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/*
* Copyright (C) 2019-2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <wtf/StackBounds.h>
#include <wtf/Threading.h>
namespace WTF {
// We only enable the reserved zone size check by default on ASSERT_ENABLED
// builds (which usually mean Debug builds). However, it is more valuable to
// run this test on Release builds. That said, we don't want to do pay this
// cost always because we may need to do stack checks on hot paths too.
// Note also that we're deliberately using RELEASE_ASSERTs if the verification
// is turned on. This makes it easier for us to turn this on for Release builds
// for a reserved zone size calibration test runs.
#define VERIFY_STACK_CHECK_RESERVED_ZONE_SIZE ASSERT_ENABLED
class StackCheck {
WTF_MAKE_FAST_ALLOCATED;
public:
class Scope {
public:
Scope(StackCheck& checker)
: m_checker(checker)
{
m_checker.isSafeToRecurse();
#if VERIFY_STACK_CHECK_RESERVED_ZONE_SIZE
RELEASE_ASSERT(checker.m_ownerThread == &Thread::current());
// Make sure that the stack interval between checks never exceed the
// reservedZone size. If the interval exceeds the reservedZone size,
// then we either need to:
// 1. break the interval into smaller pieces (i.e. insert more checks), or
// 2. use a larger reservedZone size.
uint8_t* currentStackCheckpoint = static_cast<uint8_t*>(currentStackPointer());
uint8_t* previousStackCheckpoint = m_checker.m_lastStackCheckpoint;
RELEASE_ASSERT(previousStackCheckpoint - currentStackCheckpoint > 0);
RELEASE_ASSERT(previousStackCheckpoint - currentStackCheckpoint < static_cast<ptrdiff_t>(m_checker.m_reservedZone));
m_savedLastStackCheckpoint = m_checker.m_lastStackCheckpoint;
m_checker.m_lastStackCheckpoint = currentStackCheckpoint;
#endif
}
#if VERIFY_STACK_CHECK_RESERVED_ZONE_SIZE
~Scope()
{
m_checker.m_lastStackCheckpoint = m_savedLastStackCheckpoint;
}
#endif
bool isSafeToRecurse() { return m_checker.isSafeToRecurse(); }
private:
StackCheck& m_checker;
#if VERIFY_STACK_CHECK_RESERVED_ZONE_SIZE
uint8_t* m_savedLastStackCheckpoint;
#endif
};
StackCheck(const StackBounds& bounds = Thread::current().stack(), size_t minReservedZone = defaultReservedZoneSize)
: m_stackLimit(bounds.recursionLimit(minReservedZone))
#if VERIFY_STACK_CHECK_RESERVED_ZONE_SIZE
, m_ownerThread(&Thread::current())
, m_lastStackCheckpoint(static_cast<uint8_t*>(currentStackPointer()))
, m_reservedZone(minReservedZone)
#endif
{ }
inline bool isSafeToRecurse() { return currentStackPointer() >= m_stackLimit; }
private:
#if ASAN_ENABLED
static constexpr size_t defaultReservedZoneSize = StackBounds::DefaultReservedZone * 2;
#else
static constexpr size_t defaultReservedZoneSize = StackBounds::DefaultReservedZone;
#endif
void* m_stackLimit;
#if VERIFY_STACK_CHECK_RESERVED_ZONE_SIZE
Thread* m_ownerThread;
uint8_t* m_lastStackCheckpoint;
size_t m_reservedZone;
#endif
friend class Scope;
};
} // namespace WTF
using WTF::StackCheck;