blob: 7ec8ce0565c09a3d8ee892bbdc0f774f5aacd672 [file] [log] [blame]
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
<html>
<head>
<!-- Tests numeric precision issues in animations -->
<script src="../../resources/js-test-pre.js"></script>
<script src="../dynamic-updates/resources/SVGTestCase.js"></script>
<script src="resources/SVGAnimationTestCase.js"></script>
</head>
<body onload="runSMILTest()">
<h1>SVG 1.1 dynamic animation tests</h1>
<p id="description"></p>
<div id="console"></div>
<script>
description("Tests end conditions are respected properly near the limits of float numeric precision");
createSVGTestCase();
// Setup test document
var rect = createSVGElement("rect");
rect.setAttribute("id", "rect");
rect.setAttribute("x", "100");
rect.setAttribute("width", "100");
rect.setAttribute("height", "100");
rect.setAttribute("fill", "green");
var animate = createSVGElement("animate");
animate.setAttribute("id", "animation");
animate.setAttribute("attributeName", "x");
animate.setAttribute("values", "0;300");
animate.setAttribute("begin", "0.333333333333333s");
animate.setAttribute("dur", "0.4256483205159505s");
animate.setAttribute("fill", "freeze");
rect.appendChild(animate);
rootSVGElement.appendChild(rect);
// Setup animation test
function sample1() {
shouldBeCloseEnough("rect.x.animVal.value", "100");
shouldBe("rect.x.baseVal.value", "100");
}
function sample2() {
shouldBeCloseEnough("rect.x.animVal.value", "300");
shouldBe("rect.x.baseVal.value", "100");
}
function executeTest() {
const expectedValues = [
// [animationId, time, sampleCallback]
["animation", 0.0, sample1],
["animation", 1.0, sample2]
];
runAnimationTest(expectedValues);
}
var successfullyParsed = true;
executeTest();
</script>
</body>
</html>