| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <setjmp.h> |
| |
| namespace JSC { |
| |
| #if !OS(WINDOWS) |
| |
| // ALLOCATE_AND_GET_REGISTER_STATE has to ensure that the GC sees callee-saves. It achieves this by |
| // ensuring that the callee-saves are either spilled to the stack or saved in the RegisterState. The code |
| // looks like it's achieving only the latter. However, it's possible that the compiler chooses to use |
| // a callee-save for one of the caller's variables, which means that the value that we were interested in |
| // got spilled. In that case, we will store something bogus into the RegisterState, and that's OK. |
| |
| #if CPU(X86) |
| struct RegisterState { |
| uint32_t ebx; |
| uint32_t edi; |
| uint32_t esi; |
| }; |
| |
| #define SAVE_REG(regname, where) \ |
| asm volatile ("movl %%" #regname ", %0" : "=m"(where) : : "memory") |
| |
| #define ALLOCATE_AND_GET_REGISTER_STATE(registers) \ |
| RegisterState registers; \ |
| SAVE_REG(ebx, registers.ebx); \ |
| SAVE_REG(edi, registers.edi); \ |
| SAVE_REG(esi, registers.esi) |
| |
| #elif CPU(X86_64) |
| struct RegisterState { |
| uint64_t rbx; |
| uint64_t r12; |
| uint64_t r13; |
| uint64_t r14; |
| uint64_t r15; |
| }; |
| |
| #define SAVE_REG(regname, where) \ |
| asm volatile ("movq %%" #regname ", %0" : "=m"(where) : : "memory") |
| |
| #define ALLOCATE_AND_GET_REGISTER_STATE(registers) \ |
| RegisterState registers; \ |
| SAVE_REG(rbx, registers.rbx); \ |
| SAVE_REG(r12, registers.r12); \ |
| SAVE_REG(r13, registers.r13); \ |
| SAVE_REG(r14, registers.r14); \ |
| SAVE_REG(r15, registers.r15) |
| |
| #elif CPU(ARM_THUMB2) |
| struct RegisterState { |
| uint32_t r4; |
| uint32_t r5; |
| uint32_t r6; |
| uint32_t r7; |
| uint32_t r8; |
| uint32_t r9; |
| uint32_t r10; |
| uint32_t r11; |
| }; |
| |
| #define SAVE_REG(regname, where) \ |
| asm volatile ("str " #regname ", %0" : "=m"(where) : : "memory") |
| |
| #define ALLOCATE_AND_GET_REGISTER_STATE(registers) \ |
| RegisterState registers; \ |
| SAVE_REG(r4, registers.r4); \ |
| SAVE_REG(r5, registers.r5); \ |
| SAVE_REG(r6, registers.r6); \ |
| SAVE_REG(r7, registers.r7); \ |
| SAVE_REG(r8, registers.r8); \ |
| SAVE_REG(r9, registers.r9); \ |
| SAVE_REG(r10, registers.r10); \ |
| SAVE_REG(r11, registers.r11) |
| |
| #elif CPU(ARM64) |
| struct RegisterState { |
| uint64_t x19; |
| uint64_t x20; |
| uint64_t x21; |
| uint64_t x22; |
| uint64_t x23; |
| uint64_t x24; |
| uint64_t x25; |
| uint64_t x26; |
| uint64_t x27; |
| uint64_t x28; |
| }; |
| |
| #define SAVE_REG(regname, where) \ |
| asm volatile ("str " #regname ", %0" : "=m"(where) : : "memory") |
| |
| #define ALLOCATE_AND_GET_REGISTER_STATE(registers) \ |
| RegisterState registers; \ |
| SAVE_REG(x19, registers.x19); \ |
| SAVE_REG(x20, registers.x20); \ |
| SAVE_REG(x21, registers.x21); \ |
| SAVE_REG(x22, registers.x22); \ |
| SAVE_REG(x23, registers.x23); \ |
| SAVE_REG(x24, registers.x24); \ |
| SAVE_REG(x25, registers.x25); \ |
| SAVE_REG(x26, registers.x26); \ |
| SAVE_REG(x27, registers.x27); \ |
| SAVE_REG(x28, registers.x28) |
| |
| #elif CPU(MIPS) |
| struct RegisterState { |
| uint32_t r16; |
| uint32_t r17; |
| uint32_t r18; |
| uint32_t r19; |
| uint32_t r20; |
| uint32_t r21; |
| uint32_t r22; |
| uint32_t r23; |
| }; |
| |
| #define SAVE_REG(regname, where) \ |
| asm volatile ("sw $" #regname ", %0" : "=m"(where) : : "memory") |
| |
| #define ALLOCATE_AND_GET_REGISTER_STATE(registers) \ |
| RegisterState registers; \ |
| SAVE_REG(16, registers.r16); \ |
| SAVE_REG(17, registers.r17); \ |
| SAVE_REG(18, registers.r18); \ |
| SAVE_REG(19, registers.r19); \ |
| SAVE_REG(20, registers.r20); \ |
| SAVE_REG(21, registers.r21); \ |
| SAVE_REG(22, registers.r22); \ |
| SAVE_REG(23, registers.r23) |
| |
| #endif |
| #endif // !OS(WINDOWS) |
| |
| #ifndef ALLOCATE_AND_GET_REGISTER_STATE |
| |
| using RegisterState = jmp_buf; |
| |
| // ALLOCATE_AND_GET_REGISTER_STATE() is a macro so that it is always "inlined" even in debug builds. |
| #if COMPILER(MSVC) |
| #pragma warning(push) |
| #pragma warning(disable: 4611) |
| #endif |
| #define ALLOCATE_AND_GET_REGISTER_STATE(registers) \ |
| alignas(alignof(void*) > alignof(RegisterState) ? alignof(void*) : alignof(RegisterState)) RegisterState registers; \ |
| setjmp(registers) |
| |
| #if COMPILER(MSVC) |
| #pragma warning(pop) |
| #endif |
| #endif // ALLOCATE_AND_GET_REGISTER_STATE |
| |
| } // namespace JSC |
| |