blob: c8d31ee91850c7b5f32f071a636918bd18113f81 [file] [log] [blame]
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// validationESEXT.cpp: Validation functions for OpenGL ES extension entry points.
#include "libANGLE/validationESEXT_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/ErrorStrings.h"
#include "libANGLE/MemoryObject.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES2.h"
#include "libANGLE/validationES32.h"
namespace gl
{
using namespace err;
namespace
{
template <typename ObjectT>
bool ValidateGetImageFormatAndType(const Context *context, ObjectT *obj, GLenum format, GLenum type)
{
GLenum implFormat = obj->getImplementationColorReadFormat(context);
if (!ValidES3Format(format) && (format != implFormat || format == GL_NONE))
{
context->validationError(GL_INVALID_ENUM, kInvalidFormat);
return false;
}
GLenum implType = obj->getImplementationColorReadType(context);
if (!ValidES3Type(type) && (type != implType || type == GL_NONE))
{
context->validationError(GL_INVALID_ENUM, kInvalidType);
return false;
}
// Format/type combinations are not yet validated.
return true;
}
bool IsValidImageLayout(ImageLayout layout)
{
switch (layout)
{
case ImageLayout::Undefined:
case ImageLayout::General:
case ImageLayout::ColorAttachment:
case ImageLayout::DepthStencilAttachment:
case ImageLayout::DepthStencilReadOnlyAttachment:
case ImageLayout::ShaderReadOnly:
case ImageLayout::TransferSrc:
case ImageLayout::TransferDst:
case ImageLayout::DepthReadOnlyStencilAttachment:
case ImageLayout::DepthAttachmentStencilReadOnly:
return true;
default:
return false;
}
}
bool IsValidMemoryObjectParamater(const Context *context, GLenum pname)
{
switch (pname)
{
case GL_DEDICATED_MEMORY_OBJECT_EXT:
return true;
default:
return false;
}
}
} // namespace
bool ValidateGetTexImageANGLE(const Context *context,
TextureTarget target,
GLint level,
GLenum format,
GLenum type,
const void *pixels)
{
if (!context->getExtensions().getImageANGLE)
{
context->validationError(GL_INVALID_OPERATION, kGetImageExtensionNotEnabled);
return false;
}
if (!ValidTexture2DDestinationTarget(context, target) &&
!ValidTexture3DDestinationTarget(context, target))
{
context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget);
return false;
}
if (level < 0)
{
context->validationError(GL_INVALID_VALUE, kNegativeLevel);
return false;
}
TextureType textureType = TextureTargetToType(target);
if (!ValidMipLevel(context, textureType, level))
{
context->validationError(GL_INVALID_VALUE, kInvalidMipLevel);
return false;
}
Texture *texture = context->getTextureByTarget(target);
if (!ValidateGetImageFormatAndType(context, texture, format, type))
{
return false;
}
GLsizei width = static_cast<GLsizei>(texture->getWidth(target, level));
GLsizei height = static_cast<GLsizei>(texture->getHeight(target, level));
if (!ValidatePixelPack(context, format, type, 0, 0, width, height, -1, nullptr, pixels))
{
return false;
}
return true;
}
bool ValidateGetRenderbufferImageANGLE(const Context *context,
GLenum target,
GLenum format,
GLenum type,
const void *pixels)
{
if (!context->getExtensions().getImageANGLE)
{
context->validationError(GL_INVALID_OPERATION, kGetImageExtensionNotEnabled);
return false;
}
if (target != GL_RENDERBUFFER)
{
context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget);
return false;
}
Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer();
if (!ValidateGetImageFormatAndType(context, renderbuffer, format, type))
{
return false;
}
GLsizei width = renderbuffer->getWidth();
GLsizei height = renderbuffer->getHeight();
if (!ValidatePixelPack(context, format, type, 0, 0, width, height, -1, nullptr, pixels))
{
return false;
}
return true;
}
bool ValidateDrawElementsBaseVertexEXT(const Context *context,
PrimitiveMode mode,
GLsizei count,
DrawElementsType type,
const void *indices,
GLint basevertex)
{
if (!context->getExtensions().drawElementsBaseVertexAny())
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateDrawElementsCommon(context, mode, count, type, indices, 1);
}
bool ValidateDrawElementsInstancedBaseVertexEXT(const Context *context,
PrimitiveMode mode,
GLsizei count,
DrawElementsType type,
const void *indices,
GLsizei instancecount,
GLint basevertex)
{
if (!context->getExtensions().drawElementsBaseVertexAny())
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateDrawElementsInstancedBase(context, mode, count, type, indices, instancecount);
}
bool ValidateDrawRangeElementsBaseVertexEXT(const Context *context,
PrimitiveMode mode,
GLuint start,
GLuint end,
GLsizei count,
DrawElementsType type,
const void *indices,
GLint basevertex)
{
if (!context->getExtensions().drawElementsBaseVertexAny())
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
if (end < start)
{
context->validationError(GL_INVALID_VALUE, kInvalidElementRange);
return false;
}
if (!ValidateDrawElementsCommon(context, mode, count, type, indices, 0))
{
return false;
}
// Skip range checks for no-op calls.
if (count <= 0)
{
return true;
}
// Note that resolving the index range is a bit slow. We should probably optimize this.
IndexRange indexRange;
ANGLE_VALIDATION_TRY(context->getState().getVertexArray()->getIndexRange(context, type, count,
indices, &indexRange));
if (indexRange.end > end || indexRange.start < start)
{
// GL spec says that behavior in this case is undefined - generating an error is fine.
context->validationError(GL_INVALID_OPERATION, kExceedsElementRange);
return false;
}
return true;
}
bool ValidateMultiDrawElementsBaseVertexEXT(const Context *context,
PrimitiveMode mode,
const GLsizei *count,
DrawElementsType type,
const void *const *indices,
GLsizei drawcount,
const GLint *basevertex)
{
return true;
}
bool ValidateDrawElementsBaseVertexOES(const Context *context,
PrimitiveMode mode,
GLsizei count,
DrawElementsType type,
const void *indices,
GLint basevertex)
{
if (!context->getExtensions().drawElementsBaseVertexAny())
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateDrawElementsCommon(context, mode, count, type, indices, 1);
}
bool ValidateDrawElementsInstancedBaseVertexOES(const Context *context,
PrimitiveMode mode,
GLsizei count,
DrawElementsType type,
const void *indices,
GLsizei instancecount,
GLint basevertex)
{
if (!context->getExtensions().drawElementsBaseVertexAny())
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateDrawElementsInstancedBase(context, mode, count, type, indices, instancecount);
}
bool ValidateDrawRangeElementsBaseVertexOES(const Context *context,
PrimitiveMode mode,
GLuint start,
GLuint end,
GLsizei count,
DrawElementsType type,
const void *indices,
GLint basevertex)
{
if (!context->getExtensions().drawElementsBaseVertexAny())
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
if (end < start)
{
context->validationError(GL_INVALID_VALUE, kInvalidElementRange);
return false;
}
if (!ValidateDrawElementsCommon(context, mode, count, type, indices, 0))
{
return false;
}
// Skip range checks for no-op calls.
if (count <= 0)
{
return true;
}
// Note that resolving the index range is a bit slow. We should probably optimize this.
IndexRange indexRange;
ANGLE_VALIDATION_TRY(context->getState().getVertexArray()->getIndexRange(context, type, count,
indices, &indexRange));
if (indexRange.end > end || indexRange.start < start)
{
// GL spec says that behavior in this case is undefined - generating an error is fine.
context->validationError(GL_INVALID_OPERATION, kExceedsElementRange);
return false;
}
return true;
}
bool ValidateBlendEquationSeparateiEXT(const Context *context,
GLuint buf,
GLenum modeRGB,
GLenum modeAlpha)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendEquationSeparatei(context, buf, modeRGB, modeAlpha);
}
bool ValidateBlendEquationiEXT(const Context *context, GLuint buf, GLenum mode)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendEquationi(context, buf, mode);
}
bool ValidateBlendFuncSeparateiEXT(const Context *context,
GLuint buf,
GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendFuncSeparatei(context, buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
}
bool ValidateBlendFunciEXT(const Context *context, GLuint buf, GLenum src, GLenum dst)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendFunci(context, buf, src, dst);
}
bool ValidateColorMaskiEXT(const Context *context,
GLuint index,
GLboolean r,
GLboolean g,
GLboolean b,
GLboolean a)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateColorMaski(context, index, r, g, b, a);
}
bool ValidateDisableiEXT(const Context *context, GLenum target, GLuint index)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateDisablei(context, target, index);
}
bool ValidateEnableiEXT(const Context *context, GLenum target, GLuint index)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateEnablei(context, target, index);
}
bool ValidateIsEnablediEXT(const Context *context, GLenum target, GLuint index)
{
if (!context->getExtensions().drawBuffersIndexedEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateIsEnabledi(context, target, index);
}
bool ValidateBlendEquationSeparateiOES(const Context *context,
GLuint buf,
GLenum modeRGB,
GLenum modeAlpha)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendEquationSeparatei(context, buf, modeRGB, modeAlpha);
}
bool ValidateBlendEquationiOES(const Context *context, GLuint buf, GLenum mode)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendEquationi(context, buf, mode);
}
bool ValidateBlendFuncSeparateiOES(const Context *context,
GLuint buf,
GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendFuncSeparatei(context, buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
}
bool ValidateBlendFunciOES(const Context *context, GLuint buf, GLenum src, GLenum dst)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateBlendFunci(context, buf, src, dst);
}
bool ValidateColorMaskiOES(const Context *context,
GLuint index,
GLboolean r,
GLboolean g,
GLboolean b,
GLboolean a)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateColorMaski(context, index, r, g, b, a);
}
bool ValidateDisableiOES(const Context *context, GLenum target, GLuint index)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateDisablei(context, target, index);
}
bool ValidateEnableiOES(const Context *context, GLenum target, GLuint index)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateEnablei(context, target, index);
}
bool ValidateIsEnablediOES(const Context *context, GLenum target, GLuint index)
{
if (!context->getExtensions().drawBuffersIndexedOES)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateIsEnabledi(context, target, index);
}
bool ValidateGetInteger64vEXT(const Context *context, GLenum pname, const GLint64 *data)
{
if (!context->getExtensions().disjointTimerQuery)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
GLenum nativeType = GL_NONE;
unsigned int numParams = 0;
if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
{
return false;
}
return true;
}
bool ValidateCopyImageSubDataEXT(const Context *context,
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei srcWidth,
GLsizei srcHeight,
GLsizei srcDepth)
{
if (!context->getExtensions().copyImageEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateCopyImageSubDataBase(context, srcName, srcTarget, srcLevel, srcX, srcY, srcZ,
dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth,
srcHeight, srcDepth);
}
bool ValidateCopyImageSubDataOES(const Context *context,
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei srcWidth,
GLsizei srcHeight,
GLsizei srcDepth)
{
if (!context->getExtensions().copyImageEXT)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateCopyImageSubDataBase(context, srcName, srcTarget, srcLevel, srcX, srcY, srcZ,
dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth,
srcHeight, srcDepth);
}
bool ValidateBufferStorageMemEXT(const Context *context,
TextureType target,
GLsizeiptr size,
MemoryObjectID memory,
GLuint64 offset)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
UNIMPLEMENTED();
return false;
}
bool ValidateCreateMemoryObjectsEXT(const Context *context,
GLsizei n,
const MemoryObjectID *memoryObjects)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateGenOrDelete(context, n);
}
bool ValidateDeleteMemoryObjectsEXT(const Context *context,
GLsizei n,
const MemoryObjectID *memoryObjects)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateGenOrDelete(context, n);
}
bool ValidateGetMemoryObjectParameterivEXT(const Context *context,
MemoryObjectID memoryObject,
GLenum pname,
const GLint *params)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
const MemoryObject *memory = context->getMemoryObject(memoryObject);
if (memory == nullptr)
{
context->validationError(GL_INVALID_VALUE, kInvalidMemoryObject);
}
if (!IsValidMemoryObjectParamater(context, pname))
{
context->validationError(GL_INVALID_ENUM, kInvalidMemoryObjectParameter);
return false;
}
return true;
}
bool ValidateGetUnsignedBytevEXT(const Context *context, GLenum pname, const GLubyte *data)
{
if (!context->getExtensions().memoryObject && !context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
UNIMPLEMENTED();
return false;
}
bool ValidateGetUnsignedBytei_vEXT(const Context *context,
GLenum target,
GLuint index,
const GLubyte *data)
{
if (!context->getExtensions().memoryObject && !context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
UNIMPLEMENTED();
return false;
}
bool ValidateIsMemoryObjectEXT(const Context *context, MemoryObjectID memoryObject)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return true;
}
bool ValidateMemoryObjectParameterivEXT(const Context *context,
MemoryObjectID memoryObject,
GLenum pname,
const GLint *params)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
const MemoryObject *memory = context->getMemoryObject(memoryObject);
if (memory == nullptr)
{
context->validationError(GL_INVALID_VALUE, kInvalidMemoryObject);
return false;
}
if (memory->isImmutable())
{
context->validationError(GL_INVALID_OPERATION, kImmutableMemoryObject);
return false;
}
if (!IsValidMemoryObjectParamater(context, pname))
{
context->validationError(GL_INVALID_ENUM, kInvalidMemoryObjectParameter);
return false;
}
return true;
}
bool ValidateTexStorageMem2DEXT(const Context *context,
TextureType target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
MemoryObjectID memory,
GLuint64 offset)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
if (context->getClientMajorVersion() < 3)
{
return ValidateES2TexStorageParametersBase(context, target, levels, internalFormat, width,
height);
}
ASSERT(context->getClientMajorVersion() >= 3);
return ValidateES3TexStorage2DParameters(context, target, levels, internalFormat, width, height,
1);
}
bool ValidateTexStorageMem3DEXT(const Context *context,
TextureType target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
MemoryObjectID memory,
GLuint64 offset)
{
if (!context->getExtensions().memoryObject)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
UNIMPLEMENTED();
return false;
}
bool ValidateImportMemoryFdEXT(const Context *context,
MemoryObjectID memory,
GLuint64 size,
HandleType handleType,
GLint fd)
{
if (!context->getExtensions().memoryObjectFd)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
switch (handleType)
{
case HandleType::OpaqueFd:
break;
default:
context->validationError(GL_INVALID_ENUM, kInvalidHandleType);
return false;
}
return true;
}
bool ValidateImportMemoryZirconHandleANGLE(const Context *context,
MemoryObjectID memory,
GLuint64 size,
HandleType handleType,
GLuint handle)
{
if (!context->getExtensions().memoryObjectFuchsiaANGLE)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
switch (handleType)
{
case HandleType::ZirconVmo:
break;
default:
context->validationError(GL_INVALID_ENUM, kInvalidHandleType);
return false;
}
return true;
}
bool ValidateDeleteSemaphoresEXT(const Context *context, GLsizei n, const SemaphoreID *semaphores)
{
if (!context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateGenOrDelete(context, n);
}
bool ValidateGenSemaphoresEXT(const Context *context, GLsizei n, const SemaphoreID *semaphores)
{
if (!context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return ValidateGenOrDelete(context, n);
}
bool ValidateGetSemaphoreParameterui64vEXT(const Context *context,
SemaphoreID semaphore,
GLenum pname,
const GLuint64 *params)
{
if (!context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
UNIMPLEMENTED();
return false;
}
bool ValidateIsSemaphoreEXT(const Context *context, SemaphoreID semaphore)
{
if (!context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
return true;
}
bool ValidateSemaphoreParameterui64vEXT(const Context *context,
SemaphoreID semaphore,
GLenum pname,
const GLuint64 *params)
{
if (!context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
UNIMPLEMENTED();
return false;
}
bool ValidateSignalSemaphoreEXT(const Context *context,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *dstLayouts)
{
if (!context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
for (GLuint i = 0; i < numTextureBarriers; ++i)
{
if (!IsValidImageLayout(FromGLenum<ImageLayout>(dstLayouts[i])))
{
context->validationError(GL_INVALID_ENUM, kInvalidImageLayout);
return false;
}
}
return true;
}
bool ValidateWaitSemaphoreEXT(const Context *context,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *srcLayouts)
{
if (!context->getExtensions().semaphore)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
for (GLuint i = 0; i < numTextureBarriers; ++i)
{
if (!IsValidImageLayout(FromGLenum<ImageLayout>(srcLayouts[i])))
{
context->validationError(GL_INVALID_ENUM, kInvalidImageLayout);
return false;
}
}
return true;
}
bool ValidateImportSemaphoreFdEXT(const Context *context,
SemaphoreID semaphore,
HandleType handleType,
GLint fd)
{
if (!context->getExtensions().semaphoreFd)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
switch (handleType)
{
case HandleType::OpaqueFd:
break;
default:
context->validationError(GL_INVALID_ENUM, kInvalidHandleType);
return false;
}
return true;
}
bool ValidateImportSemaphoreZirconHandleANGLE(const Context *context,
SemaphoreID semaphore,
HandleType handleType,
GLuint handle)
{
if (!context->getExtensions().semaphoreFuchsiaANGLE)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
switch (handleType)
{
case HandleType::ZirconEvent:
break;
default:
context->validationError(GL_INVALID_ENUM, kInvalidHandleType);
return false;
}
return true;
}
bool ValidateTexStorageMemFlags2DANGLE(const Context *context,
TextureType targetPacked,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
MemoryObjectID memoryPacked,
GLuint64 offset,
GLbitfield createFlags,
GLbitfield usageFlags)
{
if (!context->getExtensions().memoryObjectFlagsANGLE)
{
context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled);
return false;
}
if (!ValidateTexStorageMem2DEXT(context, targetPacked, levels, internalFormat, width, height,
memoryPacked, offset))
{
return false;
}
// |createFlags| and |usageFlags| must only have bits specified by the extension.
constexpr GLbitfield kAllCreateFlags =
GL_CREATE_SPARSE_BINDING_BIT_ANGLE | GL_CREATE_SPARSE_RESIDENCY_BIT_ANGLE |
GL_CREATE_SPARSE_ALIASED_BIT_ANGLE | GL_CREATE_MUTABLE_FORMAT_BIT_ANGLE |
GL_CREATE_CUBE_COMPATIBLE_BIT_ANGLE | GL_CREATE_ALIAS_BIT_ANGLE |
GL_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_ANGLE | GL_CREATE_2D_ARRAY_COMPATIBLE_BIT_ANGLE |
GL_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_ANGLE | GL_CREATE_EXTENDED_USAGE_BIT_ANGLE |
GL_CREATE_PROTECTED_BIT_ANGLE | GL_CREATE_DISJOINT_BIT_ANGLE |
GL_CREATE_CORNER_SAMPLED_BIT_ANGLE | GL_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_ANGLE |
GL_CREATE_SUBSAMPLED_BIT_ANGLE;
if ((createFlags & ~kAllCreateFlags) != 0)
{
context->validationError(GL_INVALID_VALUE, kInvalidExternalCreateFlags);
return false;
}
constexpr GLbitfield kAllUsageFlags =
GL_USAGE_TRANSFER_SRC_BIT_ANGLE | GL_USAGE_TRANSFER_DST_BIT_ANGLE |
GL_USAGE_SAMPLED_BIT_ANGLE | GL_USAGE_STORAGE_BIT_ANGLE |
GL_USAGE_COLOR_ATTACHMENT_BIT_ANGLE | GL_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT_ANGLE |
GL_USAGE_TRANSIENT_ATTACHMENT_BIT_ANGLE | GL_USAGE_INPUT_ATTACHMENT_BIT_ANGLE |
GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE | GL_USAGE_FRAGMENT_DENSITY_MAP_BIT_ANGLE;
if ((usageFlags & ~kAllUsageFlags) != 0)
{
context->validationError(GL_INVALID_VALUE, kInvalidExternalUsageFlags);
return false;
}
return true;
}
bool ValidateTexStorageMemFlags2DMultisampleANGLE(const Context *context,
TextureType targetPacked,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLboolean fixedSampleLocations,
MemoryObjectID memoryPacked,
GLuint64 offset,
GLbitfield createFlags,
GLbitfield usageFlags)
{
UNIMPLEMENTED();
return false;
}
bool ValidateTexStorageMemFlags3DANGLE(const Context *context,
TextureType targetPacked,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
MemoryObjectID memoryPacked,
GLuint64 offset,
GLbitfield createFlags,
GLbitfield usageFlags)
{
UNIMPLEMENTED();
return false;
}
bool ValidateTexStorageMemFlags3DMultisampleANGLE(const Context *context,
TextureType targetPacked,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedSampleLocations,
MemoryObjectID memoryPacked,
GLuint64 offset,
GLbitfield createFlags,
GLbitfield usageFlags)
{
UNIMPLEMENTED();
return false;
}
// GL_EXT_buffer_storage
bool ValidateBufferStorageEXT(const Context *context,
BufferBinding targetPacked,
GLsizeiptr size,
const void *data,
GLbitfield flags)
{
if (!context->isValidBufferBinding(targetPacked))
{
context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes);
return false;
}
if (size < 0)
{
context->validationError(GL_INVALID_VALUE, kNegativeSize);
return false;
}
constexpr GLbitfield kAllUsageFlags =
(GL_DYNAMIC_STORAGE_BIT_EXT | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT |
GL_MAP_PERSISTENT_BIT_EXT | GL_MAP_PERSISTENT_BIT_EXT | GL_CLIENT_STORAGE_BIT_EXT);
if ((flags & ~kAllUsageFlags) != 0)
{
context->validationError(GL_INVALID_VALUE, kInvalidBufferUsageFlags);
return false;
}
if (((flags & GL_MAP_PERSISTENT_BIT_EXT) != 0) &&
((flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0))
{
context->validationError(GL_INVALID_VALUE, kInvalidBufferUsageFlags);
return false;
}
if (((flags & GL_MAP_COHERENT_BIT_EXT) != 0) && ((flags & GL_MAP_PERSISTENT_BIT_EXT) == 0))
{
context->validationError(GL_INVALID_VALUE, kInvalidBufferUsageFlags);
return false;
}
Buffer *buffer = context->getState().getTargetBuffer(targetPacked);
if (buffer == nullptr)
{
context->validationError(GL_INVALID_OPERATION, kBufferNotBound);
return false;
}
if (buffer->isImmutable())
{
context->validationError(GL_INVALID_OPERATION, kBufferImmutable);
return false;
}
return true;
}
// GL_EXT_external_buffer
bool ValidateBufferStorageExternalEXT(const Context *context,
BufferBinding targetPacked,
GLintptr offset,
GLsizeiptr size,
GLeglClientBufferEXT clientBuffer,
GLbitfield flags)
{
UNIMPLEMENTED();
return false;
}
bool ValidateNamedBufferStorageExternalEXT(const Context *context,
GLuint buffer,
GLintptr offset,
GLsizeiptr size,
GLeglClientBufferEXT clientBuffer,
GLbitfield flags)
{
UNIMPLEMENTED();
return false;
}
} // namespace gl