blob: 79a2ba431f1dbd4b709cb5faff73f4bccd663c82 [file] [log] [blame]
<!DOCTYPE html>
<html>
<head>
<title>media-source-seek-unbuffered</title>
<script src="media-source-loader.js"></script>
<script src="../video-test.js"></script>
<script>
var loader;
var source;
var sourceBuffer;
function runTest() {
findMediaElement();
loader = new MediaSourceLoader('content/test-fragmented-manifest.json');
loader.onload = mediaDataLoaded;
loader.onerror = mediaDataLoadingFailed;
}
const sleep = (milliseconds) => {
return new Promise(resolve => setTimeout(resolve, milliseconds))
}
function mediaDataLoadingFailed() {
failTest('Media data loading failed');
}
function mediaDataLoaded() {
source = new MediaSource();
waitForEvent('sourceopen', sourceOpen, false, false, source);
waitForEventAndFail('error');
run('video.src = URL.createObjectURL(source)');
}
function sourceOpen() {
run('source.duration = loader.duration()');
run('sourceBuffer = source.addSourceBuffer(loader.type())');
waitForEventOn(sourceBuffer, 'update', sourceInitialized, false, true);
run('sourceBuffer.appendBuffer(loader.initSegment())');
}
function sourceInitialized() {
waitForEventOn(video, 'seeked', videoSeeked, false, true);
consoleWrite('Seek and append a media segment.')
run('video.currentTime = 0.8');
run('sourceBuffer.appendBuffer(loader.concatenateMediaSegments([loader.mediaSegment(0), loader.mediaSegment(1)]))');
}
var oldCurrentTime;
async function videoSeeked() {
run('sourceBuffer.remove(0.5, 2)');
await video.play();
oldCurrentTime = video.currentTime;
await sleep(100);
testExpected('oldCurrentTime <= video.currentTime' , true);
endTest();
}
</script>
</head>
<body onload="runTest()">
<div>
This tests that when seeking and play into unbuffered time, currentTime doesn't appear to go backward.
</div>
<video controls></video>
</body>
</html>