blob: 4fe73767489e3e617525a6a3a6c8ee2e0328dee3 [file] [log] [blame]
<script>
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
function log(msg) {
document.getElementById("logger").innerHTML += msg + "<br>";
}
var object = "aaaaaaaaaa";
for (var i = 0; i < 16; ++i)
object += object;
function click()
{
var testDiv = document.getElementById("test");
eventSender.mouseMoveTo(testDiv.offsetLeft + 5, testDiv.offsetTop + 5);
eventSender.mouseDown();
eventSender.mouseUp();
}
window.onload = click;
var count = 1;
function clicked()
{
try {
history.pushState(object, object, object);
} catch (e) {
log("User gesture: " + e);
if (window.testRunner)
testRunner.notifyDone();
}
log("Successfully added item: " + count + " times");
++count;
setTimeout(click, 0);
}
</script>
<body>
Test should not crash.<br>
<div id="test" onclick="clicked();">Click to test pushState through a user gesture</div>
<div id="logger"></div>
</body>