blob: e77079b88296ef120df0b62442e85e1727e6a5d1 [file] [log] [blame]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(CSS_PAINTING_API)
#include "GeneratedImage.h"
#include "PaintWorkletGlobalScope.h"
#include <wtf/WeakPtr.h>
namespace WebCore {
class ImageBuffer;
class RenderElement;
class CustomPaintImage final : public GeneratedImage {
public:
static Ref<CustomPaintImage> create(PaintWorkletGlobalScope::PaintDefinition& definition, const FloatSize& size, RenderElement& element, const Vector<String>& arguments)
{
return adoptRef(*new CustomPaintImage(definition, size, element, arguments));
}
virtual ~CustomPaintImage();
bool isCustomPaintImage() const override { return true; }
private:
CustomPaintImage(PaintWorkletGlobalScope::PaintDefinition&, const FloatSize&, RenderElement&, const Vector<String>& arguments);
ImageDrawResult doCustomPaint(GraphicsContext&, const FloatSize&);
ImageDrawResult draw(GraphicsContext&, const FloatRect& dstRect, const FloatRect& srcRect, const ImagePaintingOptions& = { }) final;
void drawPattern(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions& = { }) final;
WeakPtr<PaintWorkletGlobalScope::PaintDefinition> m_paintDefinition;
Vector<String> m_inputProperties;
WeakPtr<RenderElement> m_element;
Vector<String> m_arguments;
};
}
SPECIALIZE_TYPE_TRAITS_IMAGE(CustomPaintImage)
#endif