blob: 09ead2f84c9e7fa7f4382ae30ef5b1e4334da36b [file] [log] [blame]
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// util_gl.h: Includes the right GL/EGL headers for static/shared link.
#ifndef UTIL_GL_H_
#define UTIL_GL_H_
#include "common/platform.h"
#if defined(ANGLE_USE_UTIL_LOADER)
# include "util/egl_loader_autogen.h"
# include "util/gles_loader_autogen.h"
# if defined(ANGLE_PLATFORM_WINDOWS) && !defined(ANGLE_ENABLE_WINDOWS_UWP)
# include "util/windows/wgl_loader_autogen.h"
# endif // defined(ANGLE_PLATFORM_WINDOWS) && !defined(ANGLE_ENABLE_WINDOWS_UWP)
#else
# if !defined(GL_GLES_PROTOTYPES)
# error Config error. Should either be using the ANGLE GL loader or header prototypes.
# endif // !defined(GL_GLES_PROTOTYPES)
# include <EGL/egl.h>
# include <EGL/eglext.h>
# include "angle_gl.h"
#endif // defined(ANGLE_USE_UTIL_LOADER)
#include <string>
namespace angle
{
inline bool CheckExtensionExists(const char *allExtensions, const std::string &extName)
{
const std::string paddedExtensions = std::string(" ") + allExtensions + std::string(" ");
return paddedExtensions.find(std::string(" ") + extName + std::string(" ")) !=
std::string::npos;
}
} // namespace angle
#endif // UTIL_GL_H_