blob: 48fab3764102f2ffa78165165d275c32e8ecf324 [file] [log] [blame]
Tests whether SVG event bubbling works across shadow trees.
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 2] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 2] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 3] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 2] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 3] type: click phase: AT_TARGET target: [object SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use)"
PASS msg is "[EventHandler 4] type: click phase: BUBBLING target: [object SVGUseElement] (id: use) currentTarget: [object SVGGElement] (id: useParent)"
TEST COMPLETE