blob: efeb041dc40102bc5aefdc7eed15e40a8a0f1277 [file] [log] [blame]
/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "DocumentMarker.h"
#include <wtf/Vector.h>
namespace WebCore {
class RenderedDocumentMarker : public DocumentMarker {
public:
explicit RenderedDocumentMarker(DocumentMarker&& marker)
: DocumentMarker(WTFMove(marker))
{
}
bool contains(const FloatPoint& point) const
{
ASSERT(m_isValid);
for (const auto& rect : m_rects) {
if (rect.contains(point))
return true;
}
return false;
}
void setUnclippedAbsoluteRects(Vector<FloatRect>&& rects)
{
m_isValid = true;
m_rects = WTFMove(rects);
}
const Vector<FloatRect, 1>& unclippedAbsoluteRects() const
{
ASSERT(m_isValid);
return m_rects;
}
void invalidate()
{
m_isValid = false;
m_rects.clear();
}
bool isValid() const { return m_isValid; }
private:
Vector<FloatRect, 1> m_rects;
bool m_isValid { false };
};
} // namespace WebCore