtyWidth;
}
if (dirtyHeight < 0) {
dirtyY += dirtyHeight;
dirtyHeight = -dirtyHeight;
}
IntRect clipRect { dirtyX, dirtyY, dirtyWidth, dirtyHeight };
clipRect.intersect(IntRect { 0, 0, data.width(), data.height() });
IntSize destOffset { dx, dy };
IntRect destRect = clipRect;
destRect.move(destOffset);
destRect.intersect(IntRect { { }, buffer->logicalSize() });
if (destRect.isEmpty())
return;
IntRect sourceRect { destRect };
sourceRect.move(-destOffset);
sourceRect.intersect(IntRect { 0, 0, data.width(), data.height() });
if (!sourceRect.isEmpty())
buffer->putPixelBuffer(data.pixelBuffer(), sourceRect, IntPoint { destOffset });
didDraw(FloatRect { destRect }, { }); // ignore transform, shadow and clip
}
void CanvasRenderingContext2DBase::inflateStrokeRect(FloatRect& rect) const
{
// Fast approximation of the stroke's bounding rect.
// This yields a slightly oversized rect but is very fast
// compared to Path::strokeBoundingRect().
static const float root2 = sqrtf(2);
float delta = state().lineWidth / 2;
if (state().lineJoin == LineJoin::Miter)
delta *= state().miterLimit;
else if (state().lineCap == LineCap::Square)
delta *= root2;
rect.inflate(delta);
}
static inline InterpolationQuality smoothingToInterpolationQuality(ImageSmoothingQuality quality)
{
switch (quality) {
case ImageSmoothingQuality::Low:
return InterpolationQuality::Low;
case ImageSmoothingQuality::Medium:
return InterpolationQuality::Medium;
case ImageSmoothingQuality::High:
return InterpolationQuality::High;
}
ASSERT_NOT_REACHED();
return InterpolationQuality::Low;
};
void CanvasRenderingContext2DBase::setImageSmoothingQuality(ImageSmoothingQuality quality)
{
if (quality == state().imageSmoothingQuality)
return;
realizeSaves();
modifiableState().imageSmoothingQuality = quality;
if (!state().imageSmoothingEnabled)
return;
if (auto* context = drawingContext())
context->setImageInterpolationQuality(smoothingToInterpolationQuality(quality));
}
void CanvasRenderingContext2DBase::setImageSmoothingEnabled(bool enabled)
{
if (enabled == state().imageSmoothingEnabled)
return;
realizeSaves();
modifiableState().imageSmoothingEnabled = enabled;
auto* c = drawingContext();
if (c)
c->setImageInterpolationQuality(enabled ? smoothingToInterpolationQuality(state().imageSmoothingQuality) : InterpolationQuality::DoNotInterpolate);
}
void CanvasRenderingContext2DBase::setPath(Path2D& path)
{
m_path = path.path();
}
Ref<Path2D> CanvasRenderingContext2DBase::getPath() const
{
return Path2D::create(m_path);
}
void CanvasRenderingContext2DBase::setTextAlign(CanvasTextAlign canvasTextAlign)
{
auto textAlign = fromCanvasTextAlign(canvasTextAlign);
if (state().textAlign == textAlign)
return;
realizeSaves();
modifiableState().textAlign = textAlign;
}
void CanvasRenderingContext2DBase::setTextBaseline(CanvasTextBaseline canvasTextBaseline)
{
auto textBaseline = fromCanvasTextBaseline(canvasTextBaseline);
if (state().textBaseline == textBaseline)
return;
realizeSaves();
modifiableState().textBaseline = textBaseline;
}
void CanvasRenderingContext2DBase::setDirection(Direction direction)
{
if (state().direction == direction)
return;
realizeSaves();
modifiableState().direction = direction;
}
bool CanvasRenderingContext2DBase::canDrawText(double x, double y, bool fill, std::optional<double> maxWidth)
{
if (!fontProxy()->realized())
return false;
auto* c = drawingContext();
if (!c)
return false;
if (!state().hasInvertibleTransform)
return false;
if (!std::isfinite(x) | !std::isfinite(y))
return false;
if (maxWidth && (!std::isfinite(maxWidth.value()) || maxWidth.value() <= 0))
return false;
// If gradient size is zero, nothing would be painted.
auto gradient = c->strokeGradient();
if (!fill && gradient && gradient->isZeroSize())
return false;
gradient = c->fillGradient();
if (fill && gradient && gradient->isZeroSize())
return false;
return true;
}
static inline bool isSpaceThatNeedsReplacing(UChar c)
{
// According to specification all space characters should be replaced with 0x0020 space character.
// http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#text-preparation-algorithm
// The space characters according to specification are : U+0020, U+0009, U+000A, U+000C, and U+000D.
// http://www.whatwg.org/specs/web-apps/current-work/multipage/common-microsyntaxes.html#space-character
// This function returns true for 0x000B also, so that this is backward compatible.
// Otherwise, the test LayoutTests/canvas/philip/tests/2d.text.draw.space.collapse.space.html will fail
return c == 0x0009 || c == 0x000A || c == 0x000B || c == 0x000C || c == 0x000D;
}
String CanvasRenderingContext2DBase::normalizeSpaces(const String& text)
{
size_t i = text.find(isSpaceThatNeedsReplacing);
if (i == notFound)
return text;
unsigned textLength = text.length();
Vector<UChar> charVector(textLength);
StringView(text).getCharactersWithUpconvert(charVector.data());
charVector[i++] = ' ';
for (; i < textLength; ++i) {
if (isSpaceThatNeedsReplacing(charVector[i]))
charVector[i] = ' ';
}
return String::adopt(WTFMove(charVector));
}
void CanvasRenderingContext2DBase::drawText(const String& text, double x, double y, bool fill, std::optional<double> maxWidth)
{
if (!canDrawText(x, y, fill, maxWidth))
return;
String normalizedText = normalizeSpaces(text);
auto direction = (state().direction == Direction::Rtl) ? TextDirection::RTL : TextDirection::LTR;
TextRun textRun(normalizedText, 0, 0, AllowRightExpansion, direction, false, true);
drawTextUnchecked(textRun, x, y, fill, maxWidth);
}
void CanvasRenderingContext2DBase::drawTextUnchecked(const TextRun& textRun, double x, double y, bool fill, std::optional<double> maxWidth)
{
auto* c = drawingContext();
auto& fontProxy = *this->fontProxy();
const auto& fontMetrics = fontProxy.fontMetrics();
// FIXME: Need to turn off font smoothing.
float fontWidth = fontProxy.width(textRun);
bool useMaxWidth = maxWidth && maxWidth.value() < fontWidth;
float width = useMaxWidth ? maxWidth.value() : fontWidth;
FloatPoint location(x, y);
location += textOffset(width, textRun.direction());
// The slop built in to this mask rect matches the heuristic used in FontCGWin.cpp for GDI text.
FloatRect textRect = FloatRect(location.x() - fontMetrics.height() / 2, location.y() - fontMetrics.ascent() - fontMetrics.lineGap(),
width + fontMetrics.height(), fontMetrics.lineSpacing());
if (!fill)
inflateStrokeRect(textRect);
#if USE(CG)
const CanvasStyle& drawStyle = fill ? state().fillStyle : state().strokeStyle;
if (drawStyle.canvasGradient() || drawStyle.canvasPattern()) {
IntRect maskRect = enclosingIntRect(textRect);
// If we have a shadow, we need to draw it before the mask operation.
// Follow a procedure similar to paintTextWithShadows in TextPainter.
if (shouldDrawShadows()) {
GraphicsContextStateSaver stateSaver(*c);
FloatSize offset(0, 2 * maskRect.height());
FloatSize shadowOffset;
float shadowRadius;
Color shadowColor;
c->getShadow(shadowOffset, shadowRadius, shadowColor);
FloatRect shadowRect(maskRect);
shadowRect.inflate(shadowRadius * 1.4);
shadowRect.move(shadowOffset * -1);
c->clip(shadowRect);
shadowOffset += offset;
c->setShadow(shadowOffset, shadowRadius, shadowColor, ShadowRadiusMode::Legacy);
if (fill)
c->setFillColor(Color::black);
else
c->setStrokeColor(Color::black);
fontProxy.drawBidiText(*c, textRun, location + offset, FontCascade::UseFallbackIfFontNotReady);
}
GraphicsContextStateSaver stateSaver(*c);
auto paintMaskImage = [&] (GraphicsContext& maskImageContext) {
if (fill)
maskImageContext.setFillColor(Color::black);
else {
maskImageContext.setStrokeColor(Color::black);
maskImageContext.setStrokeThickness(c->strokeThickness());
}
maskImageContext.setTextDrawingMode(fill ? TextDrawingMode::Fill : TextDrawingMode::Stroke);
if (useMaxWidth) {
maskImageContext.translate(location - maskRect.location());
// We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work.
maskImageContext.scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1));
fontProxy.drawBidiText(maskImageContext, textRun, FloatPoint(0, 0), FontCascade::UseFallbackIfFontNotReady);
} else {
maskImageContext.translate(-maskRect.location());
fontProxy.drawBidiText(maskImageContext, textRun, location, FontCascade::UseFallbackIfFontNotReady);
}
};
// FIXME: Handling gradients and patterns by painting the text into a mask is probably the wrong thing to do in the presence of color glyphs.
if (c->clipToDrawingCommands(maskRect, colorSpace(), WTFMove(paintMaskImage)) == GraphicsContext::ClipToDrawingCommandsResult::FailedToCreateImageBuffer)
return;
drawStyle.applyFillColor(*c);
c->fillRect(maskRect);
return;
}
#endif
c->setTextDrawingMode(fill ? TextDrawingMode::Fill : TextDrawingMode::Stroke);
GraphicsContextStateSaver stateSaver(*c);
if (useMaxWidth) {
c->translate(location);
// We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work.
c->scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1));
location = FloatPoint();
}
bool repaintEntireCanvas = false;
if (isFullCanvasCompositeMode(state().globalComposite)) {
beginCompositeLayer();
fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady);
endCompositeLayer();
repaintEntireCanvas = true;
} else if (state().globalComposite == CompositeOperator::Copy) {
clearCanvas();
fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady);
repaintEntireCanvas = true;
} else
fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady);
if (isEntireBackingStoreDirty())
didDraw(std::nullopt);
else if (repaintEntireCanvas)
didDrawEntireCanvas();
else
didDraw(textRect);
}
Ref<TextMetrics> CanvasRenderingContext2DBase::measureTextInternal(const String& text)
{
String normalizedText = normalizeSpaces(text);
auto direction = (state().direction == Direction::Rtl) ? TextDirection::RTL : TextDirection::LTR;
TextRun textRun(normalizedText, 0, 0, AllowRightExpansion, direction, false, true);
return measureTextInternal(textRun);
}
Ref<TextMetrics> CanvasRenderingContext2DBase::measureTextInternal(const TextRun& textRun)
{
Ref<TextMetrics> metrics = TextMetrics::create();
auto& font = *fontProxy();
auto& fontMetrics = font.fontMetrics();
GlyphOverflow glyphOverflow;
glyphOverflow.computeBounds = true;
float fontWidth = font.width(textRun, &glyphOverflow);
metrics->setWidth(fontWidth);
FloatPoint offset = textOffset(fontWidth, textRun.direction());
metrics->setActualBoundingBoxAscent(glyphOverflow.top - offset.y());
metrics->setActualBoundingBoxDescent(glyphOverflow.bottom + offset.y());
metrics->setFontBoundingBoxAscent(fontMetrics.ascent() - offset.y());
metrics->setFontBoundingBoxDescent(fontMetrics.descent() + offset.y());
metrics->setEmHeightAscent(fontMetrics.ascent() - offset.y());
metrics->setEmHeightDescent(fontMetrics.descent() + offset.y());
metrics->setHangingBaseline(fontMetrics.ascent() - offset.y());
metrics->setAlphabeticBaseline(-offset.y());
metrics->setIdeographicBaseline(-fontMetrics.descent() - offset.y());
metrics->setActualBoundingBoxLeft(glyphOverflow.left - offset.x());
metrics->setActualBoundingBoxRight(fontWidth + glyphOverflow.right + offset.x());
return metrics;
}
FloatPoint CanvasRenderingContext2DBase::textOffset(float width, TextDirection direction)
{
auto& fontMetrics = fontProxy()->fontMetrics();
FloatPoint offset;
switch (state().textBaseline) {
case TopTextBaseline:
case HangingTextBaseline:
offset.setY(fontMetrics.ascent());
break;
case BottomTextBaseline:
case IdeographicTextBaseline:
offset.setY(-fontMetrics.descent());
break;
case MiddleTextBaseline:
offset.setY(fontMetrics.height() / 2 - fontMetrics.descent());
break;
case AlphabeticTextBaseline:
default:
break;
}
bool isRTL = direction == TextDirection::RTL;
auto align = state().textAlign;
if (align == StartTextAlign)
align = isRTL ? RightTextAlign : LeftTextAlign;
else if (align == EndTextAlign)
align = isRTL ? LeftTextAlign : RightTextAlign;
switch (align) {
case CenterTextAlign:
offset.setX(-width / 2);
break;
case RightTextAlign:
offset.setX(-width);
break;
default:
break;
}
return offset;
}
PixelFormat CanvasRenderingContext2DBase::pixelFormat() const
{
// FIXME: Take m_settings.alpha into account here and add PixelFormat::BGRX8.
return PixelFormat::BGRA8;
}
DestinationColorSpace CanvasRenderingContext2DBase::colorSpace() const
{
return toDestinationColorSpace(m_settings.colorSpace);
}
} // namespace WebCore