| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "OffscreenCanvas.h" |
| |
| #if ENABLE(OFFSCREEN_CANVAS) |
| |
| #include "CSSValuePool.h" |
| #include "CanvasRenderingContext.h" |
| #include "Document.h" |
| #include "HTMLCanvasElement.h" |
| #include "ImageBitmap.h" |
| #include "ImageData.h" |
| #include "JSBlob.h" |
| #include "JSDOMPromiseDeferred.h" |
| #include "MIMETypeRegistry.h" |
| #include "OffscreenCanvasRenderingContext2D.h" |
| #include "PlaceholderRenderingContext.h" |
| #include "RuntimeEnabledFeatures.h" |
| #include "WorkerGlobalScope.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| #if ENABLE(WEBGL) |
| #include "Settings.h" |
| #include "WebGLRenderingContext.h" |
| |
| #if ENABLE(WEBGL2) |
| #include "WebGL2RenderingContext.h" |
| #endif |
| #endif // ENABLE(WEBGL) |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(OffscreenCanvas); |
| |
| DetachedOffscreenCanvas::DetachedOffscreenCanvas(RefPtr<ImageBuffer>&& buffer, const IntSize& size, bool originClean) |
| : m_buffer(WTFMove(buffer)) |
| , m_size(size) |
| , m_originClean(originClean) |
| { |
| } |
| |
| RefPtr<ImageBuffer> DetachedOffscreenCanvas::takeImageBuffer() |
| { |
| return WTFMove(m_buffer); |
| } |
| |
| WeakPtr<HTMLCanvasElement> DetachedOffscreenCanvas::takePlaceholderCanvas() |
| { |
| ASSERT(isMainThread()); |
| return std::exchange(m_placeholderCanvas, nullptr); |
| } |
| |
| bool OffscreenCanvas::enabledForContext(ScriptExecutionContext& context) |
| { |
| #if ENABLE(OFFSCREEN_CANVAS_IN_WORKERS) |
| if (context.isWorkerGlobalScope()) |
| return RuntimeEnabledFeatures::sharedFeatures().offscreenCanvasInWorkersEnabled(); |
| #endif |
| |
| ASSERT(context.isDocument()); |
| return true; |
| } |
| |
| Ref<OffscreenCanvas> OffscreenCanvas::create(ScriptExecutionContext& scriptExecutionContext, unsigned width, unsigned height) |
| { |
| return adoptRef(*new OffscreenCanvas(scriptExecutionContext, width, height)); |
| } |
| |
| Ref<OffscreenCanvas> OffscreenCanvas::create(ScriptExecutionContext& scriptExecutionContext, std::unique_ptr<DetachedOffscreenCanvas>&& detachedCanvas) |
| { |
| Ref<OffscreenCanvas> clone = adoptRef(*new OffscreenCanvas(scriptExecutionContext, detachedCanvas->size().width(), detachedCanvas->size().height())); |
| clone->setImageBuffer(detachedCanvas->takeImageBuffer()); |
| if (!detachedCanvas->originClean()) |
| clone->setOriginTainted(); |
| |
| callOnMainThread([detachedCanvas = WTFMove(detachedCanvas), placeholderData = Ref { *clone->m_placeholderData }] () mutable { |
| placeholderData->canvas = detachedCanvas->takePlaceholderCanvas(); |
| if (placeholderData->canvas) { |
| auto& placeholderContext = downcast<PlaceholderRenderingContext>(*placeholderData->canvas->renderingContext()); |
| auto& imageBufferPipe = placeholderContext.imageBufferPipe(); |
| if (imageBufferPipe) |
| placeholderData->bufferPipeSource = imageBufferPipe->source(); |
| } |
| }); |
| |
| return clone; |
| } |
| |
| Ref<OffscreenCanvas> OffscreenCanvas::create(ScriptExecutionContext& scriptExecutionContext, HTMLCanvasElement& canvas) |
| { |
| auto offscreen = adoptRef(*new OffscreenCanvas(scriptExecutionContext, canvas.width(), canvas.height())); |
| offscreen->setPlaceholderCanvas(canvas); |
| return offscreen; |
| } |
| |
| OffscreenCanvas::OffscreenCanvas(ScriptExecutionContext& scriptExecutionContext, unsigned width, unsigned height) |
| : CanvasBase(IntSize(width, height)) |
| , ContextDestructionObserver(&scriptExecutionContext) |
| , m_placeholderData(PlaceholderData::create()) |
| { |
| } |
| |
| OffscreenCanvas::~OffscreenCanvas() |
| { |
| notifyObserversCanvasDestroyed(); |
| |
| m_context = nullptr; // Ensure this goes away before the ImageBuffer. |
| setImageBuffer(nullptr); |
| } |
| |
| unsigned OffscreenCanvas::width() const |
| { |
| if (m_detached) |
| return 0; |
| return CanvasBase::width(); |
| } |
| |
| unsigned OffscreenCanvas::height() const |
| { |
| if (m_detached) |
| return 0; |
| return CanvasBase::height(); |
| } |
| |
| void OffscreenCanvas::setWidth(unsigned newWidth) |
| { |
| if (m_detached) |
| return; |
| setSize(IntSize(newWidth, height())); |
| } |
| |
| void OffscreenCanvas::setHeight(unsigned newHeight) |
| { |
| if (m_detached) |
| return; |
| setSize(IntSize(width(), newHeight)); |
| } |
| |
| void OffscreenCanvas::setSize(const IntSize& newSize) |
| { |
| CanvasBase::setSize(newSize); |
| reset(); |
| } |
| |
| #if ENABLE(WEBGL) |
| static bool requiresAcceleratedCompositingForWebGL() |
| { |
| #if PLATFORM(GTK) || PLATFORM(WIN_CAIRO) |
| return false; |
| #else |
| return true; |
| #endif |
| } |
| |
| static bool shouldEnableWebGL(bool webGLEnabled, bool acceleratedCompositingEnabled) |
| { |
| if (!webGLEnabled) |
| return false; |
| |
| if (!requiresAcceleratedCompositingForWebGL()) |
| return true; |
| |
| return acceleratedCompositingEnabled; |
| } |
| |
| void OffscreenCanvas::createContextWebGL(RenderingContextType contextType, WebGLContextAttributes&& attrs) |
| { |
| ASSERT(!m_context); |
| |
| auto scriptExecutionContext = this->scriptExecutionContext(); |
| if (scriptExecutionContext->isWorkerGlobalScope()) { |
| WorkerGlobalScope& workerGlobalScope = downcast<WorkerGlobalScope>(*scriptExecutionContext); |
| if (!shouldEnableWebGL(workerGlobalScope.settingsValues().webGLEnabled, workerGlobalScope.settingsValues().acceleratedCompositingEnabled)) |
| return; |
| } else if (scriptExecutionContext->isDocument()) { |
| auto& settings = downcast<Document>(*scriptExecutionContext).settings(); |
| if (!shouldEnableWebGL(settings.webGLEnabled(), settings.acceleratedCompositingEnabled())) |
| return; |
| } else |
| return; |
| GraphicsContextGLWebGLVersion webGLVersion = GraphicsContextGLWebGLVersion::WebGL1; |
| #if ENABLE(WEBGL2) |
| webGLVersion = (contextType == RenderingContextType::Webgl) ? GraphicsContextGLWebGLVersion::WebGL1 : GraphicsContextGLWebGLVersion::WebGL2; |
| #else |
| UNUSED_PARAM(contextType); |
| #endif |
| m_context = WebGLRenderingContextBase::create(*this, attrs, webGLVersion); |
| } |
| |
| #endif // ENABLE(WEBGL) |
| |
| ExceptionOr<std::optional<OffscreenRenderingContext>> OffscreenCanvas::getContext(JSC::JSGlobalObject& state, RenderingContextType contextType, Vector<JSC::Strong<JSC::Unknown>>&& arguments) |
| { |
| if (m_detached) |
| return Exception { InvalidStateError }; |
| |
| if (contextType == RenderingContextType::_2d) { |
| if (m_context) { |
| if (!is<OffscreenCanvasRenderingContext2D>(*m_context)) |
| return { { std::nullopt } }; |
| return { { RefPtr<OffscreenCanvasRenderingContext2D> { &downcast<OffscreenCanvasRenderingContext2D>(*m_context) } } }; |
| } |
| |
| auto scope = DECLARE_THROW_SCOPE(state.vm()); |
| auto settings = convert<IDLDictionary<CanvasRenderingContext2DSettings>>(state, arguments.isEmpty() ? JSC::jsUndefined() : (arguments[0].isObject() ? arguments[0].get() : JSC::jsNull())); |
| RETURN_IF_EXCEPTION(scope, Exception { ExistingExceptionError }); |
| |
| m_context = makeUnique<OffscreenCanvasRenderingContext2D>(*this, WTFMove(settings)); |
| if (!m_context) |
| return { { std::nullopt } }; |
| |
| return { { RefPtr<OffscreenCanvasRenderingContext2D> { &downcast<OffscreenCanvasRenderingContext2D>(*m_context) } } }; |
| } |
| #if ENABLE(WEBGL) |
| else { |
| if (m_context) { |
| if (is<WebGLRenderingContext>(*m_context)) |
| return { { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } } }; |
| #if ENABLE(WEBGL2) |
| if (is<WebGL2RenderingContext>(*m_context)) |
| return { { RefPtr<WebGL2RenderingContext> { &downcast<WebGL2RenderingContext>(*m_context) } } }; |
| #endif |
| return { { std::nullopt } }; |
| } |
| |
| auto scope = DECLARE_THROW_SCOPE(state.vm()); |
| auto attributes = convert<IDLDictionary<WebGLContextAttributes>>(state, arguments.isEmpty() ? JSC::jsUndefined() : (arguments[0].isObject() ? arguments[0].get() : JSC::jsNull())); |
| RETURN_IF_EXCEPTION(scope, Exception { ExistingExceptionError }); |
| |
| createContextWebGL(contextType, WTFMove(attributes)); |
| if (!m_context) |
| return { { std::nullopt } }; |
| |
| #if ENABLE(WEBGL2) |
| if (is<WebGL2RenderingContext>(*m_context)) |
| return { { RefPtr<WebGL2RenderingContext> { &downcast<WebGL2RenderingContext>(*m_context) } } }; |
| #endif |
| return { { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } } }; |
| } |
| #endif |
| |
| return Exception { TypeError }; |
| } |
| |
| ExceptionOr<RefPtr<ImageBitmap>> OffscreenCanvas::transferToImageBitmap() |
| { |
| if (m_detached || !m_context) |
| return Exception { InvalidStateError }; |
| |
| if (is<OffscreenCanvasRenderingContext2D>(*m_context)) { |
| if (!width() || !height()) |
| return { RefPtr<ImageBitmap> { nullptr } }; |
| |
| if (!m_hasCreatedImageBuffer) { |
| auto buffer = ImageBitmap::createImageBuffer(*canvasBaseScriptExecutionContext(), size(), RenderingMode::Unaccelerated, m_context->colorSpace()); |
| return { ImageBitmap::create(ImageBitmapBacking(WTFMove(buffer))) }; |
| } |
| |
| // As the canvas context state is stored in GraphicsContext, which is owned |
| // by buffer(), to avoid resetting the context state, we have to make a copy and |
| // clear the original buffer rather than returning the original buffer. |
| auto bufferCopy = buffer()->copyRectToBuffer(FloatRect(FloatPoint(), buffer()->logicalSize()), buffer()->colorSpace(), *drawingContext()); |
| downcast<OffscreenCanvasRenderingContext2D>(*m_context).clearCanvas(); |
| clearCopiedImage(); |
| |
| return { ImageBitmap::create(ImageBitmapBacking(WTFMove(bufferCopy), originClean() ? SerializationState::OriginClean : SerializationState())) }; |
| } |
| |
| #if ENABLE(WEBGL) |
| if (is<WebGLRenderingContext>(*m_context)) { |
| auto webGLContext = &downcast<WebGLRenderingContext>(*m_context); |
| |
| // FIXME: We're supposed to create an ImageBitmap using the backing |
| // store from this canvas (or its context), but for now we'll just |
| // create a new bitmap and paint into it. |
| |
| auto imageBitmap = ImageBitmap::create(*canvasBaseScriptExecutionContext(), size(), DestinationColorSpace::SRGB()); |
| if (!imageBitmap->buffer()) |
| return { RefPtr<ImageBitmap> { nullptr } }; |
| |
| auto* gc3d = webGLContext->graphicsContextGL(); |
| gc3d->paintRenderingResultsToCanvas(*imageBitmap->buffer()); |
| |
| // FIXME: The transfer algorithm requires that the canvas effectively |
| // creates a new backing store. Since we're not doing that yet, we |
| // need to erase what's there. |
| |
| GCGLfloat clearColor[4] { }; |
| gc3d->getFloatv(GraphicsContextGL::COLOR_CLEAR_VALUE, clearColor); |
| gc3d->clearColor(0, 0, 0, 0); |
| gc3d->clear(GraphicsContextGL::COLOR_BUFFER_BIT | GraphicsContextGL::DEPTH_BUFFER_BIT | GraphicsContextGL::STENCIL_BUFFER_BIT); |
| gc3d->clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); |
| |
| return { WTFMove(imageBitmap) }; |
| } |
| #endif |
| |
| return Exception { NotSupportedError }; |
| } |
| |
| static String toEncodingMimeType(const String& mimeType) |
| { |
| if (!MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType)) |
| return "image/png"_s; |
| return mimeType.convertToASCIILowercase(); |
| } |
| |
| static std::optional<double> qualityFromDouble(double qualityNumber) |
| { |
| if (!(qualityNumber >= 0 && qualityNumber <= 1)) |
| return std::nullopt; |
| |
| return qualityNumber; |
| } |
| |
| void OffscreenCanvas::convertToBlob(ImageEncodeOptions&& options, Ref<DeferredPromise>&& promise) |
| { |
| if (!originClean()) { |
| promise->reject(SecurityError); |
| return; |
| } |
| if (size().isEmpty()) { |
| promise->reject(IndexSizeError); |
| return; |
| } |
| if (m_detached || !buffer()) { |
| promise->reject(InvalidStateError); |
| return; |
| } |
| |
| makeRenderingResultsAvailable(); |
| |
| auto encodingMIMEType = toEncodingMimeType(options.type); |
| auto quality = qualityFromDouble(options.quality); |
| |
| Vector<uint8_t> blobData = buffer()->toData(encodingMIMEType, quality); |
| if (blobData.isEmpty()) { |
| promise->reject(EncodingError); |
| return; |
| } |
| |
| Ref<Blob> blob = Blob::create(canvasBaseScriptExecutionContext(), WTFMove(blobData), encodingMIMEType); |
| promise->resolveWithNewlyCreated<IDLInterface<Blob>>(WTFMove(blob)); |
| } |
| |
| void OffscreenCanvas::didDraw(const std::optional<FloatRect>& rect) |
| { |
| clearCopiedImage(); |
| scheduleCommitToPlaceholderCanvas(); |
| notifyObserversCanvasChanged(rect); |
| } |
| |
| Image* OffscreenCanvas::copiedImage() const |
| { |
| if (m_detached) |
| return nullptr; |
| |
| if (!m_copiedImage && buffer()) { |
| if (m_context) |
| m_context->paintRenderingResultsToCanvas(); |
| m_copiedImage = buffer()->copyImage(CopyBackingStore, PreserveResolution::Yes); |
| } |
| return m_copiedImage.get(); |
| } |
| |
| void OffscreenCanvas::clearCopiedImage() const |
| { |
| m_copiedImage = nullptr; |
| } |
| |
| SecurityOrigin* OffscreenCanvas::securityOrigin() const |
| { |
| auto& scriptExecutionContext = *canvasBaseScriptExecutionContext(); |
| if (is<WorkerGlobalScope>(scriptExecutionContext)) |
| return &downcast<WorkerGlobalScope>(scriptExecutionContext).topOrigin(); |
| |
| return &downcast<Document>(scriptExecutionContext).securityOrigin(); |
| } |
| |
| bool OffscreenCanvas::canDetach() const |
| { |
| return !m_detached && !m_context; |
| } |
| |
| std::unique_ptr<DetachedOffscreenCanvas> OffscreenCanvas::detach() |
| { |
| if (!canDetach()) |
| return nullptr; |
| |
| m_detached = true; |
| |
| auto detached = makeUnique<DetachedOffscreenCanvas>(takeImageBuffer(), size(), originClean()); |
| detached->m_placeholderCanvas = std::exchange(m_placeholderData->canvas, nullptr); |
| |
| return detached; |
| } |
| |
| void OffscreenCanvas::setPlaceholderCanvas(HTMLCanvasElement& canvas) |
| { |
| ASSERT(!m_context); |
| ASSERT(isMainThread()); |
| m_placeholderData->canvas = canvas; |
| auto& placeholderContext = downcast<PlaceholderRenderingContext>(*canvas.renderingContext()); |
| auto& imageBufferPipe = placeholderContext.imageBufferPipe(); |
| if (imageBufferPipe) |
| m_placeholderData->bufferPipeSource = imageBufferPipe->source(); |
| } |
| |
| void OffscreenCanvas::pushBufferToPlaceholder() |
| { |
| callOnMainThread([placeholderData = Ref { *m_placeholderData }] () mutable { |
| Locker locker { placeholderData->bufferLock }; |
| if (placeholderData->canvas && placeholderData->pendingCommitBuffer) |
| placeholderData->canvas->setImageBufferAndMarkDirty(WTFMove(placeholderData->pendingCommitBuffer)); |
| placeholderData->pendingCommitBuffer = nullptr; |
| }); |
| } |
| |
| void OffscreenCanvas::commitToPlaceholderCanvas() |
| { |
| auto* imageBuffer = buffer(); |
| if (!imageBuffer) |
| return; |
| |
| // FIXME: Transfer texture over if we're using accelerated compositing |
| if (m_context && (m_context->isWebGL() || m_context->isAccelerated())) |
| m_context->paintRenderingResultsToCanvas(); |
| |
| if (m_placeholderData->bufferPipeSource) { |
| auto bufferCopy = imageBuffer->copyRectToBuffer(FloatRect(FloatPoint(), imageBuffer->logicalSize()), DestinationColorSpace::SRGB(), imageBuffer->context()); |
| if (bufferCopy) |
| m_placeholderData->bufferPipeSource->handle(WTFMove(bufferCopy)); |
| } |
| |
| Locker locker { m_placeholderData->bufferLock }; |
| bool shouldPushBuffer = !m_placeholderData->pendingCommitBuffer; |
| m_placeholderData->pendingCommitBuffer = imageBuffer->copyRectToBuffer(FloatRect(FloatPoint(), imageBuffer->logicalSize()), DestinationColorSpace::SRGB(), imageBuffer->context()); |
| if (m_placeholderData->pendingCommitBuffer && shouldPushBuffer) |
| pushBufferToPlaceholder(); |
| } |
| |
| void OffscreenCanvas::scheduleCommitToPlaceholderCanvas() |
| { |
| if (!m_hasScheduledCommit) { |
| auto& scriptContext = *scriptExecutionContext(); |
| m_hasScheduledCommit = true; |
| scriptContext.postTask([protectedThis = Ref { *this }, this] (ScriptExecutionContext&) { |
| m_hasScheduledCommit = false; |
| commitToPlaceholderCanvas(); |
| }); |
| } |
| } |
| |
| CSSValuePool& OffscreenCanvas::cssValuePool() |
| { |
| auto* scriptExecutionContext = canvasBaseScriptExecutionContext(); |
| if (scriptExecutionContext->isWorkerGlobalScope()) |
| return downcast<WorkerGlobalScope>(*scriptExecutionContext).cssValuePool(); |
| |
| ASSERT(scriptExecutionContext->isDocument()); |
| return CSSValuePool::singleton(); |
| } |
| |
| void OffscreenCanvas::createImageBuffer() const |
| { |
| m_hasCreatedImageBuffer = true; |
| |
| if (!width() || !height()) |
| return; |
| |
| auto colorSpace = m_context ? m_context->colorSpace() : DestinationColorSpace::SRGB(); |
| setImageBuffer(ImageBitmap::createImageBuffer(*canvasBaseScriptExecutionContext(), size(), RenderingMode::Unaccelerated, colorSpace)); |
| } |
| |
| RefPtr<ImageBuffer> OffscreenCanvas::takeImageBuffer() const |
| { |
| ASSERT(m_detached); |
| |
| if (size().isEmpty()) |
| return nullptr; |
| |
| clearCopiedImage(); |
| return setImageBuffer(nullptr); |
| } |
| |
| void OffscreenCanvas::reset() |
| { |
| resetGraphicsContextState(); |
| if (is<OffscreenCanvasRenderingContext2D>(m_context)) |
| downcast<OffscreenCanvasRenderingContext2D>(*m_context).reset(); |
| |
| m_hasCreatedImageBuffer = false; |
| setImageBuffer(nullptr); |
| clearCopiedImage(); |
| |
| notifyObserversCanvasResized(); |
| scheduleCommitToPlaceholderCanvas(); |
| } |
| |
| } |
| |
| #endif |