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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// frame_capture_utils.h:
// ANGLE frame capture utils interface.
//
#ifndef FRAME_CAPTURE_UTILS_H_
#define FRAME_CAPTURE_UTILS_H_
#include "libANGLE/Error.h"
namespace gl
{
class BinaryOutputStream;
class Context;
} // namespace gl
namespace angle
{
Result SerializeContext(gl::BinaryOutputStream *bos, const gl::Context *context);
} // namespace angle
#endif // FRAME_CAPTURE_UTILS_H_