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/*
* Copyright (C) 2017-2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include <wtf/threads/Signals.h>
#if OS(UNIX)
#if HAVE(MACH_EXCEPTIONS)
extern "C" {
#include "MachExceptionsServer.h"
};
#endif
#include <cstdio>
#include <mutex>
#include <signal.h>
#if HAVE(MACH_EXCEPTIONS)
#include <dispatch/dispatch.h>
#include <mach/mach.h>
#include <mach/thread_act.h>
#endif
#if OS(DARWIN)
#include <mach/vm_param.h>
#endif
#include <wtf/Atomics.h>
#include <wtf/DataLog.h>
#include <wtf/MathExtras.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/PlatformRegisters.h>
#include <wtf/ThreadGroup.h>
#include <wtf/Threading.h>
#include <wtf/WTFConfig.h>
namespace WTF {
#if HAVE(MACH_EXCEPTIONS)
static exception_mask_t toMachMask(Signal);
#endif
void SignalHandlers::add(Signal signal, SignalHandler&& handler)
{
Config::AssertNotFrozenScope assertScope;
static Lock lock;
Locker locker { lock };
size_t signalIndex = static_cast<size_t>(signal);
size_t nextFree = numberOfHandlers[signalIndex];
#if HAVE(MACH_EXCEPTIONS)
if (signal != Signal::Usr)
addedExceptions |= toMachMask(signal);
#endif
RELEASE_ASSERT(nextFree < maxNumberOfHandlers);
SignalHandlerMemory* memory = &handlers[signalIndex][nextFree];
new (memory) SignalHandler(WTFMove(handler));
// We deliberately do not want to increment the count until after we've
// fully initialized the memory. This way, forEachHandler() won't see a
// partially initialized handler.
storeStoreFence();
numberOfHandlers[signalIndex]++;
loadLoadFence();
}
template<typename Func>
inline void SignalHandlers::forEachHandler(Signal signal, const Func& func) const
{
size_t signalIndex = static_cast<size_t>(signal);
size_t handlerIndex = numberOfHandlers[signalIndex];
while (handlerIndex--) {
auto* memory = const_cast<SignalHandlerMemory*>(&handlers[signalIndex][handlerIndex]);
const SignalHandler& handler = *bitwise_cast<SignalHandler*>(memory);
func(handler);
}
}
#if HAVE(MACH_EXCEPTIONS)
// You can read more about mach exceptions here:
// http://www.cs.cmu.edu/afs/cs/project/mach/public/doc/unpublished/exception.ps
// and the Mach interface Generator (MiG) here:
// http://www.cs.cmu.edu/afs/cs/project/mach/public/doc/unpublished/mig.ps
static constexpr size_t maxMessageSize = 1 * KB;
void startMachExceptionHandlerThread()
{
static std::once_flag once;
std::call_once(once, [] {
Config::AssertNotFrozenScope assertScope;
SignalHandlers& handlers = g_wtfConfig.signalHandlers;
kern_return_t kr = mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &handlers.exceptionPort);
RELEASE_ASSERT(kr == KERN_SUCCESS);
kr = mach_port_insert_right(mach_task_self(), handlers.exceptionPort, handlers.exceptionPort, MACH_MSG_TYPE_MAKE_SEND);
RELEASE_ASSERT(kr == KERN_SUCCESS);
dispatch_source_t source = dispatch_source_create(
DISPATCH_SOURCE_TYPE_MACH_RECV, handlers.exceptionPort, 0, DISPATCH_TARGET_QUEUE_DEFAULT);
RELEASE_ASSERT(source);
dispatch_source_set_event_handler(source, ^{
UNUSED_PARAM(source); // Capture a pointer to source in user space to silence the leaks tool.
kern_return_t kr = mach_msg_server_once(
mach_exc_server, maxMessageSize, handlers.exceptionPort, MACH_MSG_TIMEOUT_NONE);
RELEASE_ASSERT(kr == KERN_SUCCESS);
});
// No need for a cancel handler because we never destroy exceptionPort.
dispatch_resume(source);
});
}
static Signal fromMachException(exception_type_t type)
{
switch (type) {
case EXC_BAD_ACCESS: return Signal::AccessFault;
case EXC_BAD_INSTRUCTION: return Signal::IllegalInstruction;
case EXC_ARITHMETIC: return Signal::FloatingPoint;
case EXC_BREAKPOINT: return Signal::Breakpoint;
default: break;
}
return Signal::Unknown;
}
static exception_mask_t toMachMask(Signal signal)
{
switch (signal) {
case Signal::AccessFault: return EXC_MASK_BAD_ACCESS;
case Signal::IllegalInstruction: return EXC_MASK_BAD_INSTRUCTION;
case Signal::FloatingPoint: return EXC_MASK_ARITHMETIC;
case Signal::Breakpoint: return EXC_MASK_BREAKPOINT;
default: break;
}
RELEASE_ASSERT_NOT_REACHED();
}
#if CPU(ARM64E) && OS(DARWIN)
inline ptrauth_generic_signature_t hashThreadState(const thread_state_t source)
{
constexpr size_t threadStatePCPointerIndex = (offsetof(arm_unified_thread_state, ts_64) + offsetof(arm_thread_state64_t, __opaque_pc)) / sizeof(uintptr_t);
constexpr size_t threadStateSizeInPointers = sizeof(arm_unified_thread_state) / sizeof(uintptr_t);
ptrauth_generic_signature_t hash = 0;
hash = ptrauth_sign_generic_data(hash, mach_thread_self());
const uintptr_t* srcPtr = reinterpret_cast<const uintptr_t*>(source);
for (size_t i = 0; i < threadStateSizeInPointers; ++i) {
if (i != threadStatePCPointerIndex)
hash = ptrauth_sign_generic_data(srcPtr[i], hash);
}
return hash;
}
#endif
extern "C" {
// We need to implement stubs for catch_mach_exception_raise and catch_mach_exception_raise_state_identity.
// The MiG generated file will fail to link otherwise, even though we don't use the functions. Only the
// catch_mach_exception_raise_state function should be called because we pass EXCEPTION_STATE to
// thread_set_exception_ports.
kern_return_t catch_mach_exception_raise(mach_port_t, mach_port_t, mach_port_t, exception_type_t, mach_exception_data_t, mach_msg_type_number_t)
{
dataLogLn("We should not have called catch_exception_raise(), please file a bug at bugs.webkit.org");
return KERN_FAILURE;
}
kern_return_t catch_mach_exception_raise_state_identity(mach_port_t, mach_port_t, mach_port_t, exception_type_t, mach_exception_data_t, mach_msg_type_number_t, int*, thread_state_t, mach_msg_type_number_t, thread_state_t, mach_msg_type_number_t*)
{
dataLogLn("We should not have called catch_mach_exception_raise_state_identity, please file a bug at bugs.webkit.org");
return KERN_FAILURE;
}
kern_return_t catch_mach_exception_raise_state(
mach_port_t port,
exception_type_t exceptionType,
const mach_exception_data_t exceptionData,
mach_msg_type_number_t dataCount,
int* stateFlavor,
const thread_state_t inState,
mach_msg_type_number_t inStateCount,
thread_state_t outState,
mach_msg_type_number_t* outStateCount)
{
SignalHandlers& handlers = g_wtfConfig.signalHandlers;
RELEASE_ASSERT(port == handlers.exceptionPort);
// If we wanted to distinguish between SIGBUS and SIGSEGV for EXC_BAD_ACCESS on Darwin we could do:
// if (exceptionData[0] == KERN_INVALID_ADDRESS)
// signal = SIGSEGV;
// else
// signal = SIGBUS;
Signal signal = fromMachException(exceptionType);
RELEASE_ASSERT(signal != Signal::Unknown);
#if CPU(ARM64E) && OS(DARWIN)
ptrauth_generic_signature_t inStateHash = hashThreadState(inState);
#endif
memcpy(outState, inState, inStateCount * sizeof(inState[0]));
#if CPU(X86_64)
RELEASE_ASSERT(*stateFlavor == x86_THREAD_STATE);
PlatformRegisters& registers = reinterpret_cast<x86_thread_state_t*>(outState)->uts.ts64;
#elif CPU(X86)
RELEASE_ASSERT(*stateFlavor == x86_THREAD_STATE);
PlatformRegisters& registers = reinterpret_cast<x86_thread_state_t*>(outState)->uts.ts32;
#elif CPU(ARM64)
RELEASE_ASSERT(*stateFlavor == ARM_THREAD_STATE);
PlatformRegisters& registers = reinterpret_cast<arm_unified_thread_state*>(outState)->ts_64;
#elif CPU(ARM)
RELEASE_ASSERT(*stateFlavor == ARM_THREAD_STATE);
PlatformRegisters& registers = reinterpret_cast<arm_unified_thread_state*>(outState)->ts_32;
#endif
SigInfo info;
if (signal == Signal::AccessFault) {
ASSERT_UNUSED(dataCount, dataCount == 2);
info.faultingAddress = reinterpret_cast<void*>(exceptionData[1]);
#if CPU(ADDRESS64)
// If the faulting address is out of the range of any valid memory, we would
// not have any reason to handle it. Just let the default handler take care of it.
static constexpr unsigned validAddressBits = OS_CONSTANT(EFFECTIVE_ADDRESS_WIDTH);
static constexpr uintptr_t invalidAddressMask = ~((1ull << validAddressBits) - 1);
if (bitwise_cast<uintptr_t>(info.faultingAddress) & invalidAddressMask)
return KERN_FAILURE;
#endif
}
bool didHandle = false;
handlers.forEachHandler(signal, [&] (const SignalHandler& handler) {
SignalAction handlerResult = handler(signal, info, registers);
didHandle |= handlerResult == SignalAction::Handled;
});
if (didHandle) {
#if CPU(ARM64E) && OS(DARWIN)
RELEASE_ASSERT(inStateHash == hashThreadState(outState));
#endif
*outStateCount = inStateCount;
return KERN_SUCCESS;
}
return KERN_FAILURE;
}
}; // extern "C"
void handleSignalsWithMach()
{
Config::AssertNotFrozenScope assertScope;
g_wtfConfig.signalHandlers.useMach = true;
}
static exception_mask_t activeExceptions;
inline void setExceptionPorts(const AbstractLocker& threadGroupLocker, Thread& thread)
{
UNUSED_PARAM(threadGroupLocker);
SignalHandlers& handlers = g_wtfConfig.signalHandlers;
kern_return_t result = thread_set_exception_ports(thread.machThread(), handlers.addedExceptions &activeExceptions, handlers.exceptionPort, EXCEPTION_STATE | MACH_EXCEPTION_CODES, MACHINE_THREAD_STATE);
if (result != KERN_SUCCESS) {
dataLogLn("thread set port failed due to ", mach_error_string(result));
CRASH();
}
}
static ThreadGroup& activeThreads()
{
static LazyNeverDestroyed<std::shared_ptr<ThreadGroup>> activeThreads;
static std::once_flag initializeKey;
std::call_once(initializeKey, [&] {
Config::AssertNotFrozenScope assertScope;
activeThreads.construct(ThreadGroup::create());
});
return (*activeThreads.get());
}
void registerThreadForMachExceptionHandling(Thread& thread)
{
Locker locker { activeThreads().getLock() };
if (activeThreads().add(locker, thread) == ThreadGroupAddResult::NewlyAdded)
setExceptionPorts(locker, thread);
}
#endif // HAVE(MACH_EXCEPTIONS)
inline size_t offsetForSystemSignal(int sig)
{
Signal signal = fromSystemSignal(sig);
return static_cast<size_t>(signal) + (sig == SIGBUS);
}
static void jscSignalHandler(int, siginfo_t*, void*);
void addSignalHandler(Signal signal, SignalHandler&& handler)
{
Config::AssertNotFrozenScope assertScope;
SignalHandlers& handlers = g_wtfConfig.signalHandlers;
ASSERT(signal < Signal::Unknown);
ASSERT(!handlers.useMach || signal != Signal::Usr);
#if HAVE(MACH_EXCEPTIONS)
if (handlers.useMach)
startMachExceptionHandlerThread();
#endif
static std::once_flag initializeOnceFlags[static_cast<size_t>(Signal::NumberOfSignals)];
std::call_once(initializeOnceFlags[static_cast<size_t>(signal)], [&] {
Config::AssertNotFrozenScope assertScope;
if (!handlers.useMach) {
struct sigaction action;
action.sa_sigaction = jscSignalHandler;
auto result = sigfillset(&action.sa_mask);
RELEASE_ASSERT(!result);
// Do not block this signal since it is used on non-Darwin systems to suspend and resume threads.
RELEASE_ASSERT(g_wtfConfig.isThreadSuspendResumeSignalConfigured);
result = sigdelset(&action.sa_mask, g_wtfConfig.sigThreadSuspendResume);
RELEASE_ASSERT(!result);
action.sa_flags = SA_SIGINFO;
auto systemSignals = toSystemSignal(signal);
result = sigaction(std::get<0>(systemSignals), &action, &handlers.oldActions[offsetForSystemSignal(std::get<0>(systemSignals))]);
if (std::get<1>(systemSignals))
result |= sigaction(*std::get<1>(systemSignals), &action, &handlers.oldActions[offsetForSystemSignal(*std::get<1>(systemSignals))]);
RELEASE_ASSERT(!result);
}
});
handlers.add(signal, WTFMove(handler));
}
void activateSignalHandlersFor(Signal signal)
{
UNUSED_PARAM(signal);
#if HAVE(MACH_EXCEPTIONS)
const SignalHandlers& handlers = g_wtfConfig.signalHandlers;
ASSERT(signal < Signal::Unknown);
ASSERT(!handlers.useMach || signal != Signal::Usr);
Locker locker { activeThreads().getLock() };
if (handlers.useMach) {
activeExceptions |= toMachMask(signal);
for (auto& thread : activeThreads().threads(locker))
setExceptionPorts(locker, thread.get());
}
#endif
}
void jscSignalHandler(int sig, siginfo_t* info, void* ucontext)
{
Signal signal = fromSystemSignal(sig);
SignalHandlers& handlers = g_wtfConfig.signalHandlers;
auto restoreDefault = [&] {
struct sigaction defaultAction;
defaultAction.sa_handler = SIG_DFL;
sigfillset(&defaultAction.sa_mask);
defaultAction.sa_flags = 0;
auto result = sigaction(sig, &defaultAction, nullptr);
dataLogLnIf(result == -1, "Unable to restore the default handler while proccessing signal ", sig, " the process is probably deadlocked. (errno: ", strerror(errno), ")");
};
// This shouldn't happen but we might as well be careful.
if (signal == Signal::Unknown) {
dataLogLn("We somehow got called for an unknown signal ", sig, ", help.");
restoreDefault();
return;
}
SigInfo sigInfo;
if (signal == Signal::AccessFault)
sigInfo.faultingAddress = info->si_addr;
#if HAVE(MACHINE_CONTEXT)
PlatformRegisters& registers = registersFromUContext(reinterpret_cast<ucontext_t*>(ucontext));
#else
PlatformRegisters registers { };
#endif
bool didHandle = false;
bool restoreDefaultHandler = false;
handlers.forEachHandler(signal, [&] (const SignalHandler& handler) {
switch (handler(signal, sigInfo, registers)) {
case SignalAction::Handled:
didHandle = true;
break;
case SignalAction::ForceDefault:
restoreDefaultHandler = true;
break;
default:
break;
}
});
if (restoreDefaultHandler) {
restoreDefault();
return;
}
unsigned oldActionIndex = static_cast<size_t>(signal) + (sig == SIGBUS);
struct sigaction& oldAction = handlers.oldActions[static_cast<size_t>(oldActionIndex)];
if (signal == Signal::Usr) {
if (oldAction.sa_sigaction)
oldAction.sa_sigaction(sig, info, ucontext);
return;
}
if (!didHandle) {
if (oldAction.sa_sigaction) {
oldAction.sa_sigaction(sig, info, ucontext);
return;
}
restoreDefault();
return;
}
}
void SignalHandlers::initialize()
{
#if HAVE(MACH_EXCEPTIONS)
// In production configurations, this does not matter because signal handler
// installations will always trigger this initialization. However, in debugging
// configurations, we may end up disabling the use of all signal handlers but
// we still need this to be initialized. Hence, we need to initialize it
// eagerly to ensure that it is done before we freeze the WTF::Config.
activeThreads();
#endif
}
} // namespace WTF
#endif // OS(UNIX)